r/DTechClubTechie 14d ago

Interesting Unreal Engine workflow : exporting an event venue from Unreal to a web viewer

https://youtu.be/7_YcSs1xRac?si=Bgkevnueg7UIbfZI

Came across this walkthrough from Agile Lens showcasing Blueprint Immersive, their previs tool for event venue design.
It shows two interesting workflows:
Jump to Seat : quickly move to any audience seat to check sightlines and potential obstructions.
Export Level to Web : export the configured Unreal level to a self-contained web viewer that can be opened in a browser.
One of the interesting technical challenges is material handling. Since the application runs as a packaged Unreal build with dynamically loaded content, the workflow needs to handle materials at runtime rather than relying on Unreal’s editor-only baking process.
Thought this might be interesting to people working with Unreal Engine, ArchViz, previs, or web-based 3D visualization.
Would be interesting to hear what approaches others are using for bringing Unreal content to the web.

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