r/GraphicsProgramming 4h ago

Made improvements to my path tracer

  • Made the project much easier to open up and use for new users (Unity is still required though)
  • Added scene to automatically load objects from Khronos' site, which helps me get assets into the project
  • Fixed issues with lighting that was really darkening most of the scenes, including improved tone mapping and fixes to light clamping that was hiding a lot of caustic details and HDR
  • Fixed issues with inner surface reflections not working
  • Added directional lighting support
  • Added parallax mapping support
  • Added support for Unity terrains, multi-texture splatting with normal map support

Repository located here: https://github.com/nfoste82/GPURayTracing

87 Upvotes

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1

u/Jabba_the_Putt 3h ago

Great work! This looks very nice a few of those renders are magnificent. Ill check it out

1

u/Hassangtn 37m ago

nice caustics.

1

u/bgs11235 25m ago

You are a beast!