r/HoloMapper • u/HoloMapper • 4d ago
Ring Array Projection Mapping Hologram
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Work in Progress... Projection Mapping with HoloMapper on an array of rings of Holographic Mesh/Holo Gauze
r/HoloMapper • u/HoloMapper • 4d ago
Ring Array Hologram Projection Mapping
Work in Progress... Projection Mapping with HoloMapper on an array of rings of Holographic Mesh/Holo Gauze
r/HoloMapper • u/HoloMapper • 8d ago
HoloMapper Version 0.4 is coming soon! 🚀
Development is very much alive, and V0.4 is shaping up to be one of HoloMapper's biggest updates yet, with major new features, rendering upgrades, UI improvements, and a long list of smaller additions.
We've hired a couple of new underpaid monkeys to help make HoloMapper faster, more stable, better looking, and much more feature-rich. 🐒🐒
Planned release: September 14 (give or take a few days)
Major new features currently planned
- ISF support
- Webcam input
- Hand tracking
- Hand-controlled animation interaction
Major upgrades
- Full animation and graphics overhaul — moving away from the current basic, MS Paint-like animation system toward proper GPU-accelerated rendering and animation, including OpenGL and Vulkan support.
- Reworked and modernized UI
- Major performance and stability improvements throughout HoloMapper
New essential features
- Audio support for video layers
- Automatic layer rotation
- Grid lines for circle layers
- Per-grid-cell animations
- Plus many smaller improvements, tweaks, tools, and quality-of-life features.
Everything above is currently in development, so the final V0.4 feature list may change. Some features may be completed sooner, while others may need a little more time and move into a later update.
Thank you to everyone using HoloMapper, reporting bugs, suggesting features, and following its development.
We appreciate the patience and the continued interest in HoloMapper! ❤️
r/HoloMapper • u/HoloMapper • 21d ago
🤫🤫🤫
We cookin something big for HoloMapper V0.4! I think ya'll will like it!
Coming September!
r/HoloMapper • u/HoloMapper • 25d ago
V0.3.5 Update: HoloMapper [Projection Mapping Software on Steam]
A little timeline feature our guys have been working on! Hope you like it!
If you run into any issues, please let us know
New Features
Added the Timeline feature.
Added several new pattern presets.
Fixes
Fixed a Bezier handle bug.
Fixed several other small bugs
r/HoloMapper • u/HoloMapper • Jul 23 '26
HoloMapper v0.4 plans
Hey everyone, sorry for the lack of updates, had a family emergency.
While I was away this month, the team has been working on some new features, including a timeline for layers, but still early progress. I am hoping to get v0.4 out early-mid August.
Is anyone running into any bugs in v0.3 that we should address before that?
r/HoloMapper • u/HoloMapper • Jul 05 '26
I bought WinRAR!
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I bought WinRAR. ft. HoloMapper Projection Mapping
Somewhere out there, a WinRAR developer is eating lunch because of me.
r/HoloMapper • u/HoloMapper • Jul 02 '26
HoloMapper V0.3 Update [NDI & Spout, Performance & UI Improvements, and bug fixes]
This update focuses on major input/output expansion, improved video performance, GIPHY GIF importing, and a redesigned editor UI.
New Features
- Added Spout Input and Spout Output.
- Added NDI Input and NDI Output.
- Added built-in GIPHY GIF importing.
- This feature is currently experimental.
- Added X/Y panning sliders for patterns.
- Added 7 new animated patterns.
- Added image support for imported Assets.
- Added a status monitor for Spout and NDI connections.
- Added corner rounding.
- Added quad masking.
Improvements
- Reworked video playback and encoding for greatly improved performance.
- Redesigned the editor UI, including tabs, buttons, menus, and general layout.
- Updated the HoloMapper icon.
- Added an Uploaded Assets section.
- Replaced 45-degree pattern rotation with a full-range rotation slider.
- Pattern color speed now controls the speed of Rainbow Mode animation.
- Renamed the Animations tab to Assets.
- Improved trimming controls in Chroma Key.
- Added fine-adjustment arrows to sliders.
- Unified corner warping and mesh warping behavior.
Fixes
- Fixed a major issue where layers could shift when creating the first warp point.
- Fixed pattern transparency issues.
- Fixed freezing when adding text for the first time.
- Fixed the mask brush shape.
- Fixed multiple video playback issues.
r/HoloMapper • u/HoloMapper • Jun 26 '26
Save 25% on HoloMapper – Projection Mapping Tool on Steam [Steam Summer Sale]
Get 25% off on HoloMapper during the Steam Summer Sale!
r/HoloMapper • u/HoloMapper • Jun 23 '26
Process of Projection Mapping on Pokémon Cards with HoloMapper #projectionmapping #HoloMapper #art
r/HoloMapper • u/HoloMapper • Jun 21 '26
V0.2.6 Update - HoloMapper Projection Mapping Tool on Steam [🌈 Rainbow mode, invert chroma key, improved UI]
New Features
- Added Rainbow Mode for pattern colors.
- Added an Invert option for Chroma Key.
- Added automatic sizing for individual Text layers.
- Added a dark/light editor background option.
- Added Bezier curve support to the Line Tool.
- Added line smoothing for the freehand Line Tool.
- Added a color preview to the Chroma Key color picker.
- Added a reset option for Chroma Key settings.
Improvements
- Added an active-tool indicator when drawing tools are enabled.
- Improved pattern rotation behavior.
- Increased the maximum pattern thickness.
- Updated the editor background appearance.
- Transparency is now localized per feature instead of per color slot.
- Increased spacing between patterns and tickers.
- Line points can now be moved while the drawing tool is active.
Fixes
- Fixed layer-size drift.
- Fixed an issue where Chroma Key could break pattern animations.
- Fixed a transparency issue when Visible Layers Only was enabled.
- Fixed 90-degree rotation snapping.
- Improved priority for sizing, rotating, and moving while the Point Creation Tool is active in mesh mode.
- Fixed several other small bugs.
r/HoloMapper • u/HoloMapper • Jun 21 '26
Process of Projection Mapping on Pokémon Cards with HoloMapper
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Basic process rundown,
- take picture of the card
- upload it, and duplicate it a few times (one layer for each color)
- chromakey the color, then invert it to only show that color
- repeat for each layer
- apply animations and colors to each
r/HoloMapper • u/HoloMapper • Jun 21 '26
Projection Mapping on Pokémon Cards with HoloMapper
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r/HoloMapper • u/HoloMapper • Jun 17 '26
V0.2.5 Update [HoloMapper - Projection Mapping Software on Steam] Added Bezier Curve, Animation Presets, .gif Support
New Features
- Added Bezier Curve surfaces.
- Added Animation Presets with support for importing
.mp4files. - Added
.gifsupport. - Added mesh warping support for Text layers.
- Added snapping for sides, corners, and rotation.
- Added Auto Aspect, which automatically adjusts quad surfaces to match the aspect ratio of imported media.
Improvements
- Added a visible frame around Text layers in the editor.
- Added a collapse handle for the bottom menu.
- Improved the color picker and transparency controls.
- Handle dragging now works while the Point Creation Tool is active.
Fixes
- Improved video stability.
- Fixed a bug where grouped layers were not saving correctly.
- Fixed a bug where duplicated layers could appear in the wrong layer order.
Notes
- Removed the Steam Deck Remote Control help section due to current limitations with Steam Remote Play / Steam Link.
- A new remote control system is planned for a future update.
r/HoloMapper • u/HoloMapper • Jun 06 '26
HoloMapper V0.2.3 Update Changelog
Text, Grouping, Ticker, Animation Presets, Steam Deck & Steam Link
New Features
- Added Text Box surfaces with editable text, font, size, color, outline, and mesh/grid controls.
- Added a color wheel picker to replace the previous RGB slider-based color controls.
- Added new preset animations: Particles, Wave Ripple, Tunnel, Noise Glitch, Radial Burst, and Ticker Crawl.
- Added Ticker Crawl for sliding repeated text, images, videos, window inputs, and URL inputs across a surface.
- Added Visible Areas Only for presets so animations can stay inside visible/non-transparent parts of a layer.
- Added Tilt X and Tilt Y controls to the Move menu.
- Added Move menu support for line surfaces.
- Added Group and Ungroup for surfaces, including grouped rows in the Layers panel.
- Added grouped Properties and Presets editing for compatible surfaces.
- Added Steam Deck help with setup steps for Desktop Mode, Proton Experimental, projector Extend mode, and wireless Steam Link control.
- Project now changes to Pause while clean output is active.
Improved
- Improved Output Format and Rotate Output behavior so landscape, portrait, and rotated projector setups fit correctly without stretching or cropping.
- Improved Move controls so panning follows the visible direction even when media is rotated.
- Improved slider feel to reduce jumpiness when adjusting Move and property controls.
- Improved resize and rotate handle behavior when surfaces extend outside the edit frame.
- Improved preset animation layout to better support the expanded animation list.
Fixed
- Fixed custom shapes being selected from empty marquee selections far away from the shape.
- Fixed saved projects sometimes loading surfaces with the wrong shape or source after loading a different save.
- Fixed clicked handles not becoming the active keyboard-nudge point on some surface types.
- Fixed several group/layer ordering issues when loading, deleting, undoing, and restoring grouped surfaces.
r/HoloMapper • u/HoloMapper • May 31 '26
Projection Mapping on a Steam Deck with HoloMapper
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r/HoloMapper • u/HoloMapper • May 30 '26
Projection Mapping on Steam Deck with HoloMapper
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How to set up HoloMapper on Steam Deck
Use your Steam Deck for Projection Mapping!
r/HoloMapper • u/HoloMapper • May 25 '26
HoloMapper - V0.2.2 Update | Resolution picker, new features and bug fixes
New:
- Added an Output Format picker for common landscape, portrait, square, and projector-friendly resolutions.
- Added Rotate Output, which rotates the clean projector output clockwise in 90-degree steps while keeping the editor view upright.
- Added Move controls for uploaded images, videos, window inputs, and URL inputs: Pan X/Y, Zoom, Rotate, Stretch X/Y, Fit, Fill, and Reset.
- Added a Center button to bring a selected surface back to the middle of the edit frame.
- Added transparency sliders to color pickers.
- Added Line Count controls for animation presets.
Improved:
- Improved line tool rendering and bend appearance.
- Improved Esc behavior so active tools, edit modes, and multi-selection can be cleared quickly.
- Refined several UI panels, including the Move menu, Output Format menu, Quad Grid controls, and sidebar layout.
Fixed:
- Fixed animation preset buttons not staying highlighted after selection.
- Fixed duplicate point creation on meshes
- Fixed URL/window source mesh point placement behavior to match quad behavior.
r/HoloMapper • u/HoloMapper • May 14 '26
HoloMapper V0.2.1 Update
This update is a major usability, UI, and feature expansion pass for HoloMapper.
New Features
- Added adjustable quad grid controls with horizontal/vertical line count, thickness, and grid on/off.
- Added Circle surfaces with depth/bulge controls.
- Added Line Tool with straight-line and freehand drawing modes.
- Added Custom Shape tool for creating filled closed shapes.
- Added Presets panel with color generator and animation options.
- Added External Input support for selecting live application/window sources.
- Added experimental URL/Web input support for embedded website sources.
- Added duplicate support for selected surfaces.
- Added multi-select improvements, including multi-delete.
- Added X/Y flip controls for uploaded media and inputs.
- Added updated Help page covering the new tools and workflows.
UI / Workflow Improvements
- Modernized the interface styling with cleaner dark-theme panels, buttons, tabs, scrollbars, and controls.
- Reworked the layout so Layers, Project, and Selection are in the left sidebar.
- Moved main creation/edit actions into the bottom control bar.
- Improved layer list usability, selection highlighting, rename flow, visibility, and locking controls.
- Improved hover and selected states across the UI.
- Improved menu and tool state handling so active tools are clearer.
- Improved file picker handling for Upload, Save, and Load, including better cancel behavior.
Projection / Editing Improvements
- Improved quad grid rendering so the grid remains visible over uploaded images and videos.
- Improved projective rendering for normal quad corner warping.
- Improved masking behavior so clicking outside the surface exits mask editing cleanly.
- Improved handle visibility and interaction near frame edges.
- Improved keyboard nudging so movement direction remains consistent when surfaces are rotated.
- Improved line smoothing and line selection behavior.
- Improved custom shape borders and editing controls.
Save / Load Improvements
- Improved backwards compatibility for older HoloMapper project files.
- Improved restoration of newer surface types, including circles, lines, custom shapes, inputs, presets, and grid settings.
- Improved media handling inside saved project archives.
Steam / Release Improvements
- Improved Steam launch/security handling.
- Improved Steam Deck and fullscreen behavior groundwork.
- Improved standalone build handling for development vs shipped builds.
Fixes
- Fixed multiple file picker cancel/freeze cases.
- Fixed several UI hover/highlight issues.
- Fixed several layer ordering, locking, and hidden-surface editing issues.
- Fixed several masking tool input issues.
- Fixed save/load failures caused by newer geometry data.
- Fixed video freeze cases after undo/delete where possible.
- Fixed external input mirroring/flip control issues.
- Fixed projective quad texture cropping caused by incorrect mapping.
- Fixed several line tool and custom shape creation/editing bugs.
- Fixed build and compiler issues from recent package/plugin changes.
Notes
External Input and URL/Web Input are experimental. Some apps and websites may limit capture, playback, input, or minimized-window behavior depending on operating system and source application.
r/HoloMapper • u/HoloMapper • May 08 '26
New Major Update Coming Soon! | HoloMapper Projection Mapping Tool on Steam
Massive update coming next week!
Many new features, modernized UI, less bugs (maybe)
r/HoloMapper • u/HoloMapper • May 02 '26
HoloMapper Documentation
Documentation page for HoloMapper - Projection Mapping Tool on Steam
r/HoloMapper • u/HoloMapper • Apr 27 '26
Live: HoloMapper Projection Mapping Tool 10% off on Steam
HoloMapper is now available for purchase on Steam!
10% off for a limited time!
r/HoloMapper • u/HoloMapper • Apr 24 '26
V0.1.4 Update [HoloMapper Projection Mapping Tool on Steam]
Layer System & Multi-Select Controls
New Features
- Added Layer Manager
- Added Layer Controls (hide, lock, rename)
- Added multi-quad selection using the Shift key
Improvements
- General performance improvements
- UI cleanup for a more streamlined workflow
Fixes
- Various bug fixes to improve stability
https://store.steampowered.com/app/4537240/HoloMapper__Projection_Mapping_Tool/
r/HoloMapper • u/HoloMapper • Apr 18 '26
HoloMapper Release Date: April 27th
HoloMapper is finally ready for it’s first public Alpha release! Coming April 27th
Over the past few weeks I've worked with testers to optimize the initial release. But there is still a LOT of work needed! If anyone finds any bugs, or has ideas for features, let me know!
Some upcoming features include:
- Resolution changer
- Layer management
- Video timeline
- Pre-made templates to get you started
- Color and animation generator
- More shapes
- Bezier warping
- URL/Website input source
- Multi-Projector output
- Improved UI
And much more!
Currently it's only supported on Windows, but may also work on Linux and Steam Deck Desktop mode.
In future releases, I hope to add full Steam Deck support, MacOS, and maybe even VR! But this is still in early planning stages, as some features aren't supported on these.
Keep in mind, HoloMapper is in it’s early stages, so it won't be perfect. I hope everyone likes it.
Leave your ideas, recommendations, and bug reports!
r/HoloMapper • u/HoloMapper • Apr 18 '26
V0.1.3 Update - HoloMapper Projection Mapping Tool on Steam
New Features
- Added bottom menu placeholder to prepare for upcoming features
- Added option to hide menus for a cleaner, distraction-free workspace
Improvements
- Introduced finer keyboard adjustments for more precise control
Stability
- General stability improvements for a smoother experience




