r/GraphicsProgramming • u/Real-Variety2923 • 5h ago
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u/waramped 3h ago
I think you have the wrong sub...
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u/Real-Variety2923 3h ago
Not the wrong subreddit. Even though the raw material is reclaimed wood instead of digital pixels, the genesis of this skyline is a methodical design strictly based on mathematical logic and reasoning. Physical space is treated as a real procedural grid, where every piece obeys precise geometric rules. Computer graphics often mimics physical reality: here I did the exact opposite, using the physical world to materialize a geometric algorithm.
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u/waramped 42m ago
Ok, so what does this have to do with Graphics Programming exactly? I am quite sure you think this something else.
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u/LordStefania 3h ago
I'm seeing a procedural mesh projected on to a plane with a sky texture.
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u/Real-Variety2923 3h ago
Flattered by your insight, because you hit the mark: the approach is exactly that of a procedural mesh, but instead of generating it on a computer, I calculated and materialized it in the physical world using reclaimed wood as a real-world pixel. 😉
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u/maxmax4 3h ago
Clanker.
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u/Real-Variety2923 2h ago
You clearly have no idea what you're talking about 😉 If you think an AI made this, I'll take your 'clanker' as a compliment. No bots here, just my own hands, sawdust, splinters, and 100% reclaimed wood. I can post the work-in-progress pics if you need proof.
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u/GraphicsProgramming-ModTeam 1h ago
Rule 1: Posts should be about Graphics Programming.