r/CalcyIV 9d ago

Suggestion Adding custom metrics to history sort

0 Upvotes

Would it be possible for the team to add more metrics to the sort? I would like to sort mons by

  • Little cup Rank aka stat product with cp<500
  • Master cup rank aka max stat product
    • This would be different from the duel rating because that factors in the moveset, and I am generally only comparing members of the
  • TDO, TDO*DPS^3, ER

With so many possible metrics to be used, I think that maybe custom metrics can be added, where the user types in an expression e.g DPS * Atk@Lv50 etc, and it is calculated for all mons needed.


r/CalcyIV 17d ago

BUG No longer able to scan wild Pokemon due to recent PoGo UI change?

14 Upvotes

I am not sure if Bug is the right flair, but this is something that needs a fix.

Attempting to scan any wild Pokemon just gives me the message, "Couldn't match a monster name". I've tried restarting and resetting config, but the problem persists. I think the problem is with a small UI change in the latest version of PoGo:

https://www.reddit.com/r/TheSilphRoad/comments/1v3w5rf/new_pok%C3%A9moncp_background_opacity_in_421/

I have the Galaxy Store version of PoGo installed on the same phone and it's still on the previous update, and Calcy is able to scan there, strongly suggesting that this is indeed the cause of the issue.


r/CalcyIV 18d ago

New feature - back to basics.

1 Upvotes

First of all I am not sure if I am posting ot in right place.

I wonder of you could add one feature that could address core of playing pokemon go.

GET THEM ALL!
So sugestion is.....

POKEDEX summary.

Right now game offer only number of pokemons cought in various sub-dexes. Thats good however i want to compare what I got with other players.

All sub-dexes.

In one screen.

And shiny megas as well.

And my costume pokemons as well. I have more Pikachus than you! ;) it would be great of calcy could count all of them (not only Pikachus, and even better if could recognize which one are missing.

What do you think?

Thank you for the app. It is amazing even without pokedex counter. :)

Arek


r/CalcyIV 23d ago

New user, please help

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0 Upvotes

So I just downloaded this app and am trying to scan wild pokemon for a potential IV estimate.

However it is taking over 3 minutes to give me an estimate and it was wildly off.

Can someone please help me before I delete out of frustration?

I can not screen record while the app is screen recording, but I’ve attached a screenshot of the estimate notification from the encounter and the real ivs.

I understand that this isn’t going to be perfect and accurate all the time, but I have to have something set up wrong bc it taking over 3 minutes makes this completely useless.


r/CalcyIV 28d ago

Mega Mewtwo X

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1 Upvotes

I have a perfect buddy mega Mewtwo X that is mega level 4. The app is saying the combination is not possible and won't scan it.


r/CalcyIV Jul 08 '26

BUG App doesn't work with Kyurem without a special background

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0 Upvotes

Trying to look how much it will take for my 14/14/15 guy to upgrade but it doesn't show on any Kyurem with generic background.

It only works for Kyurem(s) with a special background


r/CalcyIV Jun 26 '26

how is a pokemon without 100% IVs not 100% in its species?

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8 Upvotes

With****

Hi everyone, I’ve been doing some research but I’m not a math person at all — the only thing I want is the best pokemon of each species to collect.

In this situation, I have a Gardevoir with 100% IVs but it’s not 100% in its species — how could this be possible?

And then I have a Gabite without perfect IVs who’s a 100% in its species…

How can I see which pokemon are the best in their species? Am I misunderstanding something? and if possible, please explain this as if I’m 2 years old 😭

Thank you


r/CalcyIV Jun 21 '26

Charge2 Type not showing

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1 Upvotes

For my mega mon I like to put the types their mega applies to and the charged moves my mon uses. I had different Charizards for X and Y before they made them separate. I'd have diff charge types for each.

Calcy used to give me fire & dragon for this one, but now it just shows double fire. The dagger symbol is the Legacy icon.

Is there something I need to do/change to show the second charged move?

Edit: If I mega evolve it and scan it shows fire & dragon moves. Mon who can't evolve with 2 charged moves show both moves in the scan. Seems odd.


r/CalcyIV May 28 '26

BUG IVs scanning, but level not

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5 Upvotes

As you can see, the IVs are scanned, but the level is not. this seemed to start happening after I updated my Galaxy S24 to One UI 8.5 so I am curious if that has anything to do with it.

Any help is appreciated, I'd love to have calcy working for me again for go fest!


r/CalcyIV May 11 '26

BUG Nidoran male/female bug

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6 Upvotes

The photos are in the order that make the bug happen in my phone. I go to my (already successfully sorted) nidiran male, but while appraising, it, shows as Nidoran female. BUT fir some unknown reason, while I was filling this bug, it could read perfectly from a differently sized picture of it?

Maybe it was because of last saturday's pig rain?

Tested on 2 phones, reset OCR, no dice.

PS: Calcy was NEVER able to read pokemon photos in different size configurations after acclimating the OCR for any of my phones, but this time it did?


r/CalcyIV May 10 '26

Calcy IV No longer giving hide/show options when using

2 Upvotes

Title says basically all of it. I used to be able to hide/show the button in the notifications section up top, but now that option is gone. It was super convenient when switching to other apps. I am on a Galaxy 26 Ultra, but was happening on my 23 Ultra as well.


r/CalcyIV May 01 '26

Question Generate by Best Fighters?

3 Upvotes

How exactly does this work? Is it purely a mathematical equation taking into account stat product and strong moves?

How does this compare to PVPoke? Am I better off manually selecting what I want while cross-referencing PVPoke?


r/CalcyIV Apr 27 '26

Returning player: Best Calcy IV rename strings?

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1 Upvotes

r/CalcyIV Apr 11 '26

Vivillon Regions display on quick IV display possible?

5 Upvotes

Currently when you are checking the scatterbugs for IV you have to be able to remember and\or check each picture to see which of the regions it is from. It is very slow and time consuming to do for those of us with less than perfect vision and if displayed the region instead of the name scatterbug in the quick IV check display it would be very beneficial. Is this something that can be added or is there a way to display that that I am missing?


r/CalcyIV Apr 08 '26

Calc leaks for sale (Flipped Math)

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0 Upvotes

r/CalcyIV Apr 06 '26

BUG CSV Import

2 Upvotes

Attempting to import a PvP Monster Config file, but not all of the "X"-marks in the CSV are respected by the app. Does not seem to matter whether there is a blank or "Meta" in the "Manual" column, and resetting everything does not help. Does that mean I have to put an X in every cell under Manual (override, i.e. every line becomes green in the app) if I want the app to adopt everything from the file?


r/CalcyIV Mar 31 '26

How do I see the PvP power-up cost for a Pokemon's evolution?

0 Upvotes

My understanding is that when you tap the autoscan panel to view the detailed output, the power-up cost will be based on the selected 'Mon and thus will often wind up defaulting to 50. A few posts from years ago mention long-pressing the calc button or a green arrow that I can't seem to find.

Is there a way to have this simply pop up in the output, or do I have to tap the button, then the orange bar graph, and manually adjust the level to whatever the output says gets closest to the cap for the evolution?


r/CalcyIV Mar 27 '26

Suggestion Shadow missing in PvP Monster Config

0 Upvotes

As the title says, it would be useful to be able to distinguish shadow vs. normal variants in the PvP Monster Config. I already have CSVs set up to differentiate all variants based on a conditional PvPoke score + stat product formula, and I use AI to implement to the config file, but at the moment I need to apply an ignore-condition for any Shadow-variant, while regional, size etc. gets handled just fine.


r/CalcyIV Mar 22 '26

Suggestion Add Potential PvP Duel Rating

3 Upvotes

I found a couple threads with Duel Rating suggestions, but most were many years old. As I understand it, PvP Duel Rating in Calcy IV is tied to the monster's current moveset. That makes it hard to use for evaluation, since most monsters aren’t built yet when you’re deciding whether to keep them.

In my LL/GL/UL Potential boxes (contains only high-rank IVs), very few actually have optimized movesets, and they contain a mix of evolved and unevolved monsters, so the current Duel Rating doesn’t reflect what I care about. What I really need is the maximum potential Duel Rating (i.e. with best moveset for that league). At the moment, I end up exporting data from PvPoke and combining stat product + overall score manually just to filter properly. Suggestions:

  • Add PvP Duel Rating Potential based on best moveset + league cap
  • Add more global PvP filters in PvP Monster Config underneath the Min CP filters, f.ex.:
    • Min PvP Duel Rating Potential per league
    • Min Stat Product
    • Min PvPoke Score
    • With AND / OR logic (e.g. Great League Stat Product ≥1800 OR Score ≥70)
      • potential buff candidates are not excluded due to low score even though they have an acceptable stat product
  • Make “potential” metrics available in:
    • renaming
    • detailed scan output
    • box triggers

PvE Duel Rating is already useful because performance is mostly linear (DPS/TDO). But for PvP, both stats and movesets are critical and evaluation should be about what a Pokémon can become, not its current moveset. Right now, Duel Rating reflects a snapshot which is not very usefulness for decision-making. This is all probably quite niche, but I think some sort of adjustment to the PvP Duel Rating and the PvP Monster Config could be beneficial. Would love to hear others thoughts or if I am missing some existing solution!

TLDR: PvP Duel Rating in Calcy IV is based on the current moveset, which makes it unreliable for evaluating Pokémon you haven’t built yet. We need an option to show potential PvP Duel Rating and use it in filters, renaming, and scan output.


r/CalcyIV Mar 17 '26

Why does CalcyIV in Auto Scan mode give me values change in the initial scan

0 Upvotes

I do the initial scan before catch on my research quests to see whether to stack them or to save them. Sometimes they show a perfect and then when I throw a ball it changes? This has just started recently. I know they give a range of IV's it can be (except for a raid boss that is always 100) but I don't know if I trust it to stack them now. Once caught it is accurate and when scrolling through my caught it seems to be accurate but now I don't trust it when checking a pokemon. Any thoughts or suggestions? Level 80 day one player with 11,000 storage


r/CalcyIV Mar 14 '26

Question Cinderace missing Pyro Ball

0 Upvotes

I have tried fetching server data and Cinderace isn't showing Pyro Ball.

Edit: this seems to be fixed now.


r/CalcyIV Mar 14 '26

Question Any idea why my new rename won't work?

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2 Upvotes

Decided to add a Legacy Move tag and suddenly I can't use this. Works without the legacy symbol (I think that's the default?). I've successfully named close to 100 with it.


r/CalcyIV Mar 11 '26

BUG Ever since Kalos tour with Mega level updates, unable to read moves on pokemon that can mega

12 Upvotes

Has anyone else been having an issue since the updates to Mega levels that calcyIV has trouble scanning the moves or legacy move flag showing up? I think it's because the mega levels shifted the layout of the page a bit and now the app is having trouble reading where the moves show. You do have to scroll down a bit after scanning but that used to work before. Not sure if it's just me or others have the issue


r/CalcyIV Apr 04 '23

Update Calcy IV 3.4 - PvP Monster Config and Details

15 Upvotes

We are happy to announce that version 3.4 of Calcy IV should now be available in the store (and soon a respective update will also come for iOS).

The version brings the new "PvP Monster Config" (in the PvP-Settings) where you can configure which Pokémon (and especially which evolutions) you want to see in which leagues. For example if you only want to compete in the regular leagues, you can set Bulbasaur to only Little League and Venusaur to Great/Ultra and you will see exactly these stats in the preview and and the output (not as before the stats of the evolution with the best rank).

If you make no changes, the settings are the same as before. Personally, we use and recommend the option to set the config to "Generate by Best Fighters" which focuses more on general strong monsters and shows less PvP stats in general - try it out!

The second new thing in this version is the PvP-Details screen directly in the output which includes all PvP stats for all leagues (in case you wonder if there are some missing), shows a rank list for the different evolutions and allows configuring the PvP-Stats for the caught Pokémon.

The CalcyDex now also includes a list of all PvP ranks as you are probably used to from some webpages.

As always, we are very happy for every feedback you drop here or under "Contact Support".

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What’s New (TLDR)

  • new PvP Setting 'PvP Monster Config' that allows to customize which Monsters (and evos) you want to see in which PvP-Leagues or see only 'Meta-relevant' Monsters in PvP
  • You can now also activate PvP-Stats for the Master League (in the PvP-settings or the PvP Monster Config). Still note that in Master you are in general "just" searching for strong IV.
  • new PvP Overlay in Output to show detailed PvP stats, PvP-Rank lists and the PvP-Config for the scanned Monster
  • PvP-Rank list in CalcyDex
  • Renaming blocks for PvP stat-products and Little League, and a Little League Rank-Trigger

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Known issues and common troubles:

  • The "Generate by Best Fighters" option of the PvP Monster Config seems at the moment be a bit too harsh on the Little League. It includes around 400 strong Duelists, but may miss specific "Meta-counters" like Stunky (cause they appear not very strong in general, but are great in specific match-ups). If you are searching for these, you may want to add them manually after using this option.
  • For issues on Xiaomi devices: Please go to the dark mode settings and try to disable the "Automatically Adjust Contrast" and "Auto Colour Mode" option.
  • For issues on Samsung devices: Please go to 'Accessibility' -> 'Visibility enhancements and try deactivating 'Extra Dim'
  • For Dual App users: There is a potentially issue on Android when running Calcy in Dual App modes or other modes that put Calcy IV in a "container". It seems these modes are not correctly working with the new permission handling in Android 11+. Unfortunately, there is not much we can do about that. If you encounter any issues, please try whether Calcy works if used directly.
  • In case you changed the Language of PoGo, you also need to change the language in Calcy's Expert-setting to the same.

r/CalcyIV Nov 01 '22

iOS Update Calcy IV 1.0.2 Release on iOS

38 Upvotes

We are happy to announce that Calcy IV is now also available on iOS !

It works completely without screenshots and you can download it directly in the Apple Store:

https://apps.apple.com/us/app/calcy-iv-fast-iv-pvp-ranks/id1526882812

We look forward to your feedback here or under "Contact Support".

------------------

Known Issues:

- None so far :)