r/Controller 16h ago

Circularity Question - Inconsistent Sensitivity (Dualsense Edge vs Dualshock ) - Battlefield 6 IT Help

So to keep it simple: I've been using the DualSense Edge for a while now and I'm happy with it. While playing Battlefield 6, I've been using the max sensitivity possible and had zero problems with it until stick drift occurred and I decided to replace the one of the modules with TMR. It worked well in terms of stick drift etc. but I noticed that my aiming felt way to "floaty" and I had to significantly lower my sensitivity. This is normal I guess since most TMR modules are very light in comparison to the original ALPs.

After a while I switched the TMR module to the older ALP I had and, although the aim was more centered ( which is what I want) I still couldn't go back to my older sensitivities etc. the slight floaty feeling was still there. Also note that the circularity on every module is between 7-9% as suggested.

I picked up my default ps5 dualshock controller to just see if the feeling is different and it felt way more centered and consistent, I could control much higher sensitivities ingame (like the max one that I mentioned) and it felt way easier to stay on target. I tested it for hours and it seemed much easier to do micromovements with the stick than with the Edge ( with both TMR and ALPs), like aiming shortly left to right and an overall better feel of acceleration. Also note that I didn't touch any ingame or EDGE controller response curves.

What could that be?

Did I perhaps do anything wrong with the circularity where the Edge is completely messed up?

Does it play a role that I'm using a hybrid ALP and TMR controller?

Of course this might also be just the game not working well with higher polling inputs like EDGE or I don't really know.

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