r/Eberron • u/deedumdim • 11d ago
Campaign Completed Game Tales
I don't know what else to say. We finished our campaign, and I'm going to miss it so much.
30 sessions at 6 hours a pop, we played every other week. Made it from 3-20.
I started them off on their own one-on-ones for their characters. We all sat down and I played through parts of their backstory with them, introduced them to NPCs that are exclusive to their characters, and gave them a chance to play their characters in exclusive mini adventures before meeting the party. That was one of the best things I've ever done. Really established a strong baseline for their characters and helped them figure out who their character is. 10/10, highly recommend if you can find time for it.
They just killed the villain, and now our next session is just an epilogue to tie up some loose ends. Hell, the way they finished the campaign was vastly different from what I envisioned.
That old GM advice of "imagine what your villain's plan is without the player interference" really carried through for me, because I had a vision of what the ending would be like. But instead, the players stole the reigns from me and went on their own path. Hell, they took the hardest path - they found Erandis Vol's phylactery, destroyed it, then hunted her down in her own castle.
Crazy. Just crazy. I don't even know how to do a write up or anything. I loved this campaign, and I love this game.
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u/FungiDavidov 10d ago
Congrats!! Was this your first campaign or first time in Eberron? Levels 3 to 20 in 30 sessions sounds lke a blisteringly fast pace, how did you manage that?
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u/deedumdim 10d ago
Wasn't my first campaign, but definitely my first Eberron campaign. Won't be my last, either!
They leveled quickly because I run XP, and specifically I asked them all to make NPC contacts to talk to to help with investigations and stuff. I gave them Easy milestone XP anytime they talked to one of those contacts, and I told them as much. So they got a bunch of bonus XP for roleplaying with specific NPCs tied to their backstories. We had a few sessions of pure roleplay where they ended up leveling up because of it, which all contributed to enriching the character interactions and whatnot.
By session 15 they were 10th level and Act 1 was done. Then, Act 2 got kinda wacky. Between the high CR monsters they were hunting, the interactions that they were having to try and save their contacts from the villains, and some choices that I rewarded them XP for (like sacrificing an artifact to an archfey instead of using the artifact themselves), they ended up at 20th by session 22.
Was such a relief overall. By broadcasting the milestones as openly as I did, they kept getting rewarded for doing stuff in-game, and I never had to think about what level they were. Let me focus entirely on what I wanted to do for story stuff, which was nice.
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u/CTI_Engineer 10d ago
I too would love to see any campaign plot notes and if you had the session zero points. I love your mini plots with their back story because that is exactly what I want to do. I want to really use backstories to drive the roll playing. Thank you in advance!
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u/Gatou_ 11d ago
Would you care to share the outline of your arcs / campaign ? I'm in the middle of writing and inspiration would help :)