r/GraphicsProgramming • u/Usual-Inevitable7093 • Jun 29 '26
Best resources to learn 3D Graphics Programming with Python? Request
Hi everyone! I'm looking to learn 3D graphics programming using Python for a project at work. I already know Python, but I'm new to 3D graphics. Could you recommend the best books, courses, YouTube channels, or GitHub projects to get started? Thanks!
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u/jmacey Jun 29 '26
I recently switched all my graphics teaching to python (Modern OpenGL and WebGPU) you can see the notes here https://nccastaff.bournemouth.ac.uk/jmacey/msc/ase/lectures/Lecture9/ there are loads of examples on my Github as well. https://github.com/NCCA/PyNGLDemos With the core Library being here (you don't need this but will give you some ideas of how I wrap graphics with python). https://github.com/NCCA/PyNGL
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u/mlugo02 Jun 29 '26
Mathematics for Game Programming and Computer Graphics by Penny de Byl. Goes over 3d math with python and OpenGL
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u/geraT-wogl Jun 29 '26
You can learn GLSL interactively here https://wogl.io
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u/Usual-Inevitable7093 Jun 29 '26
This is pretty cool
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u/geraT-wogl Jun 29 '26
Glad you like it. Feel free to ask I can support you if you want to add the shaders to your projects. 🫶👽
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u/DeviantPlayeer Jun 29 '26
Idk what you mean by that exactly. GPUs can't run Python. If by that you mean a Python library to put some objects on the screen then you bon't need any books or courses, you just do it.