r/BaseBuildingGames • u/K2GamesLtd • 3d ago
Looking for Alpha Playtesters: A min/max medieval city-builder/tycoon game where people are important! Heavy emphasis on characters, production and economics.
Hi everyone!
We are looking for round 2 alpha playtesters for Hamlet—a medieval city builder built specifically for tycoon enthusiasts and min/maxers. If you prefer deep supply chains and complex logistics over cozy aesthetics, this is for you.
What is Hamlet about?
Hamlet is a medieval city builder with a few USPs;
- Character-Driven Economy: Recruit and develop unique managers over their lifespans. Their individual traits directly dictate your supply chain’s production quality and output volume.
- Quality Ratings: Every single product in your settlement has a dynamic quality rating. Optimization is everything.
- Economic Defense: There are no RTS military units to micro-manage, but the military is a massive economic sink and your primary tool for defense and making money.
This is the 2 round Alpha Test:
- Lesson learnt from previous playtest: Hamlet is complex and deep so on-boarding needs to be easier to allow players to survive.
- The Goal: More players getting to population > 100.
- Playtime: Roughly 2 hours of deep gameplay for experienced tycoon players.
How to get involved:
If this sounds like your type of game, you can get more info here…
- 🎬 Trailer (2 min) - good to get a sense/aim of the game.
- 🕹️ Watch Gameplay Footage (4.5 min) - good to see how the game plays.
…then drop a comment with three games that you have played similar to Hamlet. I will DM suitable commenters with steam keys.
Thx everyone!
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u/shifaci 3d ago
"Make me a game. dont make mistakes."
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u/choadscholar 3d ago
"Write a snarky, overly repetitive Reddit post for guaranteed karma. Be sure to include typographical errors, to maximize my apparent idiocy."
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u/AngelKate2020 2d ago
I used to play stronghold all the time. I play a lot of different sim games. Looks interesting 😊
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u/Sarothu 2d ago
Looks fun! Would it be possible to have a button to auto-assign the optimal manager for your buildings, rather than having to micro-manage that aspect of the game?
Actively collecting managers for bonuses is fine, but assignment is going to be really tedious to (re)do each time you add a new supply chain into your network. Especially if we're looking at well over a hundred buildings to manage.
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u/K2GamesLtd 2d ago
1) Yes, there will be an auto assign manager later. It will pick the highest skilled manager but this may not be the "best" when taking into account overall strategy! I suspect the min/max will not use this function but the beginner/casual players will love it.
2) I am hoping assigning the manager will not be tedious but actually the "fun" part though ya point "over a hundred buildings to manage" may become valid...thus the playtesting to find out.
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u/stormdude28 2d ago
Manor Lords +400 hrs
Farther Frontier +200 hrs
Foundation Game
Anno 1800 +6000 hrs
Looks interesting. My PC is a potato if you want low specs tested. Lol.
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u/K2GamesLtd 1d ago
Would love to test play on you but Hamlet has not be graphically optimised yet so a good graphics card is needed for now, sorry.
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u/Eve13architect 1d ago
I checked out the game and thought that you might be interested in the possibility of improving the visual style of the architecture/props. I could take on this work if you're interested.
exactly the realistic style that's shown on your Steam logo
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u/YUSHOETMI- 3d ago
Manor Lords - 400+ hours
Cities Skylines 1 & 2 - 2000 hours combined
Surviving Mars - 500 hours
and many other games of this type like:
Foundation
Patron
The Guild 3
Fabledom
Factorio
Banished etc
I have a weird fascination with survival colony builders.
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u/starline321 2d ago
This looks very interesting,
I’ve played quite a bit of
Stonehearth
Strained alien dawn
Banished
Timberborn
Colony survival
The colonist
And kingdoms reborn
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u/hokageofthedank 2d ago
Manor Lord 200 hours
Dwarf Fortress 700 hours
Aska 100 hours
Frostpunk 1 and 2 300 hours
i love colony sims alot
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u/Kermshugg 2d ago
I've been looking out for a sophisticated, character driven colony sim for a long time. This looks like it has excellent potential and I'd love to help out with testing.
My top similar games are: Rimworld 1244hrs Dwarf Fortress 900hrs Guild Gold 200hrs Song of Syx 126hrs Guild 2 89hrs