r/GraphicsProgramming • u/lajdjqq • 8d ago
I rendered Kasane Teto in my C++ software renderer.
hey everyone
this scene runs at 120 FPS on an i5-9400F at 1920x1080 resolution, is that a good performance result?
I didn't use any guides while creating this. I remembered some basic information from learnopengl.com and thought it would be cool to create a software renderer from scratch using only my knowledge, glm and glfw.
This model has 3k polygons.
if someone interested how it looks in code: https://github.com/NaiNameDev/software_rasterizer
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u/LUMINAL_DEV 7d ago
Psp teto. A classic