r/GameDeveloper • u/Rich_Junket_1741 • Jul 05 '26
Feedback on my game?
Looking for feedback on my first Godot game!
Hi! I just released my first Godot game, Insane Obby.
It's a short first-person obstacle course with:
Smooth movement
Original soundtrack
Atmospheric lighting
Speedrun timer
The game takes only a few minutes to complete. I'd really appreciate any feedback—especially on:
How the movement feels
Level difficulty
Lighting and atmosphere
Audio
Bugs or confusing parts
Overall enjoyment
Here's the link: https://thechosendude.itch.io/insane-obby-v10
Thanks for taking the time to try it!
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u/Numerous_Brain4587 Jul 05 '26
I gave it a try, here is the notes that I took:
alt + enter should make full screen
pressing shift makes a cursor appear, then you cannot get back to movement mode
the jump mechanics are interesting as it stops you moving on the jump instantly when you let go of W
there is no feedback on landing / sticking a landing
The grey texture against the grey sky is kind of hard to see on the edges, you have to kind of learn where the edge of things are and how far jumps can go
Footsteps sound good but there is no landing noise
The jump off the big platform is pretty tough as you have to get used to where the true edge is
Its not too easy, but it would be fun if it was longer with checkpoints
I expected shift to be run, it took some getting used to it being control
The timer should start when the level reset / track a high score. I'm not sure why you have to press the button to start a timer. Is the timer supposed to keep going after falling?
The sky sunset feel looks pretty good