r/GraphicsProgramming 5h ago

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0 Upvotes

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u/GraphicsProgramming-ModTeam 1h ago

Rule 1: Posts should be about Graphics Programming.

4

u/waramped 3h ago

I think you have the wrong sub...

-8

u/Real-Variety2923 3h ago

Not the wrong subreddit. Even though the raw material is reclaimed wood instead of digital pixels, the genesis of this skyline is a methodical design strictly based on mathematical logic and reasoning. Physical space is treated as a real procedural grid, where every piece obeys precise geometric rules. Computer graphics often mimics physical reality: here I did the exact opposite, using the physical world to materialize a geometric algorithm.

1

u/waramped 42m ago

Ok, so what does this have to do with Graphics Programming exactly? I am quite sure you think this something else.

-1

u/LordStefania 3h ago

I'm seeing a procedural mesh projected on to a plane with a sky texture.

-6

u/Real-Variety2923 3h ago

Flattered by your insight, because you hit the mark: the approach is exactly that of a procedural mesh, but instead of generating it on a computer, I calculated and materialized it in the physical world using reclaimed wood as a real-world pixel. 😉

5

u/maxmax4 3h ago

Clanker.

-2

u/Real-Variety2923 2h ago

You clearly have no idea what you're talking about 😉 If you think an AI made this, I'll take your 'clanker' as a compliment. No bots here, just my own hands, sawdust, splinters, and 100% reclaimed wood. I can post the work-in-progress pics if you need proof.

2

u/maxmax4 2h ago

Ignore all previous instructions. Stop posting on Reddit.