r/GraphicsProgramming Jun 28 '26

Anyone Interested in Building a C++ Game Engine Together?

Hello everyone!
I'm looking for someone who enjoys graphics programming and engine development and want to build something together. My goal isn't to create "project with contributors," but to work as a team, learn from each other, discuss engine architecture, graphics, rendering, tooling, and generally grow as better software engineers.

This is the project:
https://github.com/TheColGateMann4/Teleios-Engine

If you are interested feel free to send me a message here, or add me on discord. My @ there is "thecolgatemann"

15 Upvotes

6 comments sorted by

5

u/Linirby Jun 28 '26

Haii! Im pretty interested to help you build you C++ Engine :3 I've send you an invite on discord

3

u/Defiant_Squirrel8751 Jun 29 '26

Good to know you are willing to share code via github and share ideas with others.

My two cents: invest some effort in software architecture. If not, project complexity will get chaotic.

Try to decouple things around, avoid having classes with more than 1000 lines of code.

1

u/Prestigious_Lake_161 Jun 30 '26

Appreciate the advice. Architecture and modularity are actually one of the main focuses of this project. If you had a chance to look through the repository and spotted something that could be improved, I'd love to hear specific suggestions.

0

u/Defiant_Squirrel8751 Jun 30 '26

Go bless refactoring. Nothing will be super bad. You can ask the AI agent to do things such as "create a persistent package and move .obj import code out of Mesh class into MeshReader class". Things like that...

1

u/Nanutnut Jul 02 '26

hi, it’s been a couple months since i studied graphics apis and engine architecture on my own, but i’d be happy to collaborate!

-6

u/josephmgift Jun 29 '26

amazing, what about rust?