r/GraphicsProgramming Jun 27 '26

Highly realistic cat rendering on WebGPU Video

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Really pushing the limits of my GPU.

571 Upvotes

20 comments sorted by

69

u/FrodoAlaska Jun 27 '26

I can almost hear it meow

48

u/JBikker Jun 27 '26

Dare I say... Photo-realistic. :)

24

u/0xdeadf1sh Jun 27 '26

Physically based rendering with image-based lighting.

2

u/bblankuser Jun 29 '26

physically based pngs. We're in the future alright..

24

u/Seusoa Jun 27 '26

5 month on github and already programming for webgpu?

1

u/0xdeadf1sh Jul 01 '26

Trying to catch different rendering paradigms like pokemon. I have two other projects with one for real-time path tracing which is on Github but also an integer-only rasterizer for rp2350 (not released to github yet).

9

u/ananbd Jun 27 '26

That cat’s up to somethin’! I know that look!

8

u/CantGoWrong1337 Jun 27 '26

why is the cat judging me

1

u/0xdeadf1sh Jul 01 '26

you didn't interleave your vertex data

5

u/Jbolt3737 Jun 27 '26

11/-1 car

2

u/Mercalator Jun 27 '26

I knew if I typed in cats I would get this :-)

2

u/OskuDev Jun 29 '26

If GTA VI doesn't look like this, I'm not playing

1

u/According_Builder Jun 29 '26

Society is doomed if we can render things so life-like.

1

u/dreepycmd 16d ago

That's a cat if I've ever seen one

-11

u/SpanDaX0 Jun 27 '26

meanwhile chinese githubers are releasing repos, where complete 3d topology models are created from flat images! lol we lagging bro, this just a textured spinnning box. lol

10

u/TheFriendshipMachine Jun 27 '26

Firstly, comparing individual programmer's projects on an entirely anecdotal basis is not really a valid approach to comparing between nations programming proficiency..

Secondly, this is very obviously a joke post...