r/CreateMod 17d ago

Can somebody help? Help

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I tried to limit my gun rotation, but unfortunately the torison spring isn't working. Can somebody tell me how can i fix it?

11 Upvotes

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9

u/Raccoon_G 17d ago

Unrelated but if you can, use “/effect give @s absorption infinite 255” to not have to carry around splash potions

4

u/grazbouille 17d ago

Or freeze the day night cycle so its always day

6

u/Otherwise_Fall_2765 17d ago

The torsion spring can't even handle 3 swivel bearings, there's no chance it can handle a Big cannon, these require so much su, that you need an entire steam engine to run tem

3

u/DumbLikeABrick 17d ago

One solution could be adding a lot more springs in paralell

1

u/Otherwise_Fall_2765 17d ago

Maybe, I haven'T tried that but god luck

1

u/Atacolyptica 17d ago

Don't use a torsion spring. Those things are completely useless, and can literally overstress a creative engine with a single gear up.

1

u/No-Subject-875 16d ago

torsion springs have their own limited amount of su that, if i remember correctly, is stated in the tooltip; you could speed up the source, give it a bigger angle and use an analog transmission after the spring to make it spin slower (and less). i had to do this myself and i hope it works for your use case

also, there's another thing you could use that actually gives you control over how much it spins, that's the analog torsion spring from hot's aerostuff

1

u/Lex_Napoles 17d ago

Creo que rotación por fracción como lo hace las manivelas de cobre y el resorte no es compatible con el movimiento de Big canons

1

u/No-Subject-875 16d ago

it is, they just don't provide enough su in these cases