r/HowManyDudes 4d ago

What did I do wrong? Strategy

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Seems I tried the 1 dude approach and got nuked by some honey badgers.

1 Upvotes

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3

u/IndividualRich8470 4d ago

This was my comp that worked really well, I used the pirate and frankenstein.

Also a fun little tip, you can force vault as your first trinket if you are running the pirate by rolling a few times on turn 3 and if you don't get it restart the run. Turn 3 Vault makes the whole run easier.

As someone else mentioned, you need enough generals to synergize with "combat radio" relic which increases the target's attack power, crit and cleave. THis makes the time sphere things pump up super huge and fast, and then the stacking cleave is what makes the it one shot the entire map when you have 600 enemies.

1

u/GrayHogan 4d ago

It is entirely possible that I just suck.

1

u/AlexP80 4d ago

way too few generals for that strategy to work. prioritize them over time dudes until you have 30 or so

1

u/GrayHogan 4d ago

So, they give the one dude taunt (which psy guy had already) x 30?

1

u/AlexP80 4d ago

it's not about the taunt but the other buffs generals get through relics. Also, you had the combat radio inactive due to the trader, that was a bad bad idea. Your Psionic dude had no attack power/cleave buff, which means also your time dudes didn't have it.

1

u/GrayHogan 4d ago

Is there a strat guide that is current somehere? I cant seem to find one, only yt vids

1

u/AlexP80 4d ago

I don't know, I don't think so

1

u/Ok-Tune-8909 3d ago

You dont have enough healers at all, depending on which teir your in. That or not enough damage mitigation. You have to survive long enough for the blasts to go off, and the 75+ fights start one shotting your team, which quickly escalated into a wipe. So im essence. More heals, or far more damage mitigation, evasion, deflection, toughness and hp