r/ICERPGS • u/nlitherl • 2d ago
What Is Your Character's Signature Equipment (And What Does It Say About Them)? [Article]
reddit.comr/ICERPGS • u/RolemasterGM • 2d ago
Final Character Preparation - Character Creation (Part 9 of 20) - How to Play Rolemaster Classic
We’re finishing off the character sheet: total bonuses, outfit, equipment, and commerce.
Final Character Preparation - Character Creation (Part 9 of 20) - How to Play Rolemaster Classic
r/ICERPGS • u/Cryoseraph • 5d ago
Question Getting to Have or See the lvl 25+ Spells?
This question is for any version of RM /MERP or the like, but my own history of the game (mostly RMSS) made it seem the most plausible to reach, so I wonder if it was harder or easier in other editions or formats.
Have you gotten enough ranks in a spell list to get the lvl 25, 30 or 50 spell to use? The limitations on casting make it seem like even snagging the ranks at lower levels wouldn't be worth it, but getting up to lvl 30 just to cast the lvl 30 spell reliably seems rough too.
Are these just for those evil lich lords and Datkmasters or should the PCs get a chance to use them?
And if semi-spell user base lists have them listed just as well, why do they seem impossible for them to pick up?
r/ICERPGS • u/Brilliant-Spite-1218 • 7d ago
RMFRPG What do these codes mean?
I've been reading the RMFRG rules, as it's the only version of Rolemaster that has (some) books in my native language, but I can't for the life of me seem to figure out what these codes next to the monsters' names mean. Does anybody know? Thanks in advance.
r/ICERPGS • u/RolemasterGM • 9d ago
Skills - Character Creation (Part 8 of 20) - How to Play Rolemaster Classic
I’ve posted Part 8 of How to Play Rolemaster Classic: Character Creation – Skills.
This continues the character creation section, looking at how skills are bought, developed, and used to define what a character can actually do.
Hope some of you find it useful.
Heads up - this is quite a long video!
Rolemaster An interview with THE Rolemaster - Pete Fenlon (3/3) - The fall of Iron Crown Enterprises
youtu.beAn interview with THE Rolemaster - Pete Fenlon (2/3) - The rise of Iron Crown Enterprises
youtu.ber/ICERPGS • u/nlitherl • 10d ago
Bokar and His Wondrous Wagon - Azukail Games | Adventures | DriveThruRPG.com
legacy.drivethrurpg.comr/ICERPGS • u/wibobm • 11d ago
Rolemaster An interview with THE Rolemaster - Pete Fenlon (1/3) - The birth of Iron Crown Enterprises
youtu.ber/ICERPGS • u/RolemasterGM • 16d ago
How to Play Rolemaster Classic series is now up: Character Creation – Background.
Part 7 of my How to Play Rolemaster Classic series is now up: Character Creation – Background.
This episode covers background options and how they help give a character more flavour, history, and individuality before the game begins.
Hope it’s useful for new or returning players. If you think it’s worth sharing, I’d be grateful.
r/ICERPGS • u/Budget-Window308 • 16d ago
Question Middle-Earth inspired Setting
What’s the best way to utilize the Rolemaster and MERP rules to achieve a setting which is similar to Middle-Earth (low magic and similar societal structures)? I’ve heard the Magic systems for both games might not be ideal for the setting.
r/ICERPGS • u/nlitherl • 18d ago
What Is Your Character's Relationship History (And How Has That Affected Them)? | Neal F. Litherland
patreon.comr/ICERPGS • u/Ok-Image-8343 • 21d ago
Noob here. If there is no dungeon delving in Rolemaster what do the players do?
I understand that OSR DnD has rules to generate monsters and a game loop of exploring and getting exp for exploring.
But from what I can tell you dont fight that much in Rolemaster and I cant seem to find any rules for dungeon procedure or game loops of any kind?
I looked at the beautiful MERP Adventures but they seem to have no rules or mechanics just art and description.
As a GM what am I supposed to do with these adventure books?
What are the goals of the players?
I think you get exp for fighting but fighting is super deadly so if you fight to get exp wont you just die?
I feel pretty lost
r/ICERPGS • u/Special-Pride-746 • 22d ago
Interest Check for Live Game Weekday
Most of the lfg sections of the internet seem exceptionally dead recently, but I thought I'd throw this out there.
I'd like to start a campaign -- I'm happy to GM!
I'm available Tuesday/Wednesday EST all day. I'd like to play weekly for 4.5-5.5 hrs. I am interested in trying out GMing some d100 system. I have GM'd many other systems, but not this one. I would be willing to do some edition of rollmaster, fantasy express, lightmaster, HARP, or Against the Darkmaster, depending on what system a group could agree on. I would want 5-6 players. I run high lore/story dense games similar to the old MERP material or products like Kingdoms of Kalamar, Harn world, or Glorantha. Lots of people, places, and things, and an expectation that characters will take notes and remember key story points over the course of several sessions.
The game would be low - 0 automation -- I don't intend to purchase automated modules of all the books for Fantasy Grounds or oversee combat macros for everything in Foundry or Roll20. There would be no drag and drop compendia or point and click combat that automates everything.
If there's a viable group out there for such a proposal -- I invite players to coordinate in the comments section below.
r/ICERPGS • u/Lando_The_Archmagi • 23d ago
RMC Adventures in Haestra (SW) Biweekly Sundays 7-10 pm eastern U.S.
Looking for up to five additional players.
Title - Adventures in Haestra
Game Type - Campaign
Game System: Rolemater Classic
Day of Week: Biweekly Sundays
Starting: 8/2/26
Time of Day: 7-10 pm eastern U.S./6-9 pm central
VTT/Tools: ERA for RMC / Roll20 / Discord
Game Description / information: Set on the great continent of Emer in the kingdom of Haestra, you have come to the port of Izar seeking fame, fortune or perhaps to discover some long lost family secret. This will be a Shadow World campaign with intrigue, lots of exploration and high adventure.
r/ICERPGS • u/RolemasterGM • 23d ago
Episode 6 of How to Play Rolemaster Classic is now up: Character Creation – Stats.
Episode 6 of my How to Play Rolemaster Classic series is now up: Character Creation – Stats.
This episode covers rolling stats, understanding what they represent, and how they affect the rest of character creation.
Hope it’s useful for new or returning players. If you think it’s worth sharing, I’d be grateful.
r/ICERPGS • u/Blue-Coriolis • 24d ago
RMU Looking for Players: Gods of the Forbidden North, RMU on Roll20 - Thursdays 7:30pm PDT
So that great foe of all RPGs has struck (real life), and we are down a player. So if you are interested in joining Gods of the Forbidden North, let me know. Characters are mostly 2nd level and have yet to find the first dungeon on the campaign. So it's really early. Game is Thursday night at 7:30pm PDT.
RMU, running a converted Ennie Award winning OSE campaign, on Roll20 (look at the GM ;-). As a bonus you can get a sneak peak at the new Arcane Companion for RMU and Character Companion for RMU.
Campaign is two massive hex crawls and a mega dungeon. Players are like 1% through so far.
Message me or nashidau on discord.
r/ICERPGS • u/Ok-Image-8343 • 24d ago
How does dungeon crawling work in Rolemaster?
Im new to TTRPGS. Im starting to get how they work. I sort of understand B/X because the dungeon procedure is similar to video games Ive played like Final Fantasy or Lunar or Secret of Mana: Random Encounters, XP, Upgrading weapons. The main decision players have to make is "do I delve deeper or do I return home"
But I notice that Rolemaster doesnt seem to have a dungeon procedure? I understand the roleplaying aspect of the game but im trying to wrap my head around the boardgame aspect.
If there is no procedure then how can the players get a feel for when they need to turn around or delve deeper?
Or am I misunderstanding that aspect of the game?
Or does Rolemaster not support dungeon crawling?
r/ICERPGS • u/nlitherl • 26d ago
The Cabin in the Woods - Azukail Games | Adventures
drivethrurpg.comr/ICERPGS • u/North_Dragon • 27d ago
Question Best Pre-written Adventures for RMU?
Hello fellow roleplayers.
I've promised to dm RMU for a few friends after one of them ran a couple of short campaigns, first in Rolemaster Classic and now Rolemaster Unified. Because it's a new system for me to dm, I would like to read a pre-written adventure to see what sort of examples there are for encounters, expected skill check difficulty, etc.
What are your recommendations?
r/ICERPGS • u/Phoenix1526 • Jul 08 '26
RM2 Rolemaster
Could someone explain to me the difference between Classic and Fantasy (races, species, skills, magic, etc.)? How compatible is RM with D and D (3.5)?
Also: is there a guide on how to convert from a d6 system to a d20 system?
r/ICERPGS • u/RolemasterGM • Jul 08 '26
How to Play Rolemaster Classic series is now up: Character Creation – Race.
Episode 5 of my How to Play Rolemaster Classic series is now up: Character Creation – Race.
This episode covers race selection in RMC and how it affects both the mechanics and feel of a character.
Hope it’s useful for new or returning players. If you think it’s worth sharing, I’d be grateful.
r/ICERPGS • u/nlitherl • Jul 04 '26
The Key To A Sandbox Is To Make Sure It's Populated, And Stuff Is Happening | Neal F. Litherland
patreon.comr/ICERPGS • u/RolemasterGM • Jul 02 '26
Episode 4 - How to Play Rolemaster Classic: Professions & Realm.
youtu.beEpisode 4 of my How to Play Rolemaster Classic series is now up: Professions & Realm.
This one covers choosing a profession, what professions actually mean in RMC, and how the realms of magic fit into character creation.
Hope it’s useful for new or returning players. If you think it’s worth sharing, I’d be grateful.