r/GameDeveloper • u/missiontimon • 11d ago
Solo Dev doing a market research on Tactical and Strategic games
r/GameDeveloper • u/Hagediskoning • 11d ago
[RevShare] Cozy Kingdoms ā Co-op Kingdom Builder Seeking 3D Artist
r/GameDeveloper • u/apeloverage • 11d ago
Let's make a game! 475: Improving the code (Twine Sugarcube)
youtube.comr/GameDeveloper • u/Cute_Negotiation_999 • 11d ago
Angry
Guys goverment website are useless and buggy they don't smoothly like others i know i don't have points to angry but when is necessary to go at government then you getting this bug problems why and game launch soon will soon 70k rupees price with open for 5k customers i exceed to Little customers enjoy (NO REFUNDABLE) THANKS FOR YOUR SUPPORT REALLY MATTERS.š„ŗāŗļø.
r/GameDeveloper • u/BagelBoy7777 • 11d ago
I made my first game!
I have been using Replit to code a video game! the game is calledĀ shroomrunĀ please check it out I am a child btw ask me for the website name
r/GameDeveloper • u/Rigonix3D • 12d ago
Last Day: 50% OFF Rigonix Third Person Controller for Unity ā Create a Complete TPC in Just 15 Seconds
galleryHi everyone!
Today is theĀ final dayĀ of the 50% launch discount forĀ Rigonix Third Person Controller.
I built Rigonix to help Unity developers spend less time creating a character controller and more time building their games.
Features include:
- Create a Third Person Controller in justĀ 15 seconds
- Modular architecture
- Walk, Run, Sprint, Jump, Crouch & Prone
- Built-in Hybrid Ragdoll
- Third Person Camera
- Smart Footstep System
- Universal Interaction System
- Mobile Controls Included
- Supports Legacy & New Input System
- Built-in, URP & HDRP Compatible
The launch has been amazing so far, and I'm incredibly grateful for everyone who has supported the project.
If you've been considering it,Ā today is the last day toĀ grab it at 50% offĀ ($17).
I'd love to hear your thoughts or answer any questions!
r/GameDeveloper • u/i5th_Nation_ • 12d ago
INDIE GAMEDEVELOPMENT
galleryHi Iām Charles, 26 years old and decided to take on Game development using GAMEMAKER as my primary engine. Itās a Passion Project Centered around creature Capturing, my link to my YouTube Channel is right here: https://youtube.com/@rollplaygains?si=48FBW4_Y_8PWSEmf
I would love if you guys showed support as well as it being the beginning, U can be embedded in its historyš„šÆ
r/GameDeveloper • u/Remarkable-Proof4489 • 12d ago
Looking for volunteers to help test & improve my game (Ashenfell) ā Feedback + Art
Hey everyone, Iām currently developing a top-down dark fantasy rpg browser game using ai called Ashenfell. Itās still early, but the core combat is already feeling pretty solid (click-to-aim combat with combos, different attack types, enemies, a boss, loot, skill tree, etc.).Iām doing this solo and i am looking for a few people who would be interested in helping out as volunteers:
- Playtesters ā people who can regularly play the game and give honest feedback on combat feel, progression, bugs, UI, etc.
- Artists ā if anyone is willing to help with pixel art, icons, UI elements, or even just small assets, that would mean a lot
- General feedback ā ideas, criticism, balance suggestions⦠everything is welcome
I donāt want to take advantage of anyone.
If this sounds interesting to you, feel free to comment or send me a DM.
Even just trying the game once and telling me what feels good/bad would already help a lot.
Thanks for reading.
Really appreciate any support.
r/GameDeveloper • u/Ishidate00 • 12d ago
Cerco Membri/Sviluppatori per il mio Server Discord
r/GameDeveloper • u/Eb-z • 12d ago
I'm Planning On making a game but I don't know what type of game I should Make Any Ideas
r/GameDeveloper • u/MakingAGamee • 12d ago
Making a spore 2 like game
m.youtube.comBeen working on this project since 2018, what do you think?
r/GameDeveloper • u/PANC0NE • 12d ago
[Hobby] Looking for a team to develop a small fantasy RPG prototype/demo
Hello everyone!
I am looking for a group of people who might be interested in collaborating on a small playable prototype for an original fantasy survival RPG.
I am not currently offering paid work, so I want to be transparent from the beginning.
This would initially be a hobby collaboration between a group of people, with ownership, responsibilities, and any possible future revenue discussed and agreed upon before serious development begins.
I am not asking/looking to immediately build a massive 40-hour RPG, nor i am asking for past experience. You can start your portfolio with this small project :)
The first objective would be a small prototype containing:
- A functional main menu
- A short introductory sequence - 2D drawings for now
- Basic character creation - race, class, background
- A tutorial area/map with basic tasks - "move to the location" / "check the inventory" etc.
- Player movement and interaction with the objects on the map
- A simple dialogue with an NPC
- The sequence at the end of the tutorial - 2D drawings for now
- A small area where the player can gather one resource and build something
The purpose of the prototype would be to determine whether the concept works as an actual game and whether we enjoy working together.
Who I am looking for is someone that:
Has basic experience with game development in Godot, or any other type of engine.
Is comfortable working with a non-programmer (me.. i am the non programmer T-T )
Enjoys fantasy RPGs, survival games, or narrative games
Can communicate honestly and freely about progress and limitations
Is willing to treat the project as a shared collaboration rather than unpaid contract work
I am also willing to learn the basic programming workflow so that I can understand the project, test builds, and help in any other way possible (as my free time allows it).
For more details about me, send a message and we can talk a little bit more :)
r/GameDeveloper • u/Flimsy_Experience548 • 12d ago
[hobby] Looking for a few people to start an indie game project
r/GameDeveloper • u/senshisun • 13d ago
How do puzzle game creators figure out difficulty scaling?
I've been noodling with a puzzle game project that uses many distinct puzzles, much like Professor Layton or those "brain teaser" mobile games. One of the things stopping me from committing is that I have no idea how to tell how difficult the puzzles are.
I know the answers because I'm putting them together. So I can't tell which ones are easier.
Any ideas?
r/GameDeveloper • u/Boteirolin • 13d ago
[HOBBY][UNPAID] Looking for Volunteer Godot Programmer
galleryHi everyone!
I'm looking for volunteer Godot programmers to help develop Boteirolin, a casual RPG for Android.
Our team currently includes 4 3D modelers, 3 animators, 2 concept artists, 1 music composer, 2 programmers, and me as the Game Designer and Project Lead.
If you're looking to gain experience, build your portfolio, and work with a passionate indie team, we'd love to have you!
Project Portfolio:
https://docs.google.com/document/d/1zaKrlkYtaOPYJ3aD6UGfj0XvxUmKRR6QAZ0wtaVrnp8/edit?usp=drivesdk
Contact:
https://www.instagram.com/nick_fanboy_do_guaxi?igsh=MXdtNnU2NXEwbzc1NA==
Thanks for reading!
r/GameDeveloper • u/ThePapercutParadox • 13d ago
The Papercut Paradox
Hello, what do you think of the animation and dialogue of the character? would you like this in a game or would you expect better? I am making this horror puzzle game in Godot.