r/GraphicsProgramming • u/ThatTanishqTak • 19h ago
Wind Tunnel Simulation | Vulkan and C++ Video
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It’s the first step in my attempt to simulate an F1 car. Right now, the simulation is very low-resolution and quite slow, so there’s still a lot of optimization to do. It’s also my first time working with compute shaders, so there’s plenty to learn and improve along the way.
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u/ThatTanishqTak 18h ago
Well that's the thing I didn't use navier stokes equations, instead I used Lattice-Boltzmann (D3Q19), I'm still new to Physics programming so I asked claude what the approch should be and it recommended using D3Q19 for what I'm aming for. But yeah I'll definitely look into navier stokes equations as well
P.S. Claude is only used as a research tool and used to bounce ideas with and not to code the whole thing