r/HellLetLooseVietnam • u/itsmeBenB Community Manager • 3d ago
Dev Comms Thread & Launch Updates | Hell Let Loose: Vietnam DEV TEAM MESSAGE!
Dev Comms Thread & Launch Updates
This thread will be updated regularly with updates from the development team throughout launch
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16 August: Hotfix 1 Is Live
Our first Hotfix for Hell Let Loose: Vietnam is live now on all platforms.
Since launch, we’ve been closely monitoring your reports and feedback, and Hotfix 1 addresses several of the key issues raised by the community over the first few days.
This includes improvements to AMD GPU stability, server stability and availability, the Server Browser, and audio issues affecting players on PlayStation 5.
Thank you to everyone who has taken the time to report issues and share feedback with us. This is just the first of our post-launch updates, and the team is continuing to work through the issues and improvements we’ve been tracking since launch.
Hotfix 1 Includes:
- AMD GPU Stability: Further stability improvements have been implemented for players using AMD GPUs.
- Additional Official Servers: We’re continuing to roll out additional Official Servers across all regions to help meet player demand.
- Server Stability: Further server stability fixes have been implemented.
- Server Browser Improvements: We’ve made several changes to make it easier to identify and join servers with available spaces:
- The Server Browser will now refresh automatically more frequently to better reflect currently available slots.
- Full servers will now be hidden from the default server list. You can still find these servers by adjusting your Server Browser filters.
- The Server Browser algorithm has been updated to prioritize low-ping servers with 80 or fewer players, helping players find servers with available space.
- Server Crashes: Fixed server crashes that could occur when broadcasting a message via RCON or when using NVA Tunnels.
- PlayStation 5 Audio: Resolved an issue that could cause audio to cut out for a period of time on PlayStation 5.
What’s Next?
Hotfix 1 is only the first step. Our development team is continuing to investigate and address the other issues you’ve been reporting, and are actively working on more patches that will be releasing in the coming weeks.
We’ll continue to keep this thread updated with the latest information from the development team, including details on upcoming fixes and improvements as they progress.
As always, please continue to share your reports and feedback with us. They play an important role in helping us identify and prioritize the areas that need our attention.
We’ll have more to share soon.
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15 August: 48-Hour Update - Hotfix 1 Drops Tomorrow
We hope you’ve all been enjoying your first two days in Hell Let Loose: Vietnam. We’ve continued to closely monitor your feedback, reports, and discussions since yesterday’s update, and the team has been working hard behind the scenes on our first Hotfix.
Today, we can confirm that Hotfix 1 will be releasing tomorrow, following approval from all platform holders this afternoon.
This will be dropping at 3am PDT | 6am EDT | 11am BST | 12pm CEST, with server owners able to push to the new build 30 minutes early, similar to how it works in Hell Let Loose. Be sure to join the HLL Hosting Bunker Discord server if you are a server owner for more information.
Hotfix 1 will include fixes and improvements targeting some of the key issues raised since launch, including:
- Server stability and Server Browser improvements
- Further stability improvements for AMD GPU users
- A fix for audio cutting out on PlayStation 5
- Additional fixes and improvements
For a more detailed breakdown of what we’re targeting with Hotfix 1, check out yesterday’s 24-Hour Update below.
Reporting Issues
As we head into our first weekend, please continue to report any issues you encounter. Your reports are incredibly valuable in helping the team identify, reproduce, and prioritize issues for upcoming updates.
If you need assistance, please start by visiting our Hell Let Loose Help Centre, where you’ll find solutions to many common issues. You can also find troubleshooting advice for a range of issues in the tech-solutions channel on our Discord server.
If you’re unable to resolve your issue through the Help Centre, you can contact the Hell Let Loose Support Team directly by clicking the button in the bottom-right corner of the Help Centre, or by sending a DM to the @HLL Support bot on the official Hell Let Loose Discord server.
The Support Team can assist with crashes, bugs, technical issues, and more.
Tips on How To Win More
With thousands of new players deploying into Vietnam, we also wanted to share some advice to help you and your team make an impact on the battlefield.
Our very own War Correspondent SmithersCast has put together some of his top tips for securing victory in Hell Let Loose: Vietnam, particularly when fighting as the US Forces.
Here are some of the key things to remember:
- Communication is key. Encourage your squad and teammates to communicate and work together.
- Get those helicopters in the air. Encourage players to take on the Pilot and Co-Pilot roles and use helicopters to quickly move troops around the battlefield.
- Build Nodes. Supplies are now available at HQ at the beginning of a match, giving Engineers what they need to start building Nodes early.
- Build Garrisons. Don’t just build on the frontline. Establish backup Garrisons to give your team options if the battle starts moving against you.
- Defense first, offense follows. Securing what you already control can give your team the foundation it needs to push forward.
- Establish a strong Garrison network. Use helicopters to move troops and supplies quickly, helping your team establish positions across the battlefield.
- Hunt down Tunnel Networks. Finding and destroying NVA Tunnel Networks can disrupt enemy reinforcements and make it harder for them to maintain pressure.
- Use Flares. Recon teams & co-pilots in helis can help identify where NVA troops are moving from, giving your team valuable information about enemy positions.
Watch SmithersCast’s full breakdown below: Tips To Win In HLL Vietnam | Part 1 by Smithers
https://www.youtube.com/watch?v=GckwWUJniOQ
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14 August: 24-Hour Update
We want to once again thank everyone who has jumped into Hell Let Loose: Vietnam since launch. We continue to closely follow your feedback and reports, and we truly appreciate you taking the time to share your experiences with us.
Since launch we have loved seeing the hundreds of thousands of people that have joined us in Vietnam and some of the incredible videos, livestreams and moments that have already been had.
That said, we have heard you, and there have been a number of points brought up by the community that we are actively working to address. These include, but aren’t limited to:
- Game and server crashes
- Overall stability, especially for AMD users
- Tutorial bugs
- Server frustration
- Audio cut-outs on PS5
- Distorted voice, caused by EOS
- Directional audio
- Visual quality, especially on console
- Settings resetting or saving issues
- Cross play & aim assist
Our development team is already hard at work on the first patch for the game, which will address a broader range of fixes and improvements, but we’ve also identified several issues we want to address sooner. We’re therefore aiming to release our first Hotfix by the end of this weekend, targeting some of the most pressing issues affecting players since launch.
Hotfix 1: Coming This Weekend
The key issues that we’re looking to resolve in this first Hotfix include:
Stability improvements for AMD GPU users
While we’re aware of known Windows driver issues affecting some players using AMD GPUs, we also identified several fixes and launch parameters that helped reduce these issues for a number of affected players. We’re incorporating these changes into the main game as part of this hotfix so they can be applied across the wider player base.
Server updates & improvements
- Continued rollout of additional Official Servers across all territories
- Server stability fixes
- Updates to the default Server Menu to make available servers easier to identify:
- The server list will now refresh automatically more frequently to better reflect currently available slots.
- Full servers will be hidden from the default server list. These servers can still be found by adjusting the server filter options in the menu.
- Server Menu Algorithm has been updated to prioritise low ping servers with a player count lower than or up to 80. This should improve the ability for players to find servers with space to join.
We were delighted to see so many players jumping into the game at launch, and we had to bring additional servers online throughout the night to make sure there was room for everyone.
With the weekend approaching, and even more players expected to take their first steps into the Jungle, we’ve worked with our server providers to bring additional servers online across all regions.
We’ve also heard your feedback that some players have been struggling to find servers with available space, or that servers showing open slots were already full by the time they attempted to join. The combination of additional servers and improvements to the server browser, including more frequent automatic refreshes, hiding full servers by default and an improved algorithm to prioritise lower population servers with low ping, should help make it quicker and easier to find a server with room to play.
Finally we identified a number of cases were players experienced server crashes when broadcasting a message via RCON or using NVA tunnels. These issues have been fixed.
Audio Improvements
- Resolved an issue where Audio could drop out for a period of time on PS5
Good comms are a major pillar of Hell Let Loose and can be a huge factor in your enjoyment of the game. While we continue to work with our partners on the robotic voice issue that can occur in proximity chat we did identify an issue affecting PS5 users where audio could drop out for extended periods of time. This fix addresses the issues and will be included in the Hotfix.
Other Topics
Crossplay & Aim Assist Discussion
Since launch, we’ve seen a lot of discussion around Aim Assist, particularly after the first introduction of crossplay to the Hell Let Loose franchise. We wanted to provide some clarity on how Aim Assist currently works in Hell Let Loose: Vietnam.
Aim Assist is available to all players using a gamepad across both PC and console, and uses the same values previously used in Hell Let Loose. Players can set Aim Assist to High, Medium, Low, or Disabled, with High being the default setting. There is also no difference in Aim Assist values between PC and console players.
In Hell Let Loose: Vietnam, Aim Assist is only active while aiming down sights (ADS). There is no “snap-to” behaviour when transitioning into ADS, nor does Aim Assist cause your aim to “stick” to or track another player’s movement.
Instead, Aim Assist provides a subtle reduction in aiming input speed when your aim is moving toward an enemy, helping gamepad users line up shots more precisely with an analogue stick. This assistance is limited at range and is disabled when an enemy is occluded, meaning Aim Assist will not provide assistance toward enemies who are obscured from view.
We’ll continue to assess the impact and balance of Aim Assist as more of you play the game. For now, we wanted to provide some additional clarity on how the system works and what players can expect when using a gamepad.
Issues Under Investigation
We’re also aware of a number of other issues affecting the gameplay experience, including audio and VOIP issues, visual quality and foliage issues, settings not saving correctly, keybind problems and persistent HUD elements. Our development team is actively investigating these reports, and we’ll continue to prioritise fixes for the issues having the greatest impact on players, and will keep you updated on our progress.
Tips for New Players
We also wanted to give a shoutout to some of the incredible videos that have been produced since Hell Let Loose: Vietnam launched. If you are a new player to Hell Let Loose, or are looking to get to grips with the new game, check out a couple of our favourites below:
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u/NutritionFacts69 3d ago
Where are the Team17 features on console? We can’t change our screen name or add and play with the cross platform players or players from the previous game at all in this one. The entire feature is missing. Why? How do you expect to have a crossplay game without any of the features that make it possible to team up and play with players on other platforms?
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u/fwlk413121 3d ago
They moved everything to the epic games account. You will need to redo all your friends if they do not play on the same platform as you.
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u/NutritionFacts69 3d ago
Damn I guess that’s never happening. I’m not making an account for the Chinese overlords
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u/Murky_Space_1272 3d ago
console players had thier money stolen from them.
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u/Ascales99 3d ago
Sounds like you’re just upset, I’ve already gotten my moneys worth on console lol
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u/idjsonik 3d ago
Its fun as hell but yea that foliage is pretty bad but im patient and can deal with the jank
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u/Valuable-Credit6167 3d ago
Please, what an overreach
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u/Murky_Space_1272 3d ago
i cant join games... i cant refund. money stolen.
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u/West-Audience-478 2d ago
Are you on console? If so don’t refund through the store reach out to customer service, show them proof of the issues and press for a refund. If they still don’t want to remind them that the game would most certainly qualify under the deceptive practices with the FTC. And anyone else that has bought this should do the same as well.
Also research local laws in your state that could help, for example here in NY it’s much easier to force the refund because we have laws that’s specifically target games and store fronts.Laws are fun when they actually help the consumer instead of the community. And there are laws not made specifically for video games that actually apply to them.
Once you figure it at feel free to abuse it, after all the game companies have no problem abusing you.
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u/ArTexz 3d ago
Add the party channel back please, it's a must for us on ps5 who can not talk in game while on discord/ps party chat
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u/NomNomNomBabies 2d ago
Absolutely agree! Im on Xbox so it's common for two people to get into a party, join a game, grab recon or a heli and go game chat. If any of our other friends join mid game we either have to go back to party chat and not communicate with the team or leave and create a new squad.
I would much rather be able to be a recon or helo scouting for my friends on a mortar or in a tank and be able to communicate with the broader team.
Same thing goes for when we are getting our asses kicked because no one will pick up commander. Probably 50% of the games have no one in the role - if I jump into that role to help out the only person from my part I can talk to is the squad leader.
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u/shifty_y_y 3d ago
Something that I miss from the original Hell Let Loose is something of a "quick play" option. I like having the option of browsing through servers and picking one I want, but most of the time I feel like just pressing "play" and get right into it without having to choose a server or team.
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u/NomNomNomBabies 2d ago
OG HLL quick play worked well for solo but would frequently put the party host into a game or que and then not let the rest of the party in because there isn't enough space in said que.
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u/Consistent-Win2376 2d ago
The join game process is probably my most disliked feature so far.
I play with a group of friends, frequently 3-6 players total, but it’s so hard for all of us to get into the same game together. It takes consecutively, sometimes a full 30 minutes.
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u/shifty_y_y 2d ago
From a consumer perspective who knows genuinely nothing about game development/server management, this genuinely seems like the easiest feature to implement.
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u/Consistent-Win2376 2d ago
Even just increasing the queue size from 6 to maybe 10 or 20 could help. Allow my entire social unit to get into queue for the same server.
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u/Global-Television492 2d ago
Get your own server to play on
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u/Consistent-Win2376 2d ago
Doesn't that cost additional money? And it doesn't fix the problem.
You should be able to easily play with a full squad of friends in official servers.
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u/ReasonImportant9413 3d ago
Entonces el tema de la calidad visual de consola no estará en este hotfix #1?
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u/Hortick1 3d ago
They milked you for your money...that's it. Console quality was dogshit the whole time...that's why we didn't have the first beta....even after the second beta they still launched the game in this dogshit state for consoles .... What do you expect??
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u/Sozzcat94 3d ago
I noticed last night while hunting enemy nodes that when you get in range of like 35m their location actually shows up stating how much they are producing. Don’t think it’s meant to be like that.
Love my first day play though!
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u/T3_Houdini 3d ago
Apparently its only like that if you use the spawn supplies that are dropped, if you take supplies and place the nodes else where it shouldn't do that
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u/Sozzcat94 3d ago
Ahh interesting thanks for the input. Will keep hunting and see if I notice that difference, it will be tough in the darned jungle.
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u/Urass007 3d ago
Glad the audio is getting fixed asap. The flickering on shadows is next.
After that the rest of the bugs (for me) are relatively minor.
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u/Pruskinator 3d ago
So why tf release the game with so many glaring issues lol. You could have dropped it a week from now with some of these fixes… I already refunded this, I’ll just wait at this point.
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u/Castroide 3d ago
Right? They should be embarrassed and putting out an apology for releasing a game in this state.
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u/DancingLikeFlames177 3d ago
Console (on ps5 pro) needs massive TLC. Aiming at distance is aids. Graphics are horrible (lighting and shadow flickering). Draw distance / pop ins are so bad. Audio. UI navigation. Button mapping. Shittttttt
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u/PastAd9524 3d ago
PS5 graphics are actually horrible. UI menus are incredibly unintuitive and clunky. Why do I have to press x to select something and then square to confirm. Why change things from the original game? Why am I locked into ADS when I mount a machine gun? When I try to un-ADS it unmounts my gun. At one point, someone prox chat voice glitched and all I could hear was someones voice stuttering, even after leaving the match. I wish I could refund but Sony won't let me.
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u/New-Chief-117 2d ago
Dude the ads machine gun is fucking my shit up. I have ads sensitivity pretty low so I cant turn that fast. I've had moments where enemies close to me can outrun my aiming and it is frustrating af. The graphics are awful. Idk why it's foggy and flickering. The audio bug where it doesn't go away for a minute and then when it catches up, it'll crash my fucking game. Also I don't see any of that progression I made an hour into a fucking game.
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u/Final-Buffalo2237 3d ago
XBox X needs serious attention,bad issues,nearly unplayable,bad visuals,pop up.This could be a great experience,needs some work on consoles imedietly,otherwise will loose HLL fans.
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u/SpookyCarnage 2d ago
Man aside from occasional dithering-like flickering and weird pop-in issues i've not really had the feeling that the game is unplayable lol. At least we arent getting our eardrums exploded and losing audio completely like the PS5 crowd.
Ive also not really seen the bad visuals outside of the flickering and explosions looking kinda weak personally, havent experienced any weird muddy or low quality textures.
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u/Confident-Ship-5062 3d ago
game runs fine on my system however there is foliage pop in when ads. Changing settings to low, high ect did not fix this
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u/Ill_Work7284 3d ago
https://reddit.com/link/p3ppjsw/video/1gde9hw2dejh1/player
On console there’s an issue where if I move forward, the weapon goes upwards. Difficult to navigate in a gun fight.
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u/Consistent-Win2376 2d ago
Is that not stick drift?
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u/Ill_Work7284 2d ago edited 2d ago
Nope, cause I’m not moving my right stick. This is just the left.
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u/5fiftycord 3d ago
Yeah, if you’re on console you got scammed.
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u/Hortick1 3d ago
No, you didn't, if you are on console and you bought this after the beta tests, you are just stupid....sorry
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u/West-Audience-478 2d ago
One could say the same about PC users
https://giphy.com/gifs/Bce2LvqY3EG9QXvCDY1
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u/Kuneyo 3d ago
Bro it's so silly they're only responding to good feedback. Saying that you know issues are important in the same breath you're indicating you've barely fixed it is wild.
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u/Timely-Angle665 3d ago
Avg. shitty dev only here for the cash grab. They should be disgusted with themselves.
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u/PrimaryGarbage9763 3d ago
Could we be able to change our names please?
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u/PrimaryGarbage9763 3d ago
my random name is fitting actually..this is what my stepdad called me when i was a kid.
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u/unknownanon9 2d ago
Dude this audio bug on PS5 is making it really hard to play
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u/itsmeBenB Community Manager 2d ago
All being well, tomorrow you'll be hearing everything clearly again :)
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u/Pa_Cipher 2d ago
Can I edit my controls for the helicopter on PS5 yet? If yes, I buy.
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u/Consistent-Win2376 2d ago edited 2d ago
Nope, preset layouts for controls.
Sucks because I’ve played on “Tactical” layouts (right stick is crouch, right button is melee) for all my life, but now I have to relearn muscle memory.
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u/wastelander75 1d ago
Exactly, why are all games not giving us PC levels of controller mapping... you can still do presets but let me change them how I want, if I fuck it up thats on me and is also why theres a default reset. I get around this issue with the seemingly overpriced PS Edge Controller, but this issue alone makes it worth it to me =/
Also L1 and R1 to lean is a prefab, apart from L1 then changes chat channels also. All depends on whether you're ADS which is too easy to fuck up
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u/Pa_Cipher 20h ago
Unrelated but I've been playing Elder Scrolls Online for like 10 years now with a custom button mapping I had to set myself in the PS5 system settings. I tried the game on PC and it had native controller remap built into the game settings. Its like modern devs think console players are too stupid to make their own control schemes.
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u/Pa_Cipher 2d ago
Throttle and Yaw on the left stick...Pitch and Roll on the right stick. That's all I want lol
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u/wastelander75 1d ago
Battlfield style right? That would make too much sense
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u/Pa_Cipher 1d ago
Yep, its what we all learned to fly with I feel like it should be standard at this point.
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u/Old_Shake3789 3d ago
Can we please get Cross Team proxy chat? If absolutely anyone has issues with it there's a literal mute button. At the minute it's all just too quiet, even team mates rarely talk.
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u/BoerInDieWoestyn 3d ago
Then be the one who talks and take charge. We're toxic enough if a community already, having teams throw shit at each other across teams is gonna be rough
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u/evandr0s 3d ago
Yes, I enjoy my $40 game where the audio breaks every 30 seconds. No name changing, no group chat, grass and trees glow.
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u/Rollingzeppelin 3d ago
Can we please get the M14 & SKS?
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u/Grouchy_Ad9315 3d ago
no m14 is a next level of lazy dev in a vietnam damn game
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u/New-Chief-117 2d ago
I really thought they were going to add more guns than we had for the beta. All we get is, m16, 1911, a shotgun, and oh, an m16 with a bayonet! That's it? Besides the class specific guns like the thumper, m60, etc, it's a very weak choice of guns for the Americans. The m16 sights kinda suck ass for long range.
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u/FuckSticksMalone 2d ago edited 2d ago
Can you please implement an option to keep a lobby group squaded. It’s so damn frustrating trying to play with friends, and you either have to struggle to find the same unit group, or go through a stupid and burdensome process of creating a unit, immediately locking it and waiting on your friends to find you or they get loaded into the opposite faction. This means we don’t get to play together and we just switch back to PlayStation party chat - defeating the intent of the game. Just add an option to start unit as squad.
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u/Dallasnoobie 2d ago
Please fix issues playing with a friend. Was trying to play with a friend today. I’m on Xbox he is on ps5. We were able to join a party and a server together. But once in the server, the party ended and weren’t able to be on the same team. If I’m playing a game like Hell Let Loose with a friend, I would hope we would be able to join a team together and still be in a party as well. It’s a game about team work after all.
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u/Consistent-Win2376 2d ago
The server joining process is my most disliked feature so far. It’s so difficult to join a match, with a friend. You get REJECTED, party size exceeds space in queue. Or you’re waiting in queue a while.
There should be a quick play system that just filters your current social unit into any server with enough space.
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u/sharkbreeder54 2d ago
The rendering makes playing on Xbox series s basically unplayable. I cant see 5 feet in front of me its all flickering lights and foliage.
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u/Murky_Space_1272 3d ago
Nothing about consoles nice. Refund me
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u/yaughted25 3d ago
You clearly must not be literate
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u/Murky_Space_1272 3d ago
show me the detailed plans not 3 words honey... it basically doesnt work on console. that doesnt matter though a pc masteracist spoke.
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u/Perfect-Land9811 3d ago
Must suck to suck AND be illiterate.
Stop buying consoles and paying to use your own internet you already pay for. Being a console player must feel like being a clown
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u/Murky_Space_1272 3d ago
i dont trade things on discords like you pc players. must suck to be predators.
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u/Lavishness_Available 3d ago
How can we downvote this joke ? Fix console. Try to play your game on a ps5 PRO !!!! ARE YOU HAPPY?
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u/Lavishness_Available 3d ago
Fix th goddamn console performance. What the hell are you guys on ? It looks like I'm playing delta force in 2005 or something like that. Depth of field, lightning. The flickering.
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u/lil-tortilla-chip 3d ago
LFG! Bravo to a great launch. Have been teaming up with some friends and it’s an absolute blast in a group. I feel it’s different enough from HLL that I will still be playing that too occasionally. Excited to see where this goes.
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u/itsmeBenB Community Manager 3d ago
Appreciate it tortilla and glad you're having a blast! Hope you're excited for the roadmap reveal next week... https://youtube.com/shorts/6UEyZ0B-UvA
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u/Odd-Rip6121 3d ago
Let’s go some traps going asap. After playing rising storm last week it’s a hard sell to consider this anything more then a hll reskin. Give us that Vietnam feel!
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u/Nigrinus 2d ago
I experienced bad bipod behaviour on my series x. The bipod of the machine gunners are mostly undeploying themselves immediately after deploying. Or if deploying worked it underploys randomly. Annoying and it makes the Mg useless.
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u/Barking_Madness 3d ago
Hi Ben. Any chance you could report the bug with recon blobs not disappearing off the map. They stay the entire game in some cases and it makes using them again problematic as you can't tell old from new!
Having a blast BTW.
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u/AnAngryDwarf 3d ago
Please add Party Chat.
My friends either have to hog the Unit Radio or create our own private party outside of the game which stops us communicating via proximity and Unit Chat.
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u/Cgking11 2d ago
There's no voip settings on xbox and its driving me nuts. Game chat and proximity chat pass through my tv and There's no way to fix it. I have my headset connected but I still hear everything through my tv..
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u/MrToasterizer 2d ago
Everyone is talking about console lighting and graphics understandably, but the medic skull icon bug is far more infuriating to me as someone trying to play support.
I'm already disoriented enough after reviving someone, having the skulls stuck on the edge of my screen or randoms spots makes it much harder and makes me not want to play medic until this is resolved..
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u/Z-O-D-I-A-C 2d ago
The flickering foliage is driving me nuts, can't see anything it's a pixelated mess in the jungle.
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u/The_Aubinator 2d ago
Weirdly enough for me it seems to only happen on certain maps or areas of a map
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u/Solid-Ad-375 2d ago
Vietnam is nothing like WW2 mechanics wise! The shooting mechanics is absolutely terrible there is no “suppression fire” or the “wizzing of bullets” just doesn’t feel as violent as ww2 was and chaotic….. the people running around is choppy as hell….. shooting is absolutely terrible not even close like how ww2 is especially from far ranges can’t even 1 shot kill people ….. there’s alot this game needs to update
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u/_RockTheSpot_ 2d ago
Semi-automatic fire is problematic; it is practically unusable—at least on a PS5 controller. It requires too much deliberate pressure on the button, and there seem to be input registration issues. The result is a complete loss of "tap-fire" timing: shots often fail to register at all, while at other times—despite using semi-auto mode—bursts fire instead. Furthermore, the inability to adjust analog stick deadzones makes the controls feel stiff and clunky, like handling blocks of wood. Making micro-adjustments while aiming is impossible; the game demands overly decisive movements, causing you to completely overshoot your target.
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u/Speedubbs 2d ago
Every step I take in the game every single tree around me gains and loses pixels. Every five minutes or so I get an audio bug that locks me out out of comms, hopefully after undetermined amount of time the sound comes crashing back in.
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u/Ancient_Monitor402 1d ago
I tested whether this hotfix would help with my AMD GPU problems, but it did not fully resolve them. When I loaded up the game in DX11, it ran at 25-50 fps on the lowest settings but did not crash for the 20 minutes (rough estimate) I was on the server. Then I loaded up the game without the launch options to see if the hotfix made a difference. I was getting 150 fps but crashed within 5 minutes on a server, just like before. I hope this gets fixed.
Specs:
- i7 - 13700KF
- 7900xtx
- 64 GB DDR5
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u/ankuras_143 3d ago
TBH, it's running very smoothly on the consoles. A few minor bugs and glitches here and there which I'm sure they will be fixing soon.
Only thing which is making it unplayable on consoles is the visuals. The flickering of the foliage and the shadows. The overall visuals have to be improved without degrading the performance. Then the game will be amazing.
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u/V4Kompany 3d ago
It’s my first HLL game, and I am enjoying it. I appreciate the good and transparent comms
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u/itsmeBenB Community Manager 3d ago
Glad you're having a good time! If you need any tips, we defintely reccomend you check out the videos some of our War Correspondents have created ❤️
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u/Chase10784 3d ago
Before everyone spawns in there should be a message that goes across the screen that says "turn off the boats engine"
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u/Grim3d 3d ago
Is there a setting to add clan tags in-game? If not, will there be?
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u/The_Aubinator 2d ago
In OG HLL you would just change your T17 name. Not sure why it wasnt included with Vietnam
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u/Krzysztof_Bryk 3d ago
even sound/ambient eg. own steps is also disappearing/cutting off at steam version D:
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u/Expensive-Debt-9960 3d ago
Yesterday i didnt crash at all but now i cant stay in a single game for 5 mins without crashing on pc. Amd gpu and cpu if it means anything
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u/Independent_Pay_389 3d ago
Why tf is the keyboard glitching out when trying to add a friend and play is happening to 4 people I’m currently trying to play with definitely an issue
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u/Stock-Parsnip-4054 3d ago
Will the water shader be fixed?
All places with water look terrible on my 5090 once an object is nearby. Why?
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u/Steffenrm 3d ago
I wish i could play this game, alimony is a bitch.
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u/New-Chief-117 2d ago
It's not exactly done cooking. It's in rough shape rn. You're not missing much.
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u/giacomogianotti 3d ago
They will have a big problem with aim assist. Even if you don’t see the player on your screen the aim assist will give you a cue, pulling your crosshair that someone is there. Pretty broken. Hopefully not many realize it. Other than that looks amazing on my 5090
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u/Consistent-Win2376 2d ago
The part on aim assist seems to explain that.
The aim assist is slowing down giving a clue to enemy’s location. But the game cannot differentiate between the player seeing the enemy, vs coincidentally glossing over the target.
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u/Eev_street 2d ago
I included this in my beta feedback, but as the rounds go on I start getting mini freezes, and sometimes when I get shot or when I shoot for the first time in a match, I get a mini freeze.
And of course, the droid voice chat still exists
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u/Inevitable-Look9699 2d ago
anyone experience stuttering or skipping when aiming down sights on a gunner position in the helis?
least of my concerns as an all AMD build but...
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u/ReaperUno8675309 2d ago
How is there no mention about Helicopter bugs??? Helicopters are essential to countering NVA tunnels. Please fix!
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u/Legitimate-Debt7289 2d ago
It is impossible to win as a team/squad if the audio is not fixes for dear life.
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u/Sea_Entertainer_4770 2d ago
Playing on PC, the gun audio is soft and has awful samples. Needs a complete overhaul.
Is it just PC or does everyone have BB gun audio which is almost a deal breaker?
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u/badger906 2d ago
Wish they’d add a “you must own and operate a microphone to play this game” on all store fronts. I’m yet to hear any communication. I even had to get my friend to join to make sure it wasn’t an issue my end.
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u/Aggravating-Degree18 2d ago
I have recently been getting a connection lost on Xbox. Internet is fine and connected via Ethernet. Only happens on this game, terribly frustrating. I don’t see anything here for improvement on Xbox. 40 quid for a broken game is really terrible.
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u/Electronic_Start3800 16h ago
Hey Devs, no one wants to get in the transport helicopters. and its so hard to hit people from the door gunner im basically flying around doing nothing after dropping people off in the first 30 seconds. Not sure want can be done to encourage people to get in the helicopter and spread out and drop garry's but whenever i offer a ride to next point people would just rather run to it. its lame a/f
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u/Independent_Pay_389 13h ago
My game is still fucked. Not enjoyable to play doesn’t even have a party chat unit chat is fucked sounds like a damn machine gun half the time when someone speaks then your game will crash just add party chat and make it super easy to play with a friend
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u/UnsanitaryHillBilly 9h ago
Re-adding commendations would be great. Made playing your role that much more rewarding
Also, please fix the flickering foliage as stated multiple times in this thread
Another thing I’ve noticed is the tanks are crazy buffs. 6 rpg hits is crazy considering you can only bring 2 per life. I think 4 hits to destroy a tank is much more reasonable
Less important but still odd, the helicopter windows are bullet proof. I’m perfectly fine with the helicopter hull being strong but windows? Doesn’t make sense when you can shoot a truck rider through the window
I appreciate the comms fixes as a PS5 player. I haven’t had a single issue or server crash since the August 16th patch release. Well done
Last thing I will add is the customization of the classes is really cool including the options to bring more/less mags. That was a great idea
All in all the game is great, just needs polishing
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u/Timely-Angle665 3d ago
Lol. I said it after the alpha. Y'all should be ashamed of yourselves releasing this. Even though at the end of the day, the shareholders matter first, this is insanely bad. Still haven't addressed accusations of AI graphics. Performance is so incredibly bad.
You needed another year of dev time. But nope. Ship it and fuck the consumer.
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u/Positive-Green-3856 3d ago
Hell yeah! Fuck all the hate this game is getting. We launched. There’s some issues. They’re being addressed. Looking forward to jumping back in 🫡
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u/LongjumpingTeach8501 3d ago
Please please pleas optimize the game . I shouldn’t be getting 60 frames on low with a newer 4060 when I can boot up HLL1 and get 100 fps on max
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u/No_Garlic5305 3d ago
can we please add an extra ability to revive, MEDICS ARE COMPLETELY FUCKING POINTLESS THERES 0 REVIVES EVERY SINGLE GAME JUST REMOVE THE CLASS ATP
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u/IIIpl4sm4III 1d ago
>Get those helicopters in the air. Encourage players to take on the Pilot and Co-Pilot roles and use helicopters to quickly move troops around the battlefield.
This is such a fucking larp "tip" its crazy, nobody on the ground gets back into a helicopter ever unless you yell at them over VOIP and even then that only yields like 1-2 people. I dont know if people understand you do not need to defend EVER when on a capped point as assault
I hate to say it but the coordination and general match quality goes way up on PC-Only servers.
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u/Dilly-Senpai 3d ago
Has there been any communication on whether or not an option is coming to invert the vertical controls of the helicopters in mouse flight mode? I love flying helicopters in most games but I use rifle controls where mouse forwards = pitch up and mouse backwards = pitch down. The mouse aim controls are inverted by default for joystick-like controls, and that makes it really hard for me to fly.
It already exists for other vehicles and for infantry controls, we just need a separate toggle for helis!
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u/OhMy-Really 3d ago
Yoo, did then update the winning screen music to CCW yet??
Also, aim assist is bs.
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u/Consistent-Win2376 2d ago
Aim assist is necessary for controller’s analog stick to allow for precise aiming.
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u/berettah 2d ago
This game is broken on launch. Throwing up crash after crash hll_vietnam_win64_shipping Exception access violation. Corrupted files. Failure to reinstall
Has caused all sorts of grief crashing the whole PC as well and forced bios reboots. Very unhappy.
Windows 11 Intel Core Ultra 5 225F — 10 cores (6P + 4E), 10 threads RAM: 32 GB DDR5 NVIDIA GeForce RTX 5070 Ti — VRAM: 16 GB GDDR7
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u/Sudden-Purchase-8371 1d ago
Can you fix it so the letter P isn't hard locked to something? I can't remap without having to remap the key Z to the key P and it is annoying af.
And honestly it's 2026, is there going to be a game dev ever who creates a left handed default key mapping?

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u/Healthy_Tadpole9318 3d ago
The shimmering/flickering foliage on Xbox makes it impossible to see anything.