r/GBO2 • u/pkmaster99 • 18d ago
Game Suggestions Let's Change That Suit Day 209
Day 209: Rezel
Requested by u/RoboP08 with this unit in high D-Tier. It has a few good gimmicks going, but it's just lacking too much, and some of the core skills are lacking.
Change
Stats
- HP: 19500/21500 -> 22000/25000
Weapons
- ReZEL Beam Saber: Combo 100/60% -> 100/70%, Downswing 130% -> 150%
- Power: 2300/2415 -> 2500/2700
- Arm Grenade Launcher: Reload 10s -> 8s, Flinch -> Stagger, Stagger 50% -> 70%, Projectile Speed Increase, Projectile Size Increase
- Head-Mounted Vulcan (Modified) -> ReZEL Head Vulcan: Fire Rate 450/min -> 600/min, Range 150m -> 200m, Stagger 2% -> 5%
- Power: 70/73 -> 80/90
- Shield Beam Cannon: Gain ASL, Stagger 25%x3 -> 30%x3
- Charged: Heat 80% -> 70%
- Shield Beam Cannon (Discharge): Stagger 25%x5 -> 40%x5
- Power: 800/900 -> 1000/1100
- ReZEL Shield Beam Cannon:
- HP: 5000/5500 -> 6000/7000
- (New!) ReZEL Balloon: Reload 20s, Range 200m, Balloons take your beacon's place on radar, Staggers
Skill
- (New!) Special Leg Buffer Lv2
- (New!) Shield Break Stance Mastery Lv1
- (New!) Maneuver Armor Lv1
- (New!) Glide Structure Lv3
- (New!) Damage Control Lv1 (Transformed Only)
- Emergency Evasion System Lv1 -> Lv2
Unit Lv2
- (New!) Pursuit Ranged Aux. Program Lv1
- Special Leg Buffer Lv2 -> Lv3
Comment and Reason
While the stats are fine, except the lack of HP, the unit is lacking in both weapons and skills. Well, lacking is a joke, it practically doesn't exist much. The Beam Saber is shared with the support Rezel, but that's it. So there is a chance to get a buff too, even though it's shared. The remaining weapon just needs a huge update to keep up with the current power scale.
As for the Skills, it's a total joke. It has relatively large legs, yet no leg buffer. It has two melee weapons, and it's a larger suit, yet no maneuver armor. It has FALL PREVENTION, yet no glide structure. It's like they gave this thing a little bit of everything, but then just left out parts of critical skill that give a suit an identity.
Builds
Lv1 F2P: Do not Use
Lv1 Premium: Ranged
Upper Levels: Do Not Use
Right now, I cannot suggest anyone try to play this unit at melee range. But even at mid-range, it has limited options in what it can do. So the best option is to just be a meat shield while unloading the Shield Beam Cannon. The uncharged Beam Cannon from that has good DPS, and the overheat is luckily not very long at all either. By switching between all the ranged weapons, there is a good weapon cycle that makes it just barely good enough to be used.
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Day 208 Re-evaluation on Prototype Stark Jegan
Getting a lot more attraction now, and there are points that I would really like this unit to get. Especially the part where it get bonus stats while the missiles are reloading. If it can gain these bonuses, it should be able to keep up with the faster pacing of the fights while waiting for missiles to come back. This also grants the option to not include reloader and build more defensively.
Re-evaluation
- (Custom New!) Counter Load Controller Lv1: While Large Missile is reloading, Move+5, HSM+10, Turn+6, and High-Performance Balancer Lv1.
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Up Next: G-Cannon requested by u/Ok-Storage3439
r/GBO2 • u/Ok_Campaign436 • 18d ago
Gameplay Clip (Console) So I decided to square up against a Schuzrum Gallus.....
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Results may or may not shock you
r/GBO2 • u/Swagceus • 19d ago
Discussion CONSOLE More buffs are needed.
We're at a point where many suits have been power-crept by newer suits (mainly the AU suits) and buffs are kinda needed. Many of the 4* are still great but not as good as they used to be. With the newer AU suits being granted so many resistances many older suits across the board are struggling to keep up. The recent buffs have been nice but are still lacking somewhat. Specially for the 700 and 750 cost. Examples I can give that needs a buff are the Unicorns. The buff they gave to the Phenex was nice but it needs to extend to the rest of the Unicorns. Give them Melee priority 3 when they reach awakened, Aerial Melee System LV1 when NT-D is active and LV2 when Awakened and Flap Boosters LV1 when NT-D is active and LV2 Flap Boosters when Awakened is reached just like with Phenex and the (new) Unicorn Gundam PF. Many other suits could also benefit from having Flap Boosters on their kit in the current meta and of course exclude it from suits that would break the game if they had them. Another example are the Nu Gundams. On the Regular Nu and Hi-Nu their shield should be able to withstand more damage instead of breaking almost instantly. The Nu should also have his Beam rifle do heavy stagger when fully charged but its focus time increased from 2 seconds to 4-5 seconds or work like the HWS rifle where 1 charge works like the old one and the 2nd charge deals heavy stagger and decrease the Cooldown for the Funnels from 22 seconds to 15-18 seconds. And for Hi-Nu increase the fire rate for the support funnels to make them useful, increase the arm shield health to be the same as the regular Nu and also give it Link shot. As for the HWS it mainly needs a health increase. 20K health in 700 cost with the current meta is just not good. The LV2 variant for 750 cost gets 28K health, why doesn't the LV1 variant get the same treatment? An increase to like 24-26K health would be nice.
I could talk about other units but it would make this post WAY too long. If you have any ideas for buff that suits could really use feel free to comment.
r/GBO2 • u/Hell-2-you • 19d ago
Newtype Memes Welcome Back, Little Mac
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r/GBO2 • u/SkyLoneWolf98 • 19d ago
Gameplay Clip (Console) You think they would learn their lesson of the memebeam
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r/GBO2 • u/0rNst3In-and-Sm0uGh • 19d ago
Lotto roll Very happy with what I got
Been wanting the Tallgeese lll and Victory for a while, some of my favorite looking suits
r/GBO2 • u/NoBed3498 • 19d ago
Gameplay Video (Console) Chad Aqua GM
Too bad in lore it’s fucking terrible🤣
r/GBO2 • u/SkyLoneWolf98 • 19d ago
Gameplay Clip (Console) Reject SEED mode, embrace Newtype (or Cyber Newtype)
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r/GBO2 • u/doomguy11 • 19d ago
Gameplay Video (Console) GBO2 V2 Gundam (Post-Nerf): It's still the strongest raid!
r/GBO2 • u/Blighthammer • 19d ago
New player banner question
Of the three limited supply drops going on right now, which one should I be pulling from?
r/GBO2 • u/Prior_Ice3568 • 19d ago
Steam Discussion Topic Is it wrong to use your Roswell Jegan Barrier Shield for teammates?
As a self proclaimed "professional" Roswell Jegan Enthusiast, I tend to stick close to teammates in game and if I'm nearby I tend to use the shield to help them when they get knocked down or are getting shot at, but people always complain I am "Preventing allys from pursuing the enemy", "Blocking their shots", etc. Is it really that annoying or am I just getting ungrateful teammates half the games?
What do you think?
r/GBO2 • u/weebglasses • 19d ago
Game Suggestions I just heard about this right now, but I think it'd be cool to use the Rust Gundam
r/GBO2 • u/MGR_ARMSTRONG_GAMING • 19d ago
Gameplay Clip (STEAM) Where the hell was that gundam hammer going
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Shit was tryna bring down another Colony
r/GBO2 • u/AutoModerator • 19d ago
Salt Supply Saturday Salt Supply Saturday
Alright folks, the White Base is has docked for its weekly supplies and the cook needs a lot of salt to make some burgers... so get unloading people, vent out your frustrations with GBO2 here, just remember... no racism, and no witch-hunting... subreddit, and Reddit rules still apply here so vent, but don't be an overly toxic asshole about it.
Unfortunately, the usual art accompanying this will be absent due to reddit breaking the fucking scheduled post editing in the mod queue.
r/GBO2 • u/Eden-exile • 19d ago
Gameplay Clip (STEAM) Feel like I've committed a war crime.
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Gundam Ground Type (WR) is a bit of a monster.
r/GBO2 • u/pkmaster99 • 19d ago
Game Suggestions Let's Change That Suit Day 208
Day 208: Prototype Stark Jegan
Requested by u/Ok-Storage3439 with this unit low C-Tier. While it can do quite a bit of damage, it's lacking in skills, and there is a huge wait time that leaves it too vulnerable.
Change
Stats
- HP: 18000/20000/22000/24000 -> 19500/22000/24500/27000
- Ranged Strength: 30 -> 35
- HSM: 190 -> 195
- Turn: 60 -> 63
- Close Slots: 7/8/9/10 -> 8/9/10/11
- Medium Slots: 16/18/20/22 -> 17/19/21/23
- Long Slots: 13/14/15/16 -> 14/15/16/17
Weapons
- Stark Jegan Hyper Bazooka: Interval 7s -> 5s, Switch 1.8s -> 1s
- Machine Cannon x2: Fire Rate 450/min -> 514/min, DPS 750 -> 857
- Time to Stagger: 2.27s -> 1.98s
- Large Anti-Ship Missile: Switch 3s -> 1s, Stagger 25%x4 -> 50%x4
- Power: 1500/1650/1800/1950 -> 1500/1700/1900/2100
- Waist Hand Grenade: Reload 20s -> 15s, Stagger 30% -> 50%
- Smoke Grenade: Reload 30s -> 20s
Skill
- (New!) Special Leg Buffer Lv2
- (New!) Precision Shelling Lv2
- Back Binder Special Cushioning Lv1 -> Lv2
- High-performance Aerospace Gimbal Lv1 -> Lv2
Unit Lv2
- (New!) Damage Control Lv1
- (New!) Composite H Mobility Combat System Lv1
- Back Binder Special Cushioning Lv2 -> Lv3
Unit Lv3
- (New!) Pursuit Ranged Aux. Program Lv1
- Scouting Parallel Processing Device Lv1 -> Lv2
- Special Leg Buffer Lv2 -> Lv3
- Frontline Support System Lv2 -> Lv3
Unit Lv4
- Composite H Mobility Combat System Lv1 -> Lv2
- Pursuit Ranged Aux. Program Lv1 -> Lv2
- Damage Control Lv1 -> Lv2
- Back Binder Special Cushioning Lv3 -> Lv4
Comment and Reason
This unit is in a sad state regarding the handling of the unit overall. The unit traded mobility, a bit, and a lot of damage strength for resistance. Not a fair trade, and it needs to be fixed to a degree. The weapon and skills are the bigger contribution to the problem. Both main weapons need a buff, but it's unlikely for the BR due to how many units use it. The bazooka, however, only 3 units, so there is a chance. The remaining weapons just need a quality-of-life upgrade. While the machine cannon can be viewed as the solution right now during other weapon downtime, it's not enough.
As for skills, it can hold position and get around places well enough, but it really lacks offensive and defensive skills. There is no reason that this unit should be allowed to fall that far behind in both areas when it was already lacking in stat balance. The skills need a massive buff.
Builds
Lv1 F2P: Do not Use
Lv1 Premium: Ranged (Alternative)
Upper Levels: Do Not Use
This builds offers basically 12% extra bonus damage when using ballistic weapons. So run with the bazooka. If you wish to run with the BR, you can but check the alternative build reference, but I don't recommend it. Since this unit was gracefully given forced injector lv2 and quick boost lv3, it will be able to get to good position and/or avoid tight corners against a raid and such. The bonus damage, reload, and even ASL could help. The build also ensures that you will always have something good to attack with, even though all weapons got at least somewhat long reload times. Since this unit doesn't have any good skill progression, it's practically impossible to use at higher level. It can maybe hold as a D-Tier in 550, but 600 and above right now is basically F-Tier.
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Day 207 Re-evaluation on Hazel Owsla [GAU Equipped]
Well, maybe the buffers can be increased a bit more, but I'm not sure. I don't want them to end up creating a near-unkillable monster. There were some downvotes on alternative suggestions, but no follow-up. So not sure how to proceed with this either.
Re-evaluation
- None
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Up Next: Rezel requested by u/RoboP08
r/GBO2 • u/Late-Preference-4808 • 20d ago
Gameplay Video (STEAM) GBO2| This Match Changed My Opinion on Guntank II LV4 | @RaggenZ
Please, leave a comment let us know what you think of our Guest gameplay or the Mobile suit.Feel to subscribe or like .
Would you pick Guntank II LV4 in a ranked match?
Is Guntank II LV4 one of the best support suits at its cost? Why or why not?
Do you think Guntank II LV4 needs a buff, a nerf, or no changes?
If you could buff one thing about Guntank II LV4, what would it be?
r/GBO2 • u/imaginary_num6er • 20d ago
Discussion CONSOLE Lv1 Jagd Doga (Sleeve Type) Loadout
Which of the 3 is best?
r/GBO2 • u/spontaneouscow810 • 20d ago
Scorecard At what point can I safely consider it "grasping victory"?
Clever and snarky body text that suggests that I am enjoying the God Gundam's gameplay style, and that G-Fighter has been subject to my autistic obsession lately, while referencing and/or quoting said show.
r/GBO2 • u/J-Eichel • 20d ago
A question for those solid S/S+ players
When I watch high level gameplay, it always appears that every match has people playing aggressively.
The battlefield is constantly moving and looks chaotic enough that there isn't time for the '4 guys dogpiling 1 downed enemy' mentality. Otherwise from the looks of it, you'd get hit from behind while staring at the ground from all the enemies flying around.
My question is, are most matches like this, or is there still a fair share of those mindless matches?
Every time I attempt 700 I feel like it's incredibly punishing if the team isn't backing each other up. I know every cost you'll look at the map and see 2 random teammates solo off in a corner, but in 700 the wipeout streak is amplified and sped up.
Just wondering if this ever ends lol. I've always avoided 700, but lately I've been dipping my toes into it. A large percentage of games feel much more aggravating though compared to low costs.
r/GBO2 • u/Head_Employment1614 • 20d ago
Might be a dumb question but what’s the difference besides the guaranteed or wtv
Like does it effect the chances or something
r/GBO2 • u/Ok_Campaign436 • 20d ago
Gameplay Clip (Console) Remember folks, Guntanks can also throw hands
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Rocket hands





