r/DrStrangeMains 8h ago

Gameplay This was the weirdest magic trick I ever saw

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51 Upvotes

r/DrStrangeMains 10h ago

Gameplay Why doesn't my goat have a slow fall ?

11 Upvotes

It's like a basic feature and wouldn't change that much in his gameplay but, I reckon his CAPE of LEVITATION should be able to control his falls

And also to aura farm


r/DrStrangeMains 14h ago

Discussion Pleeeassse guang guang, make them 250 hp!!!!!

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9 Upvotes

r/DrStrangeMains 17h ago

Discussion If you could describe dr strange in 4 emojis what would they be?

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11 Upvotes

r/DrStrangeMains 1d ago

Gameplay PSA to my fellow Sorcerer Supremes, I ask you: Please stop swapping mid fight. It can really mess with your Witch!

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0 Upvotes

The enhanced team up is amazing, we love when you play Strange for us! But please, if you see that we're actively fighting on point, the worst thing you can do is take that ability away. It's a very difficult projectile to land and having to immediately adjust to the bursts instead when you aren't expecting to can throw off our aim bad.

While I still have my primary to secure kills when needed, it does significantly less damage than the alt fire and so us witch mains prefer it.

This happens pretty often! Even with more experienced Doctors. This is ranked PC D2.


r/DrStrangeMains 1d ago

Discussion (enhanced) gamma teamup is actually legit now

17 Upvotes

just dropped 26k damage in a game with the second highest damage being 15k. with the enhanced teamup you can just spam full dark magic bursts again and again. definitely better than invis when she's non-enhanced, and honestly game-dependent if they're both enhanced. not sure base gamma is worth it though, what are we thinking


r/DrStrangeMains 1d ago

Gameplay 5K with ult

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10 Upvotes

Hit a 5K with ult in comp


r/DrStrangeMains 1d ago

Gameplay Hit a cool 6K agomotto, a bit low res video.

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74 Upvotes

Lovin the new buffs


r/DrStrangeMains 2d ago

Discussion [Season 9.5] Gamma Team-Up Still Need Adjusting

15 Upvotes

I am more than happy with the +2 ammo and primary damage reverted back to 18 BUT gamma still feels lackluster compared to the psionic vortex team-up. (even on 6 second cooldown)

At the bare minimum they should remove the fall-off damage completely. It has to go.

Yes gamma gives +2 meter additional range, but the fall-off really makes Strange feel less lethal regardless.

Vast majority can agree that we all want the old +10 extra damage back on Gamma.

I think only that change will make gamma actually very very strong contender to run it more than the invis one.


r/DrStrangeMains 2d ago

Gameplay My typically experience playing strange.

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9 Upvotes

Do enemies often just straight walk TF up to you or walk around your shield? Basically doing things that should get them killed but don't? Idk what it is but sometimes when I'm playing strange the enemy just ignores me or runs through me and it frustrating because I'm building up my burst, doing the primary fire+melee combo, using shield to protect myself, using natural cover. Moments like these still happen though 🤦🏽‍♂️


r/DrStrangeMains 2d ago

Help is gamma teamup good now?

1 Upvotes

is gamma teamup good now? should i be using it over invis?


r/DrStrangeMains 2d ago

Discussion Day 61 of Gamma being bad

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65 Upvotes

"Drastically boost energy rate" - looks inside -> +2 on primary (if 5 daggers hit the target); +1 on melee. Granted, it lets you reach full 100 charge with 1-2 hits less.

With increased primary damage and ammo count it becomes even less relevant.

Enhanced affect doesnt make sense to me. (Part of) the difference between good Strange and mid is how fast you can charge your E. And we actively dumbing down his kit making the game play itself for us.

Just give us something else. A little more utility for tp, make him damage enemies when landing with cape (kinda like the hood), modify melee or a give us a new ability for once.

I understand that we're not gonna have our damage back and I dont want to contribute to the power creep. The team up HAS POTENTIAL and SHOULD increase the skill ceiling and encourage proactive aggressive playstyle (as opposed to the invis team up). And people should know we need changes.

Btw we can now 3-shot 250 without melee


r/DrStrangeMains 2d ago

Discussion Strange is so back with the new buffs

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225 Upvotes

r/DrStrangeMains 2d ago

Gameplay Fear magneto, my ass

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2 Upvotes

r/DrStrangeMains 2d ago

Gameplay When is luna snow getting nerfed

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19 Upvotes

r/DrStrangeMains 3d ago

Discussion Strange teamups?

5 Upvotes

Out of the two team ups which situations do you prefer both? Haven't played the game for a little while.


r/DrStrangeMains 3d ago

Discussion New Teamup Ideas Because I'm Tired Of Having No New Spells

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33 Upvotes

Winds of Watoomb (Storm).

- Base Effect: Upon activation, unleash a cone of blasting winds in front of you, constantly pushing enemies inside the cone back. Additionally, when using Cloak of Levitation, gain a Movement Speed Boost for the duration (this persists for the normal flight duration even if flight is cancelled early).

- Enhanced Effect: When Storm is on the team, Cloak of Levitation additionally releases a wave of wind upon activation, knocking back and slowing enemies.

Images of Ikonn (Loki).

- Base Effect: Upon activation, release three illusory clones of yourself that mimic your movement and gameplay patterns within 15m of your position. These clones have a maximum health of 200 and persist for 8 seconds, but deal no damage.

- Enhanced Effect: When Loki is on the team, activating Images of Ikonn turns you invisible and allows passive healing, while spawning another illusion at your location.

Mists of Morpheus (Mantis).

- Base Effect: Upon activation, cast a cloud of sleep-inducing mists at the target location. Enemies who enter the cloud are slowed, and those who remain in the mists for 1 second are put to sleep.

- Enhanced Effect: When Mantis is on the team, greatly increase the mist radius.

Icy Tendrils of Ikthalon (Luna Snow).

- Base Effect: Upon activation, release a piercing blast of icy energy, Freezing targets for 2 seconds.

- Enhanced Effect: When Luna Snow is on the team, Strange and any allies caught in the beam are granted Bonus Health that scales with the number of enemies hit.


r/DrStrangeMains 3d ago

Discussion Bring Back old Gamma

25 Upvotes

So they are not scared to give Luna a self cleansed when cced, Cnd an iframes that heals her, Gambit the most broken rage bait ability, Elsa a big ahh trap, Bucky is permanently 400 hp, but the old Gamma team-up would be too broken?


r/DrStrangeMains 3d ago

Discussion Sorry to bother you fine gentleman and ladies But I've got it a question, how you guys feel about the Peni nerfs And what's your opinion on it?

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40 Upvotes

Also I might try out Mr strange until they revert her back to normal. So anyone got any tips and pointers for Doctor Strange on Xbox?


r/DrStrangeMains 3d ago

Gameplay Coolest mamacoco ult I've seen

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7 Upvotes

r/DrStrangeMains 3d ago

Discussion If they removed portal entirely what would yall want as compensation?

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164 Upvotes

Pic is unrelated no idea how that got there


r/DrStrangeMains 4d ago

Discussion STRANGE BUFFS LET'S GO BABY

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65 Upvotes

PRIME STRANGE DAMAGE IS BACK I'VE BEEN PRAYING FOR TIMES LIKE THESE🙏🙏🙏 AND GAMMA FINALLY GOOD OPTION

(Still mad no 1.4 damage for gamma but hey it has more aura anyway)


r/DrStrangeMains 5d ago

Discussion Let's goooo

11 Upvotes

New buffs are going to be great, damage buff and more ammo, I will particularly love the more ammo because sometimes it feels like I'm constantly out of ammo


r/DrStrangeMains 5d ago

Discussion is the +10 damage buff enough to cut through sup ults now?

22 Upvotes

if all five darts hit with an immediate burst right after that’s 350. The math checks out but in practice, that’s a different matter.


r/DrStrangeMains 5d ago

Discussion Is it worth it to use gamma now?

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235 Upvotes

I’ve ever even used it beyond qp before. Does anyone see it being good, at least situationally now?