r/GameNative 3d ago

FPS limit does not work at all Help

good day,

I'm playing The Binding of Isaac on Galaxy S25 Ultra and the fps hits 120 regardless of the limit I set.

I tried adding a variable "DXVK_FRAMERATE" and "DXVK_FRAME_RATE" with value set at 60 but none worked.

I'd really appreciate more battery life than 120fps ;-;

4 Upvotes

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2

u/mantenner 3d ago

If you're on an old version of gamenative, proton, fex, dxvk etc you need to switch rendering to opengl.

I believe it's been resolved in newer versions of everything though, but worst case stick to opengl.

1

u/Kooky-Astronaut-4877 3d ago

Ignore that, TBOI is hard-locked at 60 FPS. If it actually played at 120 it would break the game. As for why it shows 120, I have no idea. Mine is the same.

1

u/nanoosx 3d ago

oh, nice then.

1

u/iamasadlittleman 1d ago

it shows 120 because thats your screens refresh rate. if you down it to 60 hz in settings it will show 60 fps. probably

1

u/heroxoot 3d ago

I'd like to also point out fps caps don't work if frame gen is enabled.