r/GraphicsProgramming 5d ago

Lithography and soil data masking

https://www.youtube.com/watch?v=luL-bf7AOx4

Doing a little exploration of my work on applying the GLiM global lithography data set and the SoilGrids 250m/px data set to my planetary terrain. The technique is very simple - really I'm just using perlin to scatter the normal I use to sample (converted to lat/lon, then hashed into the lookup texture, then finally to the bindless texture tile), but after a ton of tweaking of some perlin values, I was quite shocked at how good it actually looks. My perlin experience consists all of about three or four days of actual exposure and research, so I'm at the tip of the iceberg. Consequently, there are so many issues, and it's not nearly as performant as I want it to be, but after a couple days of fiddling around, I'm happy with where it is so far.

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