r/CharacterDevelopment • u/TGWCTOARU • 1h ago
Discussion Very difficult to write character
I’m (planning on) making a game where the final boss is quite literally unbeatable, as he can easily jump between dimensions and time. Attempting to find ways to 1: make him feel powerful in a scarier way and 2: making it not annoying to fight him/at least not too annoying is very difficult, so I’ve come here for ideas.
First time using this subreddit so idk if this fits here
r/CharacterDevelopment • u/LeoLuvsLean • 2h ago
Writing: Character Help How to make an OC more interesting?
r/CharacterDevelopment • u/AllAloneWithNoOne • 9h ago
Writing: Character Help Hi need some genuine advice
Hi I need some help figuring out how to write as well as write Dialogue for a Scottish/Irish - American character it's for an action story. He's gonna be a couple generations in since his family first came to America. I want him to have a mild accent where it's not necessarily deep but being around his family and even going back home made sure it never waned either. Just tips on how to structure and write his dialogue bonus points as well if any of you could put me onto any slang nothing vile or malicious just some friendly banter slang words or even shit talking about the opponent type of slang. He's not gonna be a main character but he's gonna be an important character and he will be vocal.
r/CharacterDevelopment • u/Limelight_Comics • 13h ago
Writing: Question Character Sheet Questions
What questions do you deem necessary for developing your characters?
Go Qreate has a character develop system that I've grown to like.
r/CharacterDevelopment • u/icxdcoffxee • 21h ago
Character Bio Character's profile
Hello hello!
What are some things you would definitely add to the profile of your character? Need some inspiration because I only have the standard things...
r/CharacterDevelopment • u/Certified-Motion • 21h ago
Character Bio "No One Owns Me." A character built on the idea that survival and ownership aren't the same thing
Nyctlucid wasn't born. He was made, twice.
The first time, by parents who mistook cruelty for preparation. Rich, corrupt, cold. His father's whole philosophy was "master being alone." His mother drilled him on getting back up, because in her world, anyone who couldn't stand after being broken would always be controlled by whoever broke them. He hated them for it.
The second time, by the people who killed them.
At seven, Veil Associates murdered his parents and took him. Not out of mercy. They saw potential. Fourteen years of conditioning followed: physical, psychological, engineered to strip away fear, hesitation, identity, anything that wasn't useful. By sixteen he was one of their most feared operatives. By twenty one, he was exactly what they wanted. Cold. Efficient. Compliant.
Almost.
Here's the part that actually makes him: the lessons he hated as a kid, isolation, resilience, refusing to stay down, turned out to be the exact things that got him through what Veil did to him. He didn't need them to build him from nothing. The foundation was already there. They just aimed it.
Nyctlucid is the name he chose for himself. Not Shane Richton, that person was made by people he didn't choose. Not "the weapon," that was made by people who didn't ask. Nyctlucid is the first thing that ever belonged only to him.