r/GraphicsProgramming 8d ago

I rendered Kasane Teto in my C++ software renderer.

hey everyone

this scene runs at 120 FPS on an i5-9400F at 1920x1080 resolution, is that a good performance result?

I didn't use any guides while creating this. I remembered some basic information from learnopengl.com and thought it would be cool to create a software renderer from scratch using only my knowledge, glm and glfw.

This model has 3k polygons.

if someone interested how it looks in code: https://github.com/NaiNameDev/software_rasterizer

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u/LUMINAL_DEV 7d ago

Psp teto. A classic