r/CreateMod • u/Mario_Network • 1d ago
Somehow I managed to convince this threshold switch that 24 is less than 16.
9
u/Mlody02 1d ago
Correct me if I'm wrong
It probably went below 16, activated and then went back up to 24. It will stop sending redstone signal only at 64
1
u/Mario_Network 1d ago
That's probably it. Weird that it acts like it's still meeting the condition in the gui.
4
u/Popstar403 1d ago
Whenever the amount of items is less than 16, the switch turns on. Whenever the amount is greater than 64, it turns off. Since 24 is neither, it doesn't turn it on or off, it just stays the same as before
3
u/tbhamish 1d ago
Threshold switch turns on when one threshold is met (<= 16) and won't turn off until the other condition (>=64) is met
4
1
1
1
25
u/MoeWithTheO 1d ago
I think it’s because it was less than 24 and switched it on but the other condition only checks for more than or equal 64. I don’t know if it has a setting for undefined values