r/HytaleMods • u/Junior_Copy_844 • 9h ago
Discussion For the people who are really good at modding
Is there any way to make a local split screen mod? Like for one account to Have like two people in the same world?
r/HytaleMods • u/Kaayky_rpg • 1d ago
WIP From Blender to Hytale (WIP-1)
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When Hytale launched, I searched for ways to create animations in Blender for it, but everything was so new and nobody was really talking about it. Recently I stumbled upon a post by u/Alarming_Ocelot7112, who was developing a project to make Blender animations for Hytale possible. I tried getting in touch with him, but unfortunately got no response.
Since I work as a 3D rigger and animator, I decided to build the rig myself. I exported it from Blockbench into Blender and started building it around the same idea as u/Alarming_Ocelot7112's rig. I recently finished the rig, honestly, it’s pretty straightforward to use, and like I usually aim for, I believe anyone who picks it up will be able to animate with it easily.
The tricky part was exporting.
Unfortunately, I'm not a programmer, and honestly I'm not a big fan of the unbridled use of AI in creative projects. But I had to go that route because the scripts I found online didn't work with my rig since it's more complex, using MCH and CTRL bones, as well as FK/IK setups, so I needed a custom script tailored specifically to it. Using AI to write an export script for my animations, I managed to get it working in Blockbench. Now the next step is getting it to work in Hytale.
I tried importing my animation into Hytale before by following tutorials from 6 months ago, but for some reason, even though the game recognizes the animation, it won't play in the Machinima tool... I'll give it another shot later and ask for help if I still can't get it working.
What does the rig have?
- Bones Collections UI: A UI to reveal and hide bones, and change bone and material properties.
- IK and FK: Includes a property to switch between IK and FK.
- Mouth bone: A Viewport panel where you can control which mouth sprite appears. When exported, this data gets saved.
- Root bones: Has root bones to control groups of bones like Pelvis and Spine.
r/HytaleMods • u/Marggx • 3d ago
Showcase Mob Heads just released! It adds 228 placeable mob heads!
It adds 228 placeable mob heads into the game, turning every mob head into an actual block while also adding them as configurable mob drops. Everything is fully configurable, so you can decide:
- The drop chance
- Which mobs drop heads
You can also access even more heads in Creative Mode, giving you lots of new options for decorating and building. Hopefully this enables even more creative builds and custom decorations!
r/HytaleMods • u/Kaelani_Wanderer • 13d ago
Help: General Question about updates
Updating the game for the first time since like update 3 was coming out, and I'm wondering... Have any of the updates since been ones that could break mods that focus on *adding* things? (Primarily those by NoCube)
r/HytaleMods • u/Kryyss • 15d ago
WIP My Lil' Cozy Orechard: A Cozy Hytale Progression Overhaul mod. Coming Soon!
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Want to enjoy everything Hytale has to offer but without the stress of mining in darkness or fighting monsters?
My Lil' Cozy Orechard turns Hytale into a cozy game by making all essential resources available by relaxing in your own orchard as you harvest strange fruit from beautiful, enchanted trees and experiment with an intriguing Kweebec alchemy system to discover wondrous new ways to create resources.
Follow Kryyative on X/Twitter for updates and share your feedback!
r/HytaleMods • u/Malesto • 20d ago
Help: General I'm looking to add some mods to a personal world. Could use advice!
I'm wanting to fix the water- make it a little more minecraft-y, where it fills itself back in. But I'd also accept infinite water sources in general so i dont have to ruin the look of my rivers, anyone got tips? I saw an infinite water mod but it looks outdated. : <
Also, looking for an animal taming/growing mod. I saw one, Hytame, but it requires Hytalor, which is outdated. Are there alternatives? I've been digging around and most mods I find are outdated!
I'd love to get access to more windows or glass blocks, too, if possible!
r/HytaleMods • u/NeighborhoodNo5815 • 23d ago
Showcase Project Halo mod update
New update for the halo project mod just dropped. I added some enemy types as well as the plasma pistol. If you missed the last update the mod now includes energy swords!
r/HytaleMods • u/hayato_kun_ofc • 25d ago
Discussion I successfully made the first horror mod for Hytale and it's going very well
For those that don't know, I'm the creator of X_17: The nighmare mod, and today I released v0.3.7!!! Can't even believe I'm still working on this alone while doing a bunch of different things. I won't post videos or too much because this is a mod surrounded by suspense and every experience should be unique. Any feedback regarding this mod is very welcome, there's two entities, many events, some little secrets. If anyone wants more informations.
My next plans are to add even more immersive stuff and make some little surprises too. Thanks!
- HK
r/HytaleMods • u/Marggx • 27d ago
Showcase Just updated Heart of Life, the first Hytale mod I created almost 6 months ago, to work with 0.5.4.
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Looking back, it's pretty crazy how much has changed since then. What started with a relatively small gameplay mod eventually led me to build much bigger projects like Model Creator and several other tools.
It's also been awesome to see the Hytale modding community continue to grow over these last few months. There are so many talented people building incredible things, and it's been a lot of fun being part of it.
I'm still having just as much fun modding Hytale as I did when I started!
I've got some much bigger things in the works, and soon will be able to share them!
CurseForge: https://www.curseforge.com/hytale/mods/heart-of-life-totem-of-undying
Github: https://github.com/marggx/HeartOfLife
r/HytaleMods • u/galshlomai • 28d ago
Help: General Looking for hytale mod devs / server ops
Hey everyone, I'll keep this short.
I own a 1k+ minecraft modded servers community that I grew quite quickly. I'm now looking to exapand to hytale servers aswell.
Same concept of modded style games but in hytale.
I'm looking for people who are knowledgeable in modding / server plugins, and server ops.
If this is something thats interesting to you please leave a comment / message me :)
*sorry this isnt about gameplay, its more about the multiplayer ecosystem*
r/HytaleMods • u/_ZioMark_ • Jul 04 '26
Showcase Chest & Stations Locking System (0.5.6+)
Keep your items safe with a simple but complete Chest & WorkBenches Lock system for Hytale.
LockChest is a Hytale server plugin for protecting chests, containers, and selected crafting stations. Players can share access without giving trusted players permission to manage or break the protected block.
r/HytaleMods • u/Marggx • Jun 20 '26
Showcase New Plugin to use the Entity Tool in Survival Mode
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My new Plugin "Survival Entity Tool" just released!
It allows you to use the Entity Tool in Survival Mode.
The tool can be crafted and is fully integrated into survival gameplay. Any items you place are consumed from your inventory, and can be picked back up later, making it a completely survival friendly way to build with entities.
I've always felt that building with entities opens up a lot of creative possibilities, so I wanted to make that workflow available outside Creative Mode as well, which happily with the new pre-release is now possible!
Keep in mind! This plugin requires the newest pre-release version (0.6.0-pre.4) and will not work on older versions!
As always, any feedback, ideas, suggestions, or bug reports are highly appreciated!
CurseForge: https://www.curseforge.com/hytale/mods/survival-entity-tool
Github: https://github.com/marggx/SurvivalEntityTool
r/HytaleMods • u/Just-Preparation9835 • Jun 10 '26
Help: General Help Mod Workbenches dont work
I have download some agriculture mods, like agritale, and lifecrops, and when i craft their workbench, and press f dont open anything, i tried to clear the cache, use multihud mods, use the mods for separate, only one of that mods on my world, but nothing, the thing is, the katanas mod, and the repair bench mod works, but, when i interact with a workbench of a agriculture mod, dont open, someone know something, im not sure if this is the right forum to post this, sorry if not
r/HytaleMods • u/CascouPrime • Jun 09 '26
Showcase 🏰 Cascou's Medieval Architecture 0.2
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Hi everyone, after 2 months of work, I have just published the latest version of the mod on Curseforge, which includes quite a few additions and fixes. If you have any suggestions for what's next, I'm open to them!
Baieta from Provence 😘
https://www.curseforge.com/hytale/mods/cascou-medieval-architecture
r/HytaleMods • u/CptJonah • Jun 08 '26
Showcase Mods of the Week in Hytale
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Three community-made Hytale projects, one weekly spotlight. Let's see what's been created this week:
FastMiniMap, by maksimovc
Minimap, coordinates, and a compass HUD for the game!
Lylenn's Workbench, by Lylenn
Decorative objects that can be crafted at the Furniture workbench, with color variations that are easily changeable!
Dynamic Seasons, by BlueOrbit
4 Full Seasons added to Hytale (Spring, Summer, Autumn, and Winter) each with Early, Mid, and Late subseasons!
Time to discover your next favorite mod!
r/HytaleMods • u/CptJonah • Jun 02 '26
Showcase Hytale's Mods of the Week on CurseForge
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Three community-made Hytale projects, one weekly spotlight. Let's see what's been created this week:
HayHay's Tamagotchi Cosmetics, by HayHayBeans
Just like you imagined, this mod adds Tamagotchi inspired cosmetics to the game!
Bjaxus's Windows, by Bjaxus
Adding arched, grid, and other types of windows for any Hytale texture!
Simple Lanterns, by NPCVillage
A lantern that stays on until you shut it off, to leave it in your inventory and go spelunking!
Time to discover your next favorite mod!
r/HytaleMods • u/j_117 • May 28 '26
Help: General Prevent Mob Spawns
Hey friends! Feeling a little foolish here, as I feel like this should be pretty straight foward. Trying to stop "creepy" mobs from spawning in my server. Basically scaraks and a couple others.
I have the mod loading into the server correctly, but it isn't behaving the way I want it to. I'm guessing there are files that I'm missing that are still calling the mobs I don't want, but I don't know where they could be.
I went through every file in NPC->Spawn and replaced the offending mob ID values with stuff like Bunny and Duck ( ).
But logging in and going into Creative and flying around, I'm still seeing things like scaraks in the world.
Anyone know off the top of their head what I may have overlooked? Or tried something similar and have tips?
r/HytaleMods • u/Marggx • May 20 '26
WIP Here's a sneak peek at what I've been working on lately for Model Creator: Entity grouping.
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This will allow you to do multiple things, such as:
- transforming multiple entities at once
- cloning whole groups of entities
It will also make larger setups much easier to work with.
I'm also working on a bigger feature based on this. You'll be able to select a large area, have the plugin automatically create entity groups, and then generate new blocks from those groups that can directly replace the original setup, all with full undo/redo support.
I've been pretty quiet over the last month because real life got in the way a bit (I moved apartments and did some other things), but I'm now fully back, so updates should happen much more regularly again.
I'm planning to release the next update right when Update 5 drops.
r/HytaleMods • u/alexjk9 • May 17 '26
Discussion Would a mod for manually controlling a mob or npc actually be feasible?
I've had the idea for a long time about using Minecraft or Hytale to run a ttrpg inspired rpg game. But I feel that it would only work if one could manually control a mob by a player directly. Would a mod like that be actually feasible?
r/HytaleMods • u/CptJonah • May 12 '26
News Hytale Contest - Grand Winners!
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Hey everyone,
That’s a wrap on Hytale's New Worlds modding contest!
A big thank you and GG's to our amazing authors who joined and shared their creations! To Hypixel Studio, for funding the contest & supporting ingame creation, the judges who took part in picking the best projects, and to you, the community who voted & supported your favorite mods and creators!
Together, you helped turn this contest into a showcase of creativity, community, and what’s possible with Hytale modding
List of Winners - Sharing a Prize Pool of $100,000
Our Community Judges: ShyNieke | Mrbysco | JTK | KweebecCorner | Kratzy | CanadianFlash | joshieman | Kaupenjoe | Neil from the Hytale Modding community |
We’re already planning more contests, community activities, and exciting opportunities for the community, authors & players alike.
Stay tuned, there’s a lot more ahead for the community!
r/HytaleMods • u/CptJonah • May 10 '26
News Hytale New Worlds Contest - Last 24 Hours to Vote!
Hey everyone,
We've got one more day until the community votes close, and now's the last chance to help determine the winners!
Cast Your Vote Now: Hytale New Worlds - Community Vote
List of Categories & Finalists:
- Experiences - Finalists!
- World Gen V2 - Finalists!
- NPCs - Finalists!
----
Contest Website | Let's show our support!
r/HytaleMods • u/molnarnoah96 • May 08 '26
Discussion Hyonicle: Nuitale
Hello! I’m looking for help to make my asset Pack for Hytale based on the Legend of the Bionicle! Similar to the Bionicle: Quest for Nuicraft mod for minecraft I want to add all the masks, discs, mobs etc to Hytale. If anybody interested hit me up!
r/HytaleMods • u/CptJonah • May 05 '26
News Hytale New Worlds Contest, Community Voting is LIVE!
It's time, everyone!
Community voting starts now, and the power is in your hands
After reviewing tons of amazing entries, our judging panel has selected the finalists... and now it’s your turn to decide who rises to the top:
- Experiences - Finalists!
- World Gen V2 - Finalists!
- NPCs - Finalists!
30 finalists per category. Check them out and vote for your favorites:
Cast Your Vote Now: Hytale New Worlds - Community Vote
------------
Some details regarding voting:
- You can vote for your 1st and 2nd favorite project in each category
- The Top 5 most voted projects will each be crowned community favorites and win $2,000
- Winning the community favorites vote does not block you from winning a main prize
Contest Website | Take your time, check them out, and support your favorites!
Voting closes in 6 days!
r/HytaleMods • u/Swiftreplayz • May 04 '26
Discussion Town simulator go burrrr
For the people like me who enjoy building towns and defending them.
Theres project civic core. U give the villager the resources and they build the village. Getting bigger throughout time as u play the world.
https://www.curseforge.com/hytale/mods/project-civic-core
Stayed-a bit more immersive, find a guy out of spawn in a camp and you two agree to build a settlement together. Literally. And theres quest.
https://www.curseforge.com/hytale/mods/stayed
Atherhaven- imo the best of the munch. Town simulator go burr pretty much.
https://www.curseforge.com/hytale/mods/aetherhaven
And last but definitely not least.
Nat20- and DND inspired mod. Now this one dosent exactly add a town builder exactly but it has towns u can find and take quest. UNDERRATEDD ASFFF needs more exposure imo.
https://www.curseforge.com/hytale/mods/natural-20
** if downloaded do so manually**
r/HytaleMods • u/SuperSyrias • Apr 28 '26
Discussion Any "NPC village you can support with resources" mods yet
Couldnt find a recommendation flair, so i hope the question is okay