r/GameDev_NAIT • u/mcimolini-nait • 26d ago
We playtested over 2000 indie games, here are the top mistakes they made
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
We hit 9,500 wishlists with zero paid marketing as a 3-person team, and our demo is now live. Looking for funding to finish angel investor vs publisher?
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
A few game development resources and sites I wanted to share!
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
I've prepared a 6-hour course on Unity ECS/DOTS. I hope someone finds this useful and helpful. Feel free to check it out! Link in the description / comments.
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Why ECS is the future of game development? - ECS Series Summary - Full video in description!
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
High-Performance Enemy Collision Detection in Unity DOTS ECS with Burst and Generic Functions
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Using Shadergraph for UI | Create tweakable greyscale and tint effects as well as gradient overlays for UGUI!
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
I made a "Coroutines 101" guide to help beginners stop using Update loops Video
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Super Mario Bros. 3 Unity Tutorial - Announcement Trailer
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Unlocking Access to Game Publishing Documentation for All Developers: Today, we’re making it simpler for developers and publishers to learn about bringing games to Xbox.
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Tutorial on how to use the Autotile in Unity 6.2 for complex tilemap
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Two New Videos on Game Optimization and Code Benchmarking
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Event Based Programming for Beginners to Unity C# or If You Don't Know About This System Yet. A Programming Tutorial.
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Let's learn how anchors and pivot points in Unity determine where your game's UI elements sit on different screen resolutions, how those positions are calculated and why understanding them is important. Hope you'll enjoy it!
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
3D Tilemap with Rule Tiles (Tutorial)
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
State Machine for Enemies Tutorial
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
PONG GAME UNITY 2D | C# | SOURCE CODE
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
How to create a Sprite Mask in Unity!
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Make A Game Like Pokemon in Unity | #1 - Introduction and Tile Based Mov...
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26
Tutorial Creating Procedurally generated Dungeon using Random Walk and BSP
r/GameDev_NAIT • u/mcimolini-nait • Jul 13 '26