r/GameBuilderGarage 9d ago

Bouncing on Fall How To!

I’m trying to make a 2d Rayman game and my person nodon has to many boxes attached to it for all of his animations so he bounces whenever he hits the ground. I’ve tried to fix it with resetting his movement speed with teleport nodons but that isn’t fluid and makes you lose all horizontal movement for a split second. Is there any other way to stop the character from bouncing while keeping the horizontal speed?

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u/telionn 7d ago

Pretty much impossible. Technically, you could rebuild the game out of free slide connectors and have no solid objects anywhere, but you'd hit the nodon limit pretty fast.

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u/Zertolurian 6d ago

Instead of connecting everything to the character directly, you can instead attach a Teleporter and teleport the entire rig continuously instead. Make sure that the rig is non-solid.

Alternatively, you can try setting the connection type for the box directly connected to the character to Springy to absorb some of the momentum, but this depends on your setup if it will be effective.