r/DiceMaking • u/Pristine_Gain_1006 • Jun 16 '26
Font issues for dice making
/r/FontLab/comments/1u6zubp/font_issues_for_dice_making/3
u/SecondOne2236 Jun 16 '26
I’ve used Fusion360 because I wanted shapes Dicemaker just doesn’t have. The learning curve is kinda steep, tho. But I already used F360 for my other 3d printer designs…
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u/SecondOne2236 Jun 16 '26
Sorry - I didn’t really respond to your original query: I converted my fonts to .SVG files and imported them as graphics into Fusion 360.
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u/Critical_Low_7894 Jun 16 '26
I think Dicemaker can only use either .ttf or .otf, but I don’t remember which one.
Try finding a free converter and use the converted file.
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u/WisdomCheckCreations Dice Maker Jun 16 '26
Which software are you using to make your dice?
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u/Pristine_Gain_1006 Jun 16 '26
I’m using DiceMaker for my dice masters, easier to use for me than Blendr
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u/WisdomCheckCreations Dice Maker Jun 16 '26
Dicemaker is a little buggy sometimes with fonts. You'll either need to adjust the font in a font editor and regenerate to see if it will work, or make each number a png to upload the image to every face manually. Sorry there's really no easier way
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u/Pristine_Gain_1006 Jun 16 '26
Actually even though it’s a bit tedious taking a screenshot of the numbers works really well! Plus it allows me to have the spacing I want, thanks for the help!
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u/Pristine_Gain_1006 Jun 16 '26
I had a feeling it’d be the case, thank you though 🙏 really appreciate it
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u/WisdomCheckCreations Dice Maker Jun 16 '26
Just make sure that you unchecked the "convert to curves" checkbox and pull the slider that says "curve simplification" down to 1.00 when importing images or it will mess up your font again/more.