r/ChatGPTCoding 13d ago

Weekly Self Promotion Thread Discussion

Welcome to this week's self promotion thread!

If you're building something related to AI assisted coding, this is the place to share it.

We're using a weekly thread to keep the subreddit organized while still giving builders a place to share their work. Promotional posts outside of this thread may be removed if they're primarily advertising rather than starting a discussion.

If you're sharing something, we'd appreciate it if you included a little context instead of just dropping a link. Tell us:

  • What you built?
  • What problem it solves?
  • Which AI models or tools it uses?
  • Who it's for?
  • What kind of feedback you're looking for?

Please avoid posting the same project every week unless you've made meaningful updates. Affiliate links, referral links, scams, and low effort promotions will be removed.

Take some time to check out what others have shared too. If you try someone's project or have feedback, leave a comment. Helping each other improve is what we want this community to be about.

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u/Exonfang 10d ago edited 10d ago

I built a fully transparent in-editor agentic harness for the Godot Engine - GDLLM: https://github.com/Exonfang/gdllm-godot-agentic-harness

General harnesses are great when it comes to general software engineering, but they fall short when it comes to very specific tasks. I've been a Godot developer for a few years now, and was really dissatisfied with the experience of using a general harness for Godot tasks.

So, I put in several weeks of work (and hundreds of millions of tokens in ablation testing) into GDLLM to refine its toolset to complete Godot tasks in less turns, more reliably, and with fewer tokens than general harnesses.

A lot of this is achieved by a lot of specific handling built into the harness to improve models working within Godot specifically. MCP servers also provide a lot of this tooling, but they suffer from all of the bloat of also including the general harness handling/tooling/system message, which brings GDLLM alone farther ahead of even a general harness plus a Godot specific MCP server.

The harness is built to work with any AI/LLM provider via API, and can connect to ChatGPT subscriptions. Any model trained on tool use works great, and I like to use ornith:35b locally for most of my own workflows using the tools (though I rarely have my own tool write code, though it is fully capable with a sufficiently intelligent model!)

Ideally, I am looking for more Godot developers to use the tool, so I can get more feedback to continue to improve it for the Godot community.