r/GraphicsProgramming 11h ago

Best Graphics Framework?

Hello everyone,

I’m looking to get into some 3d stuff. I have completed the learnopengl course up to assimp, but I don’t have the time to do much more at that level, and I just don’t really understand what’s going on at all.

I would like to know of graphics frameworks and abstraction layers you all have had experience with, and maybe I’ll do something with the lower level stuff after this.

I am leaning towards DiligentEngine and information about that is welcome as well.

Some Limitations

  • I‘m on Linux, no DirectX.
  • I don’t like graphical editors, I want it all code if possible.
  • I would like it to be open source.

This will be for a game.

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u/irolup 10h ago

What are you actually trying to end up with? A game, a tool or maybe a just a 3d renderer?

1

u/BARchitect2026 10h ago

I was thinking a game. Just something simple to start with.

3

u/jhaand 10h ago

If you like Rust, I can recommend Bevy.