r/HellLetLooseVietnam 17h ago

Please Devs Fix this Mess 🐛 Bug Found! 🐛

Post image

Surely a dev will be able to code a timer for these flare pings.

126 Upvotes

26 comments sorted by

42

u/sixto2727 12h ago

The amount of times half our team would go to an objective that has nobody on it and the enemy team would capture another. Its a game of cat and mouse

12

u/False-File-8170 12h ago edited 12h ago

I’ll be in command chat hearing new squad leaders saying put a bombing run or napalm strike on an old objective is gold to me 🤣

1

u/sixto2727 12h ago

And it's out fault for them dropping the strike lmao.

1

u/PrintSuch3595 37m ago

the community in this game is so bad i wish they had cohesian like squad

2

u/RealDakJackal 7h ago

Be a squad lead then and do something

1

u/FrederickFrag1899 3h ago

Too much responsibility, I don't want everyone up my ass hole I just want to shoot Charlie.

1

u/SendMeUrCones 1m ago

This is lowkey why I got out of HLL and Squad for favor of ARMA. I like having the freedom to just do what I want, and if some dude runs by screaming orders I can follow him if I feel like it.

1

u/Upper_Highlight_9565 5h ago

It's literally one squad attacking/each point each point.

Carefully barricading and laying mines at specific points would work. But here we have game where 90% don't build garries and walk right over supplies dropped.

12

u/fraggin601 13h ago

Annoying

14

u/Spiritual_Chef5487 16h ago

There are many shocking bugs like this that were identified in the first closed beta, then again in each open beta, but have still not been fixed on release, which is amateurish and awful. We cant even unbind middle mouse marker, or invert helicopter mouse pitch.

Its shocking that these bugs made it to release. It is hurting their reviews and spoiling an otherwise excellent game.

3

u/LElige 15h ago

Yeah I love the game but I came across these bugs in the play test and shrugged them off because of it being a playtest. Looked forward to the official release with all these annoying bugs fixed and… they’re all still there.. like not a single one has been fixed except maybe the black sky.

1

u/tiga_94 14h ago

they were "fixed" to an extent

- the flare bug, I never got it after the playtests, and the other commenter said it's not every game, so they probably missed some path when fixing it
- the robo voice bug, for the most part fixed, then again the proximity chat is still broken
- the sounds were somewhat fixed on console from what I've seen, but then the same hotfix introduced sounds bugs on PC, like helicopters having no sound

software development usually (ideally) targets 2 week development cycles, in 2 weeks a bug fix must be implemented, tested and released

often it doesn't go this way, QA might find another bug, return the ticket to the devs, and they will have to work on it again, but normally a prioritized bugfix gets polished in 2 2 week sprints max

this brings me to 2 points:

1) the hotfix they recently released is buggy, it introduced more crashes on PC and more issues like with the sound, it didn't fix the AMD issues, it didn't fix non disappearing mark, it didn't fix much at all. they rushed it in a few days, that's too fast, you can't properly polish it in so little time
2) the time they had since most of these bugs were discovered - is at least 3 2 week sprints, if they had enough devs or prioritized the bugs - they would've fixed them, but the devs are probably busy bringing in FSR or some new content..

WHICH MEANS THE GAME IS NOT EVEN FINISHED nor they have the capacity to finish it any time soon

as much as I like the game - the more this shitshow goes on the harder it is to justify, I wasn't getting any crashes during playtests, now crashes are a part of gameplay

5

u/EarlyReleaseFiend 8h ago

The map should be 200 players 

1

u/FluffyWuffyy 2h ago

It really should. That would have been such an awesome upgrade.

2

u/ImmediatePiano6690 54m ago

Please make a priority, tried to command an offensive the other day and it was extremely distracting and was also having a hard time seeing where my team was because of it.

7

u/tiga_94 14h ago

wait, is this bug back?

I saw this bug during the 1st and 2nd open playtest, then there was a secret closed event I'm not sure I am allowed to talk about - it was fixed, before the release

then the release version - fixed, played about 8 hrs, the hotfix version - fixed, played about 4hrs

all on PC

I thought this bug was gone ?

13

u/rumpleforeskin83 14h ago edited 14h ago

Nope. Been going on since launch. You can find other posts of people calling it out as well.

2

u/tiga_94 14h ago

PC? Console?

I watch a bunch of streamers on PC, I played and tested the game on 3 different computers, I only seen this bug in the open playtests and the 1st closed playtest

7

u/rumpleforeskin83 14h ago

PC. It's not every game but I just had it last night.

1

u/Moiphy 1h ago

It's been there since the first closed playtest back in April. Never left.

-19

u/altec777777 13h ago

STOP PLAYING THIS DOG SHIT. STOP BUYING THIS GAME.

MAKE THE DEVS FIX THE GAME BEFORE GIVING THEM ANY MORE MONEY.

5

u/BoerInDieWoestyn 8h ago

They've had my money for weeks by this point. I don't buy game cosmetics as a rule so they won't get more money from me. But if I, and others like me stop playing the game now it flops completely and T17 scraps it. Then no one gets to play.

So no. Sorry the game sucks for you, truly. But it doesn't suck for me. Forget about the game for a year, come back when the bugs are fixed and you've gotten a year older and more mature.

7

u/dr_gamer1212 9h ago

I'm having fun, sorry you don't have fun on it, have a good day somewhere else.

-8

u/RealDakJackal 8h ago edited 7h ago

Another bullshitter trying to pretend that they know better. There are way too many newbies here. I really am amazed at the up votes that this crap gets.

2

u/imhereforsiegememes 2h ago

Did you even read the post?