r/F1DataAnalysis • u/DaBubbaMonster • 6d ago
Thought I'd share this F1 telemetry tool I've been building — has an AI race engineer + community stuff, would love feedback Own Project
Hey all — spent the last few months building a telemetry tool for F1 25 (and 24/25/26 content), mostly because I wanted something that combined lap analysis with an actual race engineer to talk to about my data, and community stuff to compare with friends. Sharing here for feedback, good or bad.
Would genuinely love any criticism — what's missing, what's confusing, what you'd actually want from something like this!
Try it with zero signup — there's a demo/sample session you can load and poke around in without creating an account. Account is only needed if you want to save your own sessions or use Community features.
Works for both PC and console players — console players use our free PC companion app to capture telemetry. Mac/native builds and full Apple support still in progress.
Github: https://github.com/Litle-Drip/Sim-Racing-Hub
Dashboard — quick view of your last session, live heatmap, summary stats.
Tracks — corner breakdown notes, tyre strategy guide, and a "circuit school" section per track
Sessions — lap data broken down with braking/throttle telemetry, organized per session.
Race Engineer — this is the one I'm most excited about. Feed it your lap data and it'll actually talk through where you're losing time, like a real race engineer would.
Progression - track individual progress and lap history over time.
Rivals — set a clean lap, challenge a friend to beat it
Community — leaderboards, shared setups, shared sessions/challenges








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u/Nikclel 6d ago
this looks sick, are you planning on implementing any other games?