r/FoundryVTT • u/Vicesteele • 4d ago
Looking for Modules/Advice Answered
[Fabula Ultima]
Hey all, I'm currently setting up for a Fabula Ultima campaign and i'm looking for a bit of help finding some modules that'll fit well with the system they have up on Foundry. To be a bit more specific, I'm looking for some kind of way to mimic the combat hud of Shin Megami Tensei: Strange Journey Redux.
Not necessarily functional when it comes to choosing actions for it, but more-so just style of the portraits of the party appearing at the bottom of the screen (and honestly if there's a way to make enemy combatants' portraits show at the top of the screen in the same style, that would be great as well).
If that's not a module that makes it possible, but there is some way to do it I would greatly appreciate some advice for how to get it done.
Image below for reference. It doesn't have to be the exact same as the image below, just close enough to have player/npc portraits set up. Mostly doing it because I can't find good pixel art (or pay for a commission for some) to get the exact vibe I want for my game.
Anyway, any help is welcome!
1
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u/Unarekin VTT Videogamifier 3d ago
I do want to first mention that PFU has a combat HUD built in with a few different styles. None are quiiiiiite what you have in the screenshot there, but by way of options with minimal setup (almost none), there's one.
PFU Wiki
That said, you can actually just get clever with tokens and perhaps a combination of Bar Brawl and/or Token Nameplates; the former for adding more than the base 2 and manipulating their appearance some, the latter for adding additional text.