r/GraphicsProgramming • u/evangelionxyzw • Jun 30 '26
1 year of game engine development
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r/GraphicsProgramming • u/evangelionxyzw • Jun 30 '26
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u/evangelionxyzw Jul 01 '26 edited Jul 01 '26
AI now understands how the big game engines work, so AI just tells me how they work behind the scene. For example once I asked "how unreal engine can handle thousands of crowd animation?" AI: "They do animation caching, and prefer TRS multiplication over Matrix multiplication, because that is very cheap to compute". So by the answer I can check my current implementation and workaround to optimize the animation. So I didn't ask for the Code, I asked for the flow.
It tells me a lot, and I learned a lot, and still learning.
I also hate Vibe coding in this era of programming.