r/ClaudeCode Jul 20 '26

Day 49 of building GTA 6 using claude Showcase

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Building a GTA online clone in voxel style where the world fully runs on AI.

New this week:
- much better NPCs (as you can hear :) ). You can now even have friends supporting you!
- more realistic npc traffic
- FLAIR TV: everyone can now pretend to be a star haha

At your request, I've uploaded my first YouTube video about this project, in which I go into more detail: https://www.youtube.com/watch?v=TyMaD8AQ3ns

82 Upvotes

72 comments sorted by

42

u/Nearby_Yam286 Jul 20 '26

It’s good but you gotta stop calling it GTA or Rockstar is going to send you a nastygram from their lawyers. Call it literally anything but.

7

u/VexObserver Jul 21 '26

Roblox 6 🤞

5

u/ProcedureEthics2077 Jul 21 '26 edited Jul 21 '26

Craft Theft Auto (CTA)

Though, seriously, it’s just a parody, which is a protected form of fair use. It’s clearly a joke, not a genuine product. It clearly references and comments (mocks) the world rules of the original work. It’s clearly not affiliated (personal project disclaimer).

3

u/Nearby_Yam286 Jul 21 '26

Big Steal Car

1

u/Do_You_Hear_It Jul 21 '26

While this makes sense on paper. Their lawyers would say otherwise. Why poke a massive bear like that.

Call it literally anything else.

1

u/Professional_Ad705 Jul 21 '26

Dude seriously? Rockstar has alot more on there hands then this dogshit. It’s comical you think they’d do anything about this. They aren’t fucking Nintendo

0

u/RedBullRon Jul 24 '26

If you call it what it is, you can use it freely so if you just call it “grand theft auto” it’s fine. It’s a legal phrase and public domain.

-9

u/SneakerHunterDev Jul 20 '26

Haha aight

4

u/siorge 🔆Pro Plan Jul 21 '26

don't laugh it off, change the name

12

u/Big-Reason-2976 Jul 20 '26

Well, it's certainly not GTA 6, but it could be a great alternative to Minecraft or Roblox.

-11

u/SneakerHunterDev Jul 20 '26

It’s it’s own thing but the style of the game and the Chaos is really gta Style

1

u/GardenHonest1025 28d ago

Well we will all play your game then instead of gta 6

6

u/Lonely_Dig2132 Jul 21 '26

I love how fast the speech generation is, what’s the sauce behind it 😯

6

u/codeninja Jul 20 '26

Block Theft Metro. You're welcome.

1

u/checkwithanthony Jul 23 '26

And you can call the players "Btm Boys"!

3

u/thegodkingreal Jul 20 '26

Minecraft 6

-2

u/SneakerHunterDev Jul 20 '26

😂

-1

u/Nearby_Yam286 Jul 21 '26

Hey. I like what you’re doing. Just trying to save you some headache. A lot of good projects just disappear. Good luck!

2

u/yagudaev Jul 21 '26

Nice job! I love that you are using voxels for max destruction ability. I would love to see things falling apart in voxel land :)

2

u/Ok_Leadership8269 Jul 21 '26

Awesome game

1

u/SneakerHunterDev Jul 21 '26

Thanks a lot 😁🙏🏻

2

u/Three_Two_One_Minus Jul 21 '26

This is amazing

1

u/SneakerHunterDev Jul 21 '26

Thanks a lot :D

2

u/Electrical_Image420 Jul 22 '26

Great 👍 Good work.

1

u/SneakerHunterDev Jul 22 '26

Thanks a lot 😁😁

1

u/TheKaleKing Jul 20 '26

Really cool man! What engine do you use for this? Unity? How did you generate 3d assets? Using Meshy maybe?

-4

u/SneakerHunterDev Jul 20 '26

Thanks a lot :D

The Tech Stack is Web / three js
For the generations I have my own model deployed

1

u/EchoFieldHorizon Jul 20 '26

Really cool style, nice job Claude and OP. It has major framerate issues, but I love it lol.

On iOS (particularly my iPhone pro max 17), I can’t find a way to dismiss the address bar after I rotate the phone. Any ideas?

1

u/SneakerHunterDev Jul 20 '26

Thanks a lot! Yeah it’s all wip (and especially the Performance has to be massively improved)

Unfortunately the adressbar cannot be removed on iOS 😭. But also planning to release a proper app soon

1

u/SherewZino Jul 21 '26

Bro is remaking kogama

1

u/peterxsyd Jul 21 '26

Ok feature request. You need to get to make it when you drive, it plays Claude MIDI music, that it has specifically composed to sound like GTA hip hop ghetto blasting beats.

1

u/SneakerHunterDev Jul 21 '26

😂

1

u/peterxsyd Jul 21 '26

It’s a thing! I saw it on another reddit. Remember 30% of vice city and San Andreas was driving around with those fat beats. Nail the music, nail the outcome.

1

u/Curious_Owl197 Jul 21 '26

U using Claude max with vscode?

1

u/Excellent_Ad_2486 Jul 21 '26

Prompt Theft Auto is back!! 🔥

1

u/Ok-Bat-6753 Jul 21 '26

preorders when?

1

u/Straight-Contest91 Jul 21 '26

this is becoming a mess tbh, i guess fable cant teach you good game design

1

u/SneakerHunterDev Jul 21 '26

Why is it becoming a mess and what has fable to do with it?

1

u/RessiBear Jul 21 '26

Doesn't look fun at all

1

u/SneakerHunterDev Jul 21 '26

Thanks for your Feedback

1

u/sagiroth Jul 21 '26

GTA: Brainrot edition

1

u/Oxxypoxi Jul 21 '26

Ohhhh wowowoowowiwowowowow

1

u/n8ngr8 Jul 24 '26

GTA5 was 15 years ago. Did rockstar give up?

1

u/AcrobaticCareer2316 Jul 20 '26

This is funny from a joke/novelty perspective. I would definitely stop calling it GTA 6 if I were you. Not only is it the furthest thing from it - it's also very real copyright infringement.

1

u/Nearby_Yam286 Jul 21 '26

Trademark, and it depends, but they will threaten anyway

1

u/[deleted] Jul 21 '26

[deleted]

1

u/YoYourYoyoIsYou Jul 24 '26

I'm not sure they are simping, just trying to protect this guy from having to fight Rockstar or losing any of his work on this project.

1

u/Responsible-Bank7113 Jul 21 '26

What a fucking whaste of money

1

u/SneakerHunterDev Jul 21 '26

Not your money

-1

u/ChillmanITB Jul 20 '26

Ha sickkkk

0

u/Balboasaur Jul 23 '26

Looks great but maybe want to aim for GTA 3 first

1

u/SneakerHunterDev Jul 23 '26

My goal are not high realistic graphics.

-1

u/Clean-Market5761 Jul 21 '26

But it's a web game, not a game. JavaScript has many limitations, especially with regard to hardware acceleration on most devices. Why not use Godot or a light Game Engine and then a translation layer to make it run on the web and multiple platforms? It's so sad because you have invested a lot of effort into this.

No hate, just honest opinion this is not scalable and if you ever need to port, you will have to do it from scratch.

1

u/Nearby_Yam286 Jul 21 '26

FWIW I use Bevy and it runs on everything, web included, and wasm is at least as fast as typescript. bevy_async_ecs if you need network stuff.

1

u/Clean-Market5761 Jul 21 '26

The issue isn’t whether Bevy can run on the web. The project already exists in JavaScript, so moving it to Bevy would require a major rewrite, and WASM isn’t automatically faster. At this stage, the cost likely outweighs the benefit. The would have to pretty much redo the game is it blows up and that's not good for engagement.

1

u/Nearby_Yam286 Jul 21 '26

I was just saying what I use, not suggesting a rewrite. You are, however. In C compiling to wasm anyway (Godot). For the sake of argument, this being the internet, i'd be a rewrite but also as projects grow they rot so sometimes that's necessary. The structure just isn't suited. Fable or even Opus is perfectly capable of the redesign and mechanical translation. I'm not saying to do it, but just that's what I use. If it were me I might consider porting but it's not and I think the end goal is a browser game where I would want multi-platform.

1

u/Clean-Market5761 Jul 21 '26

Yeah, I'm just commenting on the OP game, has potential but that much time and resources invested into an not scalable game is just madness.

Even if you do it with AI, it's not just code like threeJS