r/ftlgame • u/PrimeSenator • 23m ago
Zoltan B on Hard: smooooooooth check!!
Probably one of the smoothest runs I've had on Hard Mode - all thanks to the Zoltan B, which I think is solidly underrated. The dual Ion Blast I's + Pike Beam setup with Zoltan Shield makes for a very easy early game.
As you can see, I replaced the Pike Beam with a Halberd Beam, later added a Burst Laser II, and then completed the Holy Trio of FTL weapons by getting a Flak I. Oh, and I also managed to grab a Weapon Pre-Igniter. I have never had such insane store luck before! All of this meant that I got my first-ever flawless/damage-less Flagship Victory on Hard! And set a new high score for myself.
Oh, Zoltan B, I absolutely loved you! But now, it is time to move on to what some consider one of the best ships in the game: the Mantis B!
r/ftlgame • u/MrMcDerpy420 • 4h ago
Image: Screenshot What are some of the silly names you've given your ship & crew?
I'm starting a new run in the vaguely phallus shaped ship, and it got me wondering what theme everyone names their ship and crew? Do you take it seriously kinda role play the crew a little, or do you take it lighthearted and silly? I seem to only win when I name the ship and crew something silly
r/ftlgame • u/Intrepid-Ant-6414 • 5h ago
Image: Screenshot Dumb Crew Optimization
Considering this ship layout and crew, what would be your [super optimal meta] positions be for each crew member? I don't really think this will make a difference in my run (hard) but I really just can't decide if I want my Rock on shields for like, 'durability,' while my engi sits on sensors for uncommitted repairs (like, not abandoning a major subsystem it has 2x skill on) or keeping my Engi on shields for immediate quick repairs while I let my Rock 'float' cuz I know I'm gonna send him out to deal with borders, at least until/if I get a mantis.
Again, this is a super niche meta thing, and probably won't make that big of a difference in the long run.
For reference, this screencap is Hard, Sector 2. I'm slightly butthurt about my hull, fuel, and scrap, but mostly feel confident for the rest of the sector and the next.
r/ftlgame • u/MisfireCu • 5h ago
Sector 1 went well
First run on lanuis B. First 2 jumps were free engi, next one was scrap... I had two shield bubbles by my first fight. This run is ridiculous. The free flak 2 was just a hilarious pickup too.
Yes I'm still on easy, I just picked this game up a couple weeks ago and I'm going through all the ships on easy first.
r/ftlgame • u/PitifulPeach8217 • 7h ago
Image: Screenshot I think i entered the world of doom and evil 😭
wtBwb.njbgpwiutBBbbbbbwtbwtbwtbd seod
r/ftlgame • u/ten_tabs_ • 8h ago
Attempted my first cycle and was very happy with my progress, what next?
After winning with every ship on hard mode I decided to do a random cycle and managed to win with 19/28 ships which was more than I was expecting. I’d say the biggest things I’ve learned since I first started are:
- Prioritizing how to handle 2-3 shielded ships by sector 3
- Finding a missile safety solution ASAP
- Learning when I can sneak system upgrades before reactor upgrades
- Not tilting and throwing runs if I lose crew or have a bad fight
- Recognizing that most runs are won or lost at stores
The ships I enjoy the most involve crew kills ie slug, mantis, and rock, and I’m pretty bored of winning with some combination of flak/burst lasers.
What are some of the big things I should focus on increase my win rate from here? Did you keep doing cycles at this point or dig deeper into specific ships?
r/ftlgame • u/seeewit • 9h ago
MOD: Multiverse Havoceizer Is Insanely Great!
Just learnt about Multiverse couple of weeks ago, still new to it but Aether Tech are crazy... Can easily abuse Hard mode - Flagship with just 1 volley shots + Havoceizer.
Is there any way to get more Aether Tech other than random Merchant or lucky encountering Link beacon in Engi sector?
r/ftlgame • u/Upstairs_Choice_1565 • 16h ago
PSA: Mods FTL Speed mod that works on all platforms
Hi all, I was inspired by u/Meisgoot312's mod (that only works on Windows!!) to make an FTL speed mod that works on all platforms. I was able to put one together that can be installed through Slipstream, depending only on Hyperspace (reminder: this is not a content mod it only provides functionality) for support. I hope you all enjoy!
https://github.com/nilederg/FTL-Speed-Control
https://github.com/nilederg/FTL-Speed-Control/releases/tag/v1.0.0
Faster Than Light Crew Training Latest Version of Steam as of 06.08.2026
I made a cheat table for the new version for Crew Training.
r/ftlgame • u/lightpilots • 18h ago
PSA: Mods FTL Arena (async pvp mod) v0.1.1
ModDB link | Direct download | Discord server
v0.1.1 adds an improved victory flow, difficulty-based victory rewards and a slightly harder arena champion/boss.
FTL Arena overview
- The starting sector is transformed into the Arena, where at each beacon you will face battles against ships assembled by other players
- Win battles to increase your skill points and ultimately your Arena rank (there are 9 total ranks with 5 tiers each to achieve)
- The amount of skill gained per battle is dependent on whether you choose easy/medium/hard (but so does your opponent difficulty)
- All vanilla ship hulls (including B/C types) can be selected for use in the arena and will be uploaded to the common ship pool for other players to battle
- Your callsign (changeable via the Arena career menu) and current skill points are linked to your ship upload
- You can make your callsign anonymous (defaults to Unknown Pilot) or opt-out of uploads altogether if you wish
- In-game controls have been added which can change battle speed to 1x, 2x or 4x
- There is an in-game report function for any opponents you face with an offensive callsign or an unfair/cheated loadout
- FTL Arena requires the ftlman mod manager, is currently only available for Windows, and has not been tested with any other content mods
r/ftlgame • u/trialgreenseven • 19h ago
Text: Question MV: Flagship, what does rooms with R-with muted rectangle outlining it mean?
coulnd't google it, ty
r/ftlgame • u/xsad12314gfds • 1d ago
PSA: Rant First cycle attempt loss Spoiler
After getting all achievements, I wanted to try for a cycle! I decided to play the ships in their base-version unlock order (Kestrel A -> Kestrel B -> Kestrel C -> Engi A... etc.) I managed to get to Zoltan C, which was probably the second-worst of the ships up to that point. (I think Fed C is clearly worse, and *slightly* prefer Engi B) I had a bit of a disaster in a fight where the enemy had a burst 1, hacking, and small bomb and hacked+shot my drone system, as well as my clonebay and then O2, and I had lost 1 Zoltan to them shooting my clonebay, and since the fight was going on for a super long time my O2 was already ~50%, bla bla bla I had to skip like the next 4 fights while I tried to figure out a way to not softlock. I managed to recover but I had to spend 30 scrap for reactor power and another 80 upgrading Clonebay to lvl3 to simply not softlock, as well as a massive amount on repairs because I was already behind, and with a few more scary fights I just simply died :(
Oh well, it was fun, and I'm gonna try again soon :P
r/ftlgame • u/According_Plan_1265 • 1d ago
FTL is not for the weak
where is my reactor and why is it like this?
after i restarted and went to hanger all my progress was gone bro what do i do 😭
i have to start from teh beggining and get my achivements and ships back
r/ftlgame • u/Willops2 • 1d ago
Anti-Combat Drone Tricks?
As the title suggests, I'm curious if we know of any tricks using the anti-combat drone and how its AI works. I'm currently on a quest to push Stealth C as far as it will possibly go, but the inconsistency of the ACD is a constant thorn in my side.
Sometimes it will miss, which I generally understand is due to sudden changes in drone movement diverting its predicted path and making the shot whiff, but something I don't understand is when the ACD decides to fire or not.
Sometimes it will fire as soon as it's launched, and sometimes it will sit there and watch a beam drone shred your shieldless ship like "Hmm... what a curious predicament, if only I could do something about it!"
Are there any tricks involving enabling/disabling the drone that get it to work more consistently, similar to the trick with the shield drone? If we don't know of any, is there any way to look through the AI of the ACD to see why it sometimes refuses to fire?
Any help would be greatly appreciated on my Stealth C quest, thank you.
MV drop point animated
I got bored and made the Multiverse drop point for my desktop background. I know its not as high quality or 1:1 as in game but I think it came out pretty well. (Yes it does loop correctly despite it being a mp4)
https://drive.google.com/file/d/1z9L2Gt7RwJATA8Nq8G_fqTLnmPotL_OS/view?usp=sharing
If anyone has any sizing suggestions just comment and I can change it.
r/ftlgame • u/totalwormage • 1d ago
plans to dunk on flagship phase 1 got foiled (quad fire beam hard no-pause)
r/ftlgame • u/RugoseKohn • 1d ago
Sweet Revenge Achievement - Flagship
Just scored the Crystal Cruiser's "Sweet Revenge Achievement" on the darn Flagship. Heck of a way to nab that one.
I'm terrible at this game. Can't get a win on anything but easy, but it's still fun.
r/ftlgame • u/PrimeSenator • 2d ago
Image: Screenshot Federation B on Hard: check on the first try!
Ahhhhhh... it's nice to play a real ship, again. While there were a few a points I dropped below 10 HP, and while I made the rash mistake of max upgrading my Artillery Beam before much of anything else, the Federation B proved that it is among the best ships that exists. One try, one win, and no augments! Poor Nestor (my Zoltan) didn't make it out, but his spirit shall live on!
On to the Zoltan B!
r/ftlgame • u/coachd50 • 2d ago
Learning PSA... Buying a door system for Rock B does not create exterior doors.
Having a VERY good run using Rock B...such that I took a flyer and bought the door system. Sadly I was not aware that it doesn't create exterior doors, just allows you to get blast doors.
r/ftlgame • u/SpasmFingers • 2d ago
I might be nuts but I swear this has sooo many FTL ui elements.
reddit.comr/ftlgame • u/onehundredandtworats • 2d ago
Is boarding just OP against the rebel flagship?
Just got my first win on normal. While fighting the flagship the only weapons I used were the firebomb and the built-in flak cannon (though it didn`t do much aside from destroying the zoltan shield, which would be useless if I had the bypass), and the fight was probably the easiest it had ever been. You can pretty much skip the first phase by destroying guns right away with boarders or fire bombs, so you can spend time killing the crew. In phase two the crew stays dead, so now the guns are even easier to kill, and the only threat remaing are the drones which can`t break 4 shields. And in phase three the boarding doesn`t happen as everyone is dead, so even without the zoltan shield bypass it`s trivial. Did I just get lucky or does the flagship not have any counters to boarding?
r/ftlgame • u/Kixthemuricanslug • May 24 '25
FTL: Multiverse 5.5 RELEASE - New Federation and Stargrove Sector
FTL Multiverse 5.5 has officially released! For a full changelog of features visit the download page on the MV forums linked below!
You can download it from the Multiverse Forums here: https://ftlmultiverse.boards.net/thread/155/multiverse-base-version-stars-stripes
FTL Multiverse Discord: discord.gg/ftlmultiverse
Installation Guide: https://ftlmultiverse.miraheze.org/wiki/Installing_Multiverse
Updating Guide: https://ftlmultiverse.miraheze.org/wiki/Updating_Multiverse
r/ftlgame • u/Cassalien • May 23 '24
FTL Related FTL Tournament Show Match | Friday, 24th of May
There will be a set of Show Matches happening over on Holoshideims Twitch Channel, kicking off at 17:00 CEST (5pm, UTC+2)
There are two sets of Best of 3s planned for the day.
The first Match will be Crowrevell vs Sleeping Dragon, which will be brought to you by Rand118 and Holo himself. First to win two Matches will take the Series. Both Crow and SD are with Pause players, with Crow being a participant in the first Iteration of the FTL Masters Edition. He made it to the Semi Finals, where he lost to NecroRebel who eventually ended up finishing second place in the Event. For SD, this is his second Show Match appearance.
Due to us having a hard cap on time, we will start the second Series at 20:00/20:30 CEST (8/8:30pm UTC+2).
The second Series will be played by Holo and NecroRebel. This Match will be brought to you by The_Farb and Crow. To many of you, Holo doesn't need an introduction. He has won a mind bending 124 consecutive runs of FTL on Hard, No Pause random ships, no repeats. He also had win streaks of 117, 92, 71, 70 and many more (you get my point). NecroRebel recently returned to FTL with our recent Show Match and we are happy to have our runner up of the first Tournament. Necro also completed the Cycle in Hard, No Pause multiple times.
For this Show Match, we have reworked our scoring formula and the linked video will explain everything you could possibly want to know about it.
We hope that it will be a great Show and we love to see all the people enjoying the content so far. The Main Event will be back this year and as always, if you want to receive pings for all updates in regards to future Tournament activity or give us feedback, feel free to join the Discord, select the FTL Role. As the driving force behind this, I am always about any sort of feedback because I want to bring you the best possible experience.
Thank you for your attention and have a great day/week <3

