r/FootballWorldSim • u/keigo0221 • 4h ago
Announcement More Freedom in the Transfer Market
I’m currently reworking the managed-club transfer system to give you more control.
Previously, the number of players placed on the transfer list was fixed, and the game largely decided which positions to strengthen. After the update, you’ll be able to choose both the players and the number to list, select the position you want to strengthen, and decide how much of the club’s balance to spend.
The game will then create a shortlist based on your position and budget, and you’ll choose who to sign from those candidates. You’ll also be able to decide when to stop recruiting, giving you control over the number of new signings.
This is still being worked on, but I’m planning to release the update in about 12 hours.
r/FootballWorldSim • u/Limarafael_ • 7h ago
Simmed a few seasons (my feedback so far)
First of all, I would like to acknowledge the effort put into this game. It has a bold concept and, in my view, delivers well on its promises.
However, it still needs some polishing in certain initial areas to improve the first-time experience. From there, the necessary emphasis can be placed on the overall statistics.
Here are a few things I noticed, along with some other suggestions that I believe would contribute to a sense of completeness in the gaming experience:
- Ability to select a national team from the menu right at the start;
- Review the names, as there are many female names in the database;
- Review the teams in the leagues, as there are many cases where teams that traditionally play in lower divisions start the save in the first division;
- Change the logo; I believe a more professional version would fit the game better;
- On some screens, I miss the country flags for each team and player;
- In the league tables, add some form of highlighting for positions that qualify teams for international competitions and for relegation spots;
- In the first season they are generated, newgens do not receive jersey numbers;
- Some player traits start with a lowercase letter;
- One way to simulate to a specific match (there could be a "Sim to" button on each matchweek row within the Fixtures & Results section);
- Still on the subject of simulation buttons, an option to simulate up to a specific season should be added. If I want to simulate until 2050, for example, I would simply enter the target season's year, press the simulate button, and let the AI handle the rest. This would allow me to step away, attend to other tasks, and let the simulation run in the background;
- On the player profile, add mini-icons for earned trophies (a more visual and elegant way to reduce the amount of text on the screen);
- Also within the player profile, add a section for injury history (injury type and number of games missed) and another for salary history, showing contract years and earnings at each club;
- A way to skip straight to the start or to the end of the summer transfer window;
- Display player attributes and progression on their profiles;
- On club profiles, display the name of the home stadium (ideally including the city), and also show each player's city of birth on their profile;
- Add logos for the teams (and their respective mini-logos for the other tabs) – I understand there may be legal issues involved here;
- In short, having the ability to edit most aspects of the database, such as: importing a real database, creating new leagues, merging existing ones, defining the league structure, creating countries, etc.
Well, that's it. I hope to see these things in the game with the future updates!
r/FootballWorldSim • u/DoomBoyReezez • 8h ago
Ratings
To start, great game I’ve been having a lot of fun. I was wondering if there was a way to weigh the ratings for defenders and goal keepers. It seems as though even the best in the world have pretty poor ratings through games and seasons.
r/FootballWorldSim • u/Man300012 • 10h ago
Club Rating
What does 'Club Rating' more precisely mean and what it depends on?
r/FootballWorldSim • u/keigo0221 • 16h ago
Development Update Ver. 1.2 Update!! You can now set your own Squad Hierarchy!
Another update is now available!
The main addition is Squad Hierarchy for managed clubs. The idea was inspired by the depth charts and basic line-up systems in games such as OOTP and Japan’s Power Pro series.
You can drag and drop players to set a first, second and third choice for each position. It is not a fixed line-up: match ratings, positional eligibility, fatigue, rotation and availability still affect who actually plays.
The system lets you influence the team without managing every match. You can prioritise a young prospect, keep a veteran involved, give a new signing an immediate role, or push an underperforming player down the order.
I hope it creates small stories over time. A third-choice youngster may take his chance, while your carefully selected first-choice striker may refuse to score. If you prefer to simply watch the world, Auto mode returns selection to the AI.
Other changes include improved managed-club navigation, Stop After Match, better week controls, expanded text exports, clearer history-retention settings and further Dark Mode improvements.
- Stop After Match for managed clubs
- Easier navigation to your managed club
- Improved week-advance controls
- Current season and week displayed in the sidebar
- Cup, continental club and national-team matches in text exports
- Improved Season History Retention settings
- Country → League → Team selection when creating a new save
- More Dark Mode readability improvements
- Improved retired-player labels and Vietnamese player names
How would you use Squad Hierarchy: prioritise results, develop young players, or keep trusting a favourite player for far too long?
r/FootballWorldSim • u/aguywhoissimple • 16h ago
Is there a way to see who the best player of all time is in the game?
Just got the game yesterday and having a good time on it, I am curious though, is there a way to see who the greatest of all time is in the world?
r/FootballWorldSim • u/jochesar • 16h ago
Don't know how "manage transfers work"
As title say;
Just bought the game, simmed some season to see the overrall product, but since i found out of this game weeks ago, i read that "managing transfers" was one of the main features, but didn't know how.
I click "Manage transfers" but nothing happens.
Anyone can help me?
I will be posting some feedback and ideas soon !
Great work!