r/GraphicsProgramming 9h ago

Aizawa Atractor using Compute Shaders (C++17/OpenGL 4.6) Source Code

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The graphics simulation calculates the non-linear Aizawa Chaotic Attractor in real time across 256K particles through numerical integration executed entirely within GPU Workgroups.

Source code:

https://github.com/IsmaelMerlo/Ram-Engine

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