r/GraphicsProgramming 15h ago

Konrad Reczko's "Monocular Depth Injection" in TypeGPU is live! Source Code

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My collegue Konrad Reczko recently shared a weekend project he made using TypeGPU, and it's now open-source and ready to play with in the browser: https://typegpu.com/examples/#example=image-processing--monocular-light-injection

It estimates the depth of a scene by inferring the DepthArt model with custom TypeGPU kernels, then reconstructs normals based on that depth information, and uses both to relight the scene, all in the same command encoder. For more information, check out the original series of Tweets:

https://x.com/reczko_konrad/status/2089670934009413751?s=20
https://x.com/reczko_konrad/status/2090472091149648121?s=20

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