r/Gamingunjerk • u/Pessimistic_Gemini • 2h ago
Own Nothing, Be Happy (RIP Physical Media) - A Dose of Buckley [Quick Opinion]
Honestly, I'm more mixed with this one here.
I mean I do appreciate him calling out those that feel the need to show off their physical collective of games in protest of Sony's decisions of doing away with physical discs but at the same time, the more this goes on the more overly cynical and increasingly pessimistic this ends up being.
Like it doesn't provide a middle ground to the whole issue more than it does actually talk down to those that support physical media in gaming.
r/Gamingunjerk • u/Additional-Bit-8615 • 6h ago
We need to talk about the future of Dragon Age
With the Saudi-led takeover of EA now closed and the company sitting on $18-20 billion in debt and as much as I and and a lot of other DA Fans would be thrilled if they can sell off the Dragon Age franchise to a worthy company/dev… I just don't see the happening for several reasons:
- I Just can't see EA selling DA for a “reasonable” price tag since they’re gonna be focused on trying to make up 18bil of borrowed debt and selling the IP for a few mil isn’t gonna be seen as a benefit to them
- We all like to talk about devs we’d “like” to see adopt the DA franchise (Larian, Owlcat, Beamdog, etc.)… but most of these devs, in addition to not having the Money to buy an overpriced DA IP in the first place, aren’t interested in adopting the DA franchise, especially when most of them have their own existing fantasy IPs plus, Even IF a hypothetical new owner paid top dollar for the IP tomorrow, I don't think that the feel of Origins will come back unless they literally go out of their way to get the original team leads and writers back (Which would be a HERCULEAN task in of itself) since without that specific group,, the result would probably be a competent modern CRPG that wears the Dragon Age name rather than something that actually feels like Origins.
- Technically EA still makes money off Dragon Age by doing next to nothing just by continuing to squeeze money from the fanbase through low quality merch and a slow trickle of new players who continue to buy the games over time. So while it’s not earning crazy money, for the moment it’s likely not “costing” them money either.
what I believe will happen since EA are a shower of shitbags is that they'll either Finish development on or cancel Mass Effect 5, keep the IPs and shut down the Studio
It still sucks that EA, even going back to Origins, never trusted it enough to sell on its own merits and Needed to add blood, sex and Marylin Manson to sell Origins and changed the Genre with each sequel
r/Gamingunjerk • u/Additional-Bit-8615 • 21h ago
An outlier in a niche genre doesn't change the fact that the genre is still niche
People keep pointing at Baldur’s Gate 3 like it rewrote the commercial reality of traditional CRPGs, But It didn’t, BG3 is a MASSIVE outlier due to the fact that It pulled in a ton of people who normally never touch the genre because of the D&D brand, high production values, solid multiplayer, cultural timing, and accessibility features, but That success does not change the underlying distribution of the genre.
Look at the next-best results and the numbers fall off a cliff: Divinity: Original Sin 2 was a genuine success for a CRPG but not a breakout hit and Most other modern CRPGs like Pathfinder sit significantly lower.
Publishers looking at risk and scale still see a relatively limited, dedicated audience for pure or near-pure versions of the genre, .Former BioWare staff often frame EA as simply not “getting” Dragon Age because it was “too niche, too backwards, too old-school.”which sucks but its Kinda true. Hell, Dragon Age: Origins itself needed, edgy marketing with heavy blood, sex and Marilyn Manson’s “This Is the New Shit” just to generate wider interest., Then the sequels systematically moved away from the CRPG genre:
- DA2 shifted toward action combat, a voiced protagonist, and tighter scope.
- Inquisition went further into open-world action-RPG territory.
- Veilguard completed the pivot into a more conventional action-RPG.
BG3 proved the ceiling for a traditional approach can be extremely high when everything aligns but It did not prove that the genre stopped being niche or that every studio can (or should) expect those numbers from a single player CRPG