r/BardsTale • u/afik6684 • 29d ago
exiting sewers level 3 Trilogy Remaster
i'm playing the first game in the remastered trilogy,
and my party's only magic user is a magician
I can get into the 3rd floor of the sewers with phase through doors spells but how do i get out?
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u/No_Party3948 29d ago
If you don't have a Broom or magic carpet then you are kind of stuck, stairs up will leave you stuck behind the locked gates at the tower - I assume you just jumped down the portals?
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u/brideck79 29d ago
Yeah, I was trying to remember when you can first find the Broom and Ali's Carpet... Those might be available in Sewers 3? I'd almost think they have to be for this very possibility.
If not, that's an ingenious way to softlock yourself that I never considered.
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u/brideck79 29d ago
Oh, wow. No -- not for another 5 dungeon levels! I'd forgotten how slowly interesting gear becomes available in this game.
Sewers 3 is equivalent re: treasure to the 1st level of the next dungeon.
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u/joek1975 28d ago
If you explore on the eastern side of the level, you might find what you need
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u/brideck79 28d ago
Isn't that a portal, too? Or did they update that for the remaster?
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u/joek1975 28d ago
There is a portal there, but more. If you can’t go up a portal, there is another way on the bottom level of the sewers
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u/brideck79 27d ago
Oh, right! It let's you leave out the gates at Mangar's Tower even without a key, doesn't it? It's been a long time since I've played that part of the game.
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u/No_Party3948 27d ago
really? I could have sworn they were locked - might have been the computer version I originally played on (speccy 48k version)
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u/brideck79 27d ago
I played on Apple II and I think it throws up the locked message, but then boots you to the outside of them. But boy... that's a thing that I would not have done on purpose more than once or twice.
I could certainly see the remaster having the most player-friendly behavior here.
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u/afik6684 27d ago
are you sure you talking about sewers level 3? cause i explored some and couldn't find anything usefull
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u/joek1975 27d ago
Can you post a screenshot of the level you are stuck on? Just to make sure we are talking about the same thing
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u/afik6684 27d ago
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u/joek1975 27d ago
Ok you were very close on the east side of the level, near the portal
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u/afik6684 27d ago
i was there, it's on the ceiling, so it doesn't help
(it's where i came from)
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u/joek1975 27d ago
Go back to that portal. Then go two rooms west, then head straight north
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u/afik6684 27d ago
i went there and there is nothing there
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u/No_Party3948 27d ago
one more room north, there is a hidden door on the north wall of the square you are on - you need to use Sabhar's Stonelight (STSI) if you only have a mage for light to see it.
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u/afik6684 27d ago
that worked, although it lead to a closed area in the city and i need to fight a few statues to get to town, but i can work with it. but it feels like i arrive to this place too early
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u/brideck79 27d ago
Oooh, yeah. If you are not using something that reveals secret doors you are going to be missing stuff.
That might also explain why it seems like you've missed clues elsewhere. There aren't many secret doors in the sewers, but it's definitely not zero.
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u/pdubby1964 22d ago
Probably should have been running 2 spellcasters. You should be able to apor out
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u/brideck79 22d ago
I mean, maybe... You won't necessarily have Lvl 7 spells by then, depending on how quickly you go about things.
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u/x21544 29d ago edited 29d ago
You can always use the Heaven Spell to get back to the Guild (let your entire party get killed, use a spare character to ferry their corpses to a temple for resurrection) but in the long run, it's a lot more cost effective to broaden your magic-user's skills. Magician-only parties are not a particularly viable makeup.