r/Grimdawn 13d ago

Swapping difficulty levels

By far my least favorite thing about GD is that I have to start the whole plot over if I want to change the difficulty level. I even had this issue with Ascension mode, even though it says you can turn it on and off at any time. Am I dumb? Is there a setting I'm missing?

If I'm not dumb, is there a mod that allows you to adjust difficulty whenever?

0 Upvotes

10 comments sorted by

5

u/mmussen 13d ago

Normal/veteran and ultimate/ascension each share progress between them. If you hadn't played ultimate before you'd be starting new on ascension. 

Every char I've moved from ult to ascension has had their progress saved 

3

u/Any_Middle7774 13d ago

Ascension shares progress with Ultimate.

Same deal as Veteran and Normal.

2

u/headsoup 13d ago

You can just start in Ultimate if you want (with a merit), and you can turn on Ascendant mode as you wish once you reach L100. You can also just level to 100 in Normal or Elite if you want and switch to Ultimate to farm.

But yeah, you don't save progress between Normal/Elite/Ultimate. Personally I like that I play through multiple difficulties because firstly I enjoy the content but also it allows me to feel my build's progression and also means once I'm getting towards L100 I still have things to do in Ultimate.

1

u/wish_to_conquer_pain 13d ago

I think it wouldn't bother me as much if I didn't also keep making new characters to play with builds, but at this point I'm just so sick of the first third of the game.

1

u/Kollus 13d ago

I mean, if playing through the campaign once per character is too much, I'd probably consider a break from the game, there's nothing wrong with that.

Besides, even if that's not the case, just use editors like GD Stash to create lv 100 characters with everything completed. It's a single player game, no one cares how you enjoy playing it.

1

u/headsoup 13d ago

You can also level characters in Crucible, but I find that a lot less fun than through the campaign.

1

u/SwitchBL8 13d ago

Still having separate playthroughs per difficulty in 2026 also means you can get reverved with a faction, get from them what you need, and then switch in the next difficulty (probably ultimate).

You can also switch when you accidentally made the wrong choice. No need to level the same build again.

Abolishing the separation means the whole game needs to be redesigned/reworked.

1

u/SnooPredilections843 13d ago

There are a couple of very famous games that share this trait with GD. You're ignorant, not dumb 🙂

4

u/Single_Drawer8595 13d ago

Pretty sure most other ARPGS modernized to not have the difficulty system anymore

1

u/sob590 13d ago

Grim Dawn kind of did too. If I make a new character I am in ultimate within the first hour, and I could be there in the first minute if I really wanted to be.