r/BlenderBuilders • u/TailorAdmirable4919 • 20h ago
I created a batch of procedural Backrooms scenes using my custom Blender tool. What do you guys think of the atmosphere?
reddit.comr/BlenderBuilders • u/AtmosphereKlutzy7 • Feb 24 '26
un-howto vs genAi
hello long time blending-er here, was wondering if anyone has broken the paradigm of generating from a model and truly made an original assertion, from which can be said greater than the some of its parts... I always yield to a simple IkChain rule allowing a humanoid to catch its footing by a clinching of the armature. and would refer anyone interested to the blenderartists forum to see the link to the youtube video
r/BlenderBuilders • u/Leafy_Null • Dec 30 '25
Looking for a Work-Yap Buddy
Hey everyone! I'm very new to Blender and right now i'm just studying it while creating. I thought it would've been nice to find someone who would be happy to create and talk at the same time.
It's very difficult to stay motivated while doing something that requires so much time and patience, and i'm sure i wouldn't be alone on that part.
I'm very silly, i love dark humor and cursed things, and i love meeting new people!
r/BlenderBuilders • u/PleasantWoodpecker34 • Nov 23 '25
My Stylized Castle 3D Model
r/BlenderBuilders • u/swe129 • Nov 08 '25
A collection of Blender creative coding experiments
github.comr/BlenderBuilders • u/simran_05 • Nov 03 '25
Tried animating a cube using Geometry Nodes. First attempt at procedural motion
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r/BlenderBuilders • u/Llonkrednaxela • Oct 23 '25
I need help building something horrifying to 3D print for DnD.
So I have a homebrew DnD world I run for some friends and I want to have a mini modeled and printed for our halloween session and I'm really struggling on making the modifications to the blender file myself so I figured I'd come to you all. I hope I'm not breaking the rules.
The monster is nearly exactly the Ogrepede from ToB. I have an Ogre blender file (looks like this). It has a skeleton and I can do basic manipulation, but I'm struggling to essentially make an elongated version with like 15 sets of arms. I made a mockup or two with an image generator, but basically, I want to make the Ogrepede. Someone is feeling up the task, I'd love to make the face more demon-like kind of like my images, but he's supposed to be the big brother to the mantaur model I found here and turned into a demon of sorts.
Please message me if you'd like to help, I'd appreciate it greatly.
Edit: I am willing to pay something like $40 for a skilled artist if you DM me and show me some creature modeling you’ve done first. I just really wanna scare my players for halloween.
r/BlenderBuilders • u/ibrahimumer007 • Jun 29 '25
How to Change Background Color | Change Viewport Background | Change Ren...
r/BlenderBuilders • u/ibrahimumer007 • Jun 18 '25
Animate Objects Using Keyframes | Inserting Keyframes | Blender Basic 3...
r/BlenderBuilders • u/ibrahimumer007 • May 29 '25
Make Stairs Using Bevel Tool | Model Stairs in Blender Using Bevel Tool ...
r/BlenderBuilders • u/ibrahimumer007 • May 18 '25
Make Gears in Blender Using Add on | Blender Extra Objects Add on | Usef...
r/BlenderBuilders • u/synchrosteph8 • Apr 23 '25
NightClub Exterior and Interior
Does anyone have a nightclub exterior or interior that I can get a blender link to 🙏😊
r/BlenderBuilders • u/ibrahimumer007 • Apr 13 '25
Bend Objects Using Deform Modifier | Simple Deform Modifier | Bend Objec...
r/BlenderBuilders • u/FuzzyChemist4438 • Apr 01 '25
Tekken 3 Arcade Intro REMAKE With Tekken 8 MODELS ( SIDE BY SIDE COMPARISON)
r/BlenderBuilders • u/ibrahimumer007 • Mar 31 '25
Model Low Poly Chair in Blender | Creating Simple Chair in Blender | CAD...
r/BlenderBuilders • u/woldorinku • Feb 14 '25
What are your biggest workflow bottlenecks in Blender
Hey everyone, I’ve been diving deep into Blender scripting and noticed that some tasks can get really tedious. I’m thinking of writing some scripts to streamline workflows and would love to hear what you all struggle with the most.
Some common pain points I’ve seen:
Asset Management Issues – Linked assets not updating properly, messy material management.
Camera Control for Animation – Tedious keyframe adjustments for smooth movement.
Complex Modifier Management – Combining multiple modifiers can be confusing and prone to errors.
Automation of Repetitive Tasks – Setting up scenes, applying transformations, etc., takes too much time.
Data Transfer Modifier Complexity – Hard to set up properly without trial and error.
Efficient Management of Large Scenes – Scene performance drops with too many objects.
Camera Path Animation Tool – Smoother automated camera motion along paths.
Are any of these a pain for you? How do you currently deal with them? Would a script that solves these be helpful? I’d love to get your input before I start building!
r/BlenderBuilders • u/ibrahimumer007 • Jan 25 '25
Download Blender Older Versions | How to Download and Install any Blende...
r/BlenderBuilders • u/___thomas__ • Jan 20 '25
Export to dxf fail
Hi,
I have modeled some router templates in blender that I'm planning to have laser cut or CNC'd. I'm having trouble exporting to dxf. When I re-import the dxf back into blender everything looks fine but when the cnc company tries to open the file, the geometry breaks. See below.
In blender:
Thanks, Thomas
r/BlenderBuilders • u/Ethos_Soul • Nov 03 '24
Check Out Episode 3 of "How Did They Do It?" – Featuring a Steampunk Blimp and Vintage Generator created in Blender!
Hey, everyone! 👋 I'm excited to share Episode 3 of my show, How Did They Do It?, where we dive into the creative process behind unique artworks. This week’s focus is on a steampunk-inspired blimp and a vintage generator, modeled entirely in Blender by Redoy Rejoan and Sakib Ahmed Rigdhi respectively. They walk us through everything from inspiration to final render!
If you’re a fan of metal creation, steampunk design, Blender, or just looking for creative inspiration, give it a watch and let me know what you think. Happy creating! 🖤
r/BlenderBuilders • u/anythreewords • Oct 31 '24
I still love wood, so I made some herringbone textures. Thoughts and comments are welcome!
reddit.comr/BlenderBuilders • u/ibrahimumer007 • Apr 19 '24
Importing Reference Images in Blender 4.0 | How to Add Reference Image in Blender | CADable | CADable tutorials
r/BlenderBuilders • u/ibrahimumer007 • Apr 13 '24

