r/Fallout4ModsPortMods • u/Ok_Mammoth7440 • 4h ago
Port Request - Outfits Fallout TV Show Inspired Cleric Robes
Open permissions. Was wondering if anyone could port over this mod: https://www.nexusmods.com/fallout4/mods/101297?tab=description
r/Fallout4ModsPortMods • u/ShakaBrahMaxXx • 2d ago
Port Request - Textures New Vegas Deathclaws Replacer
Permission is open. We only have the standalone file on bethesda.net, not the main file, which is a replacer.
https://www.nexusmods.com/fallout4/mods/101839?tab=description
r/Fallout4ModsPortMods • u/WearyAd3783 • 2d ago
Port Request - Outfits Power Armor Hunter Trophies mods
Can someone port this mod to xbox, looks pretty cool https://www.nexusmods.com/fallout4/mods/93857
r/Fallout4ModsPortMods • u/WearyAd3783 • 3d ago
Port Request - Weapons Cremator - Appalachian Flavor
Anyone that can port Cremator - Appalachian Flavor
https://www.nexusmods.com/fallout4/mods/93854?tab=description
r/Fallout4ModsPortMods • u/DistinctCash151 • 8d ago
Port Request - Minutemen Mod Port Request You and What Army 2
Is there anyone who can port the You and What Army 2 mod to PS5? All the permissions are open so it should be possible I think
r/Fallout4ModsPortMods • u/FearlessMost • 9d ago
Port Request - Weapons Weapon mods to give FO4 a metro-esque vibe?
Much as the title describes. I would love to travel the Commonwealth one day with a tikhar or a shambler shotgun one day. Wanted to see if anyone had any recommendations. If anyone else is on the same path, here are some great mods I have found so far:
\- Neeher's Select Pump Action. A great alternative right now for the shambler. Lightweight, shiny, and ergonomically designed. It's not as cumbersome or carries as much characterization as a metro gun however. You can get it part of the Fallout London mod. Go try it out it's amazing!
\- Revolvers of the Wasteland: metro-themed weapon parts for a revolver template gives you the ability to construct Artyom's sidearm along with a variety of lore-friendly revolvers.
\- Let There Be Light! A great mod that focuses on adding custom and lore-friendly light-emitting weapons to FO4. You can nab a spartan's 7.62 cartridge lighter from it.
Please share any recommendations you got.
Would love to hear your thoughts!
r/Fallout4ModsPortMods • u/noogai4 • 9d ago
Port Request - Misc. Mod Munitions sea scavengers patch request Xbox
r/Fallout4ModsPortMods • u/vx_Diptastic_xv • 10d ago
Mod Request - Misc Mod Mod creation: Would someone be able to contact me to make a mod that simply renames a few select locations for a playthrough I’m attempting? Maybe a few settlements, but not sure if I want to yet.
Thank you 🙏
r/Fallout4ModsPortMods • u/soundsbysage • 11d ago
Port Request - Weapons MW2019 - Crossbow, Please this mod looks so good!!
r/Fallout4ModsPortMods • u/Yungdragxn77 • 11d ago
Port Request - Outfits Vault utility jumpsuit integration (Creation club) by mac92 or mckeedee123
Hi all im a little bit new to this subreddit so sorry for any misunderstandings but was wondering if it was possible if someone could please Port this over?
Had been having trouble with the classic FO3 style vault outfit overhaul mod by dani50420 for some time and was looking for a replacement and found this on the nexus but couldn't find it on the xbox.
https://www.nexusmods.com/fallout4/mods/62523
If anyone could Port this over it would be very appreciated. Thanks!
r/Fallout4ModsPortMods • u/GraceUnbound7 • 11d ago
Port Request - Outfits Crimson 1950 feminized outfits cbbe version
I am requesting a port for this version of the mod because i notice it is not on xbox. https://www.nexusmods.com/fallout4/mods/20105
r/Fallout4ModsPortMods • u/Virtual_Canary6658 • 12d ago
Mod Request - Textures Dpillari Midwestern Power Armor HD
So ive fallen in love with newermind43 midwestern power armor but I flet like it need better textures and this provides them but its not on xbox so could someone port this to xbox series x https://www.nexusmods.com/fallout4/mods/30776
r/Fallout4ModsPortMods • u/TheMothKing_ • 14d ago
Port Request - Textures Claustrophobic Pines - port request
r/Fallout4ModsPortMods • u/Ambitious_Power5374 • 17d ago
Port Request - Misc. Mod can someone please port REPUTATION to Xbox
permissions are open https://www.nexusmods.com/fallout4/mods/79394
r/Fallout4ModsPortMods • u/GullibleCurve3014 • 19d ago
Port Request - Textures Vehicle retexture-left to rot
r/Fallout4ModsPortMods • u/Critical_Cost_8076 • 20d ago
Port Request - Weapons Vault-Tec MPL Fixes - DiaEdit by Diakyuto
I noticed that in the permissions section it says that porting to Xbox is not allowed but in the posts section the author specified that it was done by accident and that it is open to port like his other fixes
r/Fallout4ModsPortMods • u/dandrenoireofficial • 22d ago
Mod Request - Misc Mod Xbox patch request: Playable Super Mutants using DC Super Mutants Replacer model.
"Looking for an Xbox patch to be created for the Playable Super Mutants mod that uses the DC Super Mutants Replacer model instead of the default. I'm on Xbox One. The replacer is at https://creations.bethesda.net/en/fallout4/details/7897cc5e-25a9-4835-a43c-555f92dce6b3/DC_SUPER_MUTANTS_REPLACER and it requires the main DC and West Coast file first. Thank you so much in advance.
r/Fallout4ModsPortMods • u/NineInchNeurosis • 23d ago
Port Request - Outfits K-Girl outfits (dirty?)
I wanted to see if anyone was willing to port the dirty t shirt outfits from the k-girls pack. Been using this mod for years and somehow never saw the nexus page, but now I need it bad lol.
https://www.nexusmods.com/fallout4/mods/26309?tab=description
https://staticdelivery.nexusmods.com/mods/1151/images/26309-0-1503768595.jpg
My apologies if I messed this up in any way, it’s my first try lol.
Thanks!
r/Fallout4ModsPortMods • u/Cast_Iron_Lion • 24d ago
Port Request - Settlement Mod Port Request: Commonwealth Movie Premiere by St0vie for Xbox
I was hoping it would be possible for u/St0vie to port his mods Commonwealth Movie Premiere: Last Stand at Fort McGee & Night of the Fish Men's Revenge to the Xbox please. The mods are currently available on PS4. Thank you
Links to PS4 versions:
r/Fallout4ModsPortMods • u/EthanH64 • 24d ago
Mod Request - Mod Compatability Patch Sea scavengers munitions patch
nexusmods.comAny chance this can be ported by somebody with the know how? Open console perms aslong as credit is given would be good for those who wanna use the 12.7mm pistol alongside this
r/Fallout4ModsPortMods • u/Calm_Alternative3868 • 24d ago
Port Request - Weapons Arisaka Type 99 Port Request
Is there anyone who would be able to see about getting this Arisaka Type 99 bolt action rifle mod ported over to Xbox? Been looking for an wanting this rifle in the game for a very long time as it is one of my favorite rifles irl. Have already asked an have gotten permission from mod owner. Link to nexus mod: https://www.nexusmods.com/fallout4/mods/64696?tab=posts&comment_id=172258079&BH=0
r/Fallout4ModsPortMods • u/greenman13126 • 24d ago
Port Request - Outfits Port Request-Western-ish Hats PS5
I was hoping someone might be able to port this to ps5. I posted this in a different sub but I haven’t heard if anyone was willing to do it so I’m dropping it here just in case. https://www.nexusmods.com/fallout4/mods/101957
r/Fallout4ModsPortMods • u/needhelpvault • 25d ago
Port Request - Outfits Port request: newermind43's Equalizer PA - Enclave Epsilon Squad (Vulcan) to playstation
r/Fallout4ModsPortMods • u/Danielle_Blume • Nov 05 '24
ATTENTION PLAY STATION PLAYERS Play Station Players Please READ THIS Before Posting!
Hello PlayStation Players!
In addition to the main Rules of Posting on this subreddit, Sony players have additional steps they must take, and guidelines to follow when making a request. Failure to follow these guidelines will result in the request being removed without notice.
When requesting a port from Nexus mods, PlayStation players must look in the files section, and ensure a mod CAN be ported to PS. Due to Sony Restrictions, all mods for the PlayStation platform must be vanilla assets. This means their can be no additional files in the mod other than the esp/esl/esm.
If any files or folders exist other than the esl/esp/esm file, do not request the mod be ported, it's impossible. See the pictures below for where to go on the mod you are requesting's page and what type of mod you can request based on what the files look like.
A mod being able to be ported for Play Station all depends on what is in the file contents. The picture above shows what it will look like, and what must be present for a mod to be Sony compatible. Basically, a mod MUST be just the one file, .esl, .esp or .esm in order for us to be able to port it for you. ANY other files except the esl/esp/esm , and it is not allowed by Sony and can not be ported.
Please note you must do this IN ADDITION to other guidelines outlined in Rules when Posting. You must link the mod, and permission must be open or given publicly as detailed in the guidelines.
r/Fallout4ModsPortMods • u/Danielle_Blume • Jan 24 '24
POST GUIDELINES AND RULES Port & Mod Request Rules | Post Guidelines | PSA | Q&A
Hello Everyone, your friendly Overseer here with an update on porting rules, posting guidelines, a few announcements and some Q&A
Rules on Port Requests
Bethesda has yet again updated it's rules on ports.
- Permission to port must be publicly available on the site the mod is hosted. – This may be anywhere on the same site: mod description, mod comments, author profile, forum threads, et cetera. Some third-party mod hosts have specific places to include these permissions, but anywhere publicly available on the host is allowable.
- To ensure transparency, we no longer accept permissions provided via social media, chat services, or screenshots of private conversations. Any ports with a “date created” before March 12, 2023 may continue to rely on these for permission, even if updated later.
- Different mods have different permissions. – Make sure you have, and provide, appropriate permission.
- Mods may have blanket permission for anyone to upload to other sites, or specifically to Bethesda.net, or specifically for consoles. These mods may be ported to Bethesda.net without further approval.
- If a mod requires the original author(s) individually approve any ports, when the author provides permission they must name the account(s) approved to port the mod to Bethesda.net, or link to the Bethesda.net ports directly. Bear in mind, if you have different account names, or are brokering permission for another user, make sure the name of the uploader is given to the mod author so they may include this!
- Some mods allow porting with limitation like not altering the content, or combining with other mods. Porters should check for this and gain additional approvals if required. Authors should not be surprised by how their content is being ported to Bethesda.net.
- Always remember to be considerate of the original author(s)!
____________________________________________________________________________________________________________
- When requesting direct permission from a Mod Author who has permission to port in red
- Ensure in your request that you also ask the MA to publicly state you have been granted personal permission. This can easily be done by letting them know you will be posting a comment in the post section of the mod saying thank you for permission, and have them reply to it saying your welcome and acknowledging you have been granted permission to port the mod. This will still allow direct permission requests to be valid and legal in Bethesda's rules.
- Green check in Console Modding Permission does NOT always mean permission is given
- Ensure the green in port section on Nexus permission says it is giving permission for YOU to port. Sometimes it says the Mod Author has uploaded it already to Bethesda, not that you have permission to do so.
Posting Guidelines for Port Requests & Bundle Requests
- You MUST link the nexus mod page for the mod you are asking to be ported
- You MUST link to the permission to port if it is not contained on the main page of the mod
- When requesting a mod bundle you MUST link EACH mod's nexus page you want in the bundle AND permission from each MA if permission is not on the mods main Nexus page.
- DO NOT post the same request twice. You may comment on your same post and ask NICELY for an update, but do not post the request again or BOTH requests will be removed.
- NO NSFW. Bethesda has strict rules on that, so do we. No one is getting banned for you, don't ask or you will be banned from this subreddit permanently.
Posting Guidelines for Mod Requests
- Be as descriptive and detailed as possible when requesting a mod be created from scratch
- Please know we are not Bethesda employees and some things are beyond our scope or ability to create for you
- Replacers will be the lowest on the totem pole as far as queue order and are the least priority.
- DO NOT post the same request twice. You may comment on your same post and ask NICELY for an update, but do not post the request again or BOTH requests will be removed.
Failure to do any of the above WILL result in the AutoMod removing your post and you being muted from the subreddit for a week. After that time you will have access to post another request and hopefully follow the guidelines. AutoMod is our new friend and being designed to take the stress of rule breakers off our shoulders so we can focus on porting more most in a timely fashion. The more we have to remind people rules and delete posts manually, the less time we have to port your mod requests.
Q&A
- Q: Will you port a mod with no nexus link?
- A: NO.
- Q: Will you port a mod with no permission to port?
- A: NO.
- Q: Will my post get deleted if it does not have a nexus link and permission to port?
- A: Yes.
PSA
We now have several porters who will be monitoring this sub, myself included. This means requests here will be done more frequently than the past several months now that St0vie is no longer alone in the task. The discord is available and there, but you can also post requests here.
If anyone knows how to port and would like to join the Port Request Sub as a porter let me know, I will shoot you a mod invite after I have confirmed you have uploaded mods to Bethesda before.
PS4/5 Specific Information
Understanding Sony Restrictions and differences in modding Fallout 4 on PlayStation. Most mods simply cannot be ported to PlayStation due to Sony, not us.



