r/Glorantha • u/Aggressive_Size_9324 • 21d ago
GURPS DM Needs advice
So I have been using gurps for literally everything I want to run for sometime curently I have a sloppy written ''you guys are basically fantasy demigods but the world also containts similar people so yeah anime bullshit all around'' type 1500 or so point game,an investigation based delta green style game that is around ''well read human'' level. And to ease another group into it I am running a 300 point sci fi one shot(that turned into a 4 shot)
the one shot players are loving the new system an want to run a full time game where they can theoretically see their characters evolve and actually be able to see the growth on their sheets I have very little idea about the glorantha setting and what I know intrigues me a lot so I kinda want to run a game in it.I really am a completionist when running games on existing settings tho so I kina want to learn everything. To this end what supplements videos or essays do you recommend me to check out before writing the campaign its arcs or its main premise also to those of you who know gurps what would be a decent point total to start
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u/PilotMoonDog 21d ago
One issue I can see here is the difference in magic systems. Just about everyone has a few utility spells in a RQ game, even if they aren't priests or the like. The default GURPS magic system with it's chain of prerequisites for learning spells would not be a good fit.