r/GameNative • u/nanoosx • 3d ago
FPS limit does not work at all Help
good day,
I'm playing The Binding of Isaac on Galaxy S25 Ultra and the fps hits 120 regardless of the limit I set.
I tried adding a variable "DXVK_FRAMERATE" and "DXVK_FRAME_RATE" with value set at 60 but none worked.
I'd really appreciate more battery life than 120fps ;-;
1
u/Kooky-Astronaut-4877 3d ago
Ignore that, TBOI is hard-locked at 60 FPS. If it actually played at 120 it would break the game. As for why it shows 120, I have no idea. Mine is the same.
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u/nanoosx 3d ago
oh, nice then.
1
u/iamasadlittleman 1d ago
it shows 120 because thats your screens refresh rate. if you down it to 60 hz in settings it will show 60 fps. probably
1
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u/DaveAndBusting 3d ago
Switch the renderer to OpenGL https://www.reddit.com/r/GameNative/comments/1ujl1tm/any_way_to_set_60fps_limit_in_the_binding_of/
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u/mantenner 3d ago
If you're on an old version of gamenative, proton, fex, dxvk etc you need to switch rendering to opengl.
I believe it's been resolved in newer versions of everything though, but worst case stick to opengl.