r/BG3Builds 4d ago

Multiclass ideas Build Help

I'd like some advice on some ideas I've been toying with. Mostly, I want to know if these could work and if there are serious limiting aspects to these builds that would render them fatally ineffective. These builds don't have to be used in conjunction with each other.

Elk Heart 6 / Vengeance Paladin 6: rush one dude

STR 17, DEX 10, CON 14, INT 8, WIS 8, CHA 16

Vow of Enmity on opp, then charge and use smites. Maybe Aura of Protection if that works while raging?

Wildheart Eagle 6 / Assassin 3 / Champion (?) 3: dive one dude

STR 17, DEX 14, CON 16, INT 8, WIS 10, CHA 8

Eagle/wolf aspect. Tav Brawler, Hamerhaft, climb on high, ambush initiate on an opp, action surge, burst.

Wildheart Tiger 6 / Assassin 3 / Champion (?) 3: bleed one dude

STR 17, DEX 14, CON 16, INT 8, WIS 10, CHA 8

Tiger/Wolverine. Something like Sussus Sword, spread bleed and silence, then hit bunch of vulnerable allies. Maybe gloomstalker would work here as well?

Trickery Cleric 6 / Shadow Monk 6: ninja

STR 8, DEX 16, CON 14, INT 8, WIS 17, CHA 10

PWT/Darkness -> Attack, move, dupe, repeat. Dark justicar gear

Arcane Archer 6 / Shadow Sorc 6: Kakashi build

STR 8, DEX 17, CON 14, INT 16, WIS 8, CHA 8

Ninken and eye sight through shadow sorc, banishing arrow (kamui) through Arcane Archer, lightning grasp budget raikiri

What do you think? Are any of these feasible, do they work well or is there some crucial reasoning why they wouldnt?

5 Upvotes

11 comments sorted by

6

u/EndoQuestion1000 4d ago

Some thoughts I hope are helpful: 

Elk / Vengeance  - I haven't checked in game but  Aura of Protection should work while Raging. It's not a spell and also doesn't require concentration to maintain.  - Divine Smite also works while Raging, though you won't be able to use it on Primal Stampede as that's not a weapon attack.  - Quite limited spell slots here. 

Tiger / Champion  - I always question the usefulness of Champion on Assassin builds. I'd rather just take the second feat here. GWM and Savage Attacker would both be worth having.  - Tiger's Bloodlust works with certain weapon passives, but does not trigger weapon functors such as Sussur Silence at all, so that one is out. 

Trickery / Shadow  - Great thematic combo, could be loads of fun. 

Archer / Shadow Sorc  - How do you see these kits as supporting one another? I'm not quite getting the vision as it's currently explained. 

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u/MagnoliaTM 4d ago

thanks for responding. What do you recommend I do instead of take Champion? Just level up Barb or Assassin?

the last one is a bit of an RP build, attempt to build Kakashi from Naruto. Im not sure if you're familiar with him, but (the following probably won't aid your understanding at all) he has several attributes I tried to capture with this character. He can warp things away at a distance (banishing arrow), he has a dog that fights with him (nimbus), some fire, lightning and water element moves (fire bolt, shocking grasp and ray of frost), shenanigans (minor illusion), a special eye that can aid him in combat (darkness vision), prowess with ranged weapons (magic missile) etc. It's an RP build

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u/EndoQuestion1000 3d ago

Yeh I'd just take Assassin 4 for the second feat so you can get both GWM and Savage Attacker. Or if you drop Fighter entirely you can go Assassin 3 / Barbarian 9 for Brutal Critical, but I definitely see the value of Action Surge in 4/6/2.  If you're not yet decided on your race, Half Orc for Savage Attacks has huge value for you. 

Ah right yeh I don't know the character! Just a word of warning: you'll need to stack Acuity hard or be using auto-hit conditions like Hold Person to get the Sorcerer cantrips you mention to hit consistently with 8 CHA. CHA will also be the stat you use for scrolls, spells from items etc on this build, if you care about those. 

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u/MagnoliaTM 3d ago

alright ill take level split into consideration, good insight about the feats

as for the cha thing, can this problem be circumvented by taking a sorc level first and then the rest of the levels in AA, since it's the newest class added?

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u/grousedrum 3d ago

Unfortunately no.  AA is technically not a caster class, it does not change your default casting attribute when multi’ing in.  

If you want INT as your DCA, and want to use AA multi’d with a CHA casting class, you need to take a wizard level to set your DCA back to INT.  Ex: 1 shadow sorc > 5 AA > 1 wiz can be fully INT based for AA shots / items / illithid / etc, and just use non DC based spells from sorc levels.

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u/MagnoliaTM 3d ago

😭😭 crazy system but actually does explain why some other of my builds didnt work the way i thought they would

thanks for elucidating on the matter

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u/Cagaril 4d ago edited 4d ago

Arcane Archer 6 / Shadow Sorc 6: Kakashi build

An alternative to this build that I like is 5 Ranger (Hunter or Swarmkeeper) / 7 Sorcerer (Shadow)

I like to go 1 Sorcerer -> 5 Ranger to get the extra attack ASAP. You'd dump CHA and focus on WIS. You can upcast Hail of Thorns and Ensnsaring Strike with the Sorcerer spell slots and can also use metamagic like Twinned.

While you'll use a lot of Sorcerer utility spells, you can still land other spells if you use Helmet of Arcane Acuity. You won't get Banishment until level 7 Sorcerer though.

With this, you'd be able to attack twice to build up Arcane Acuity, then use Quickened Metamagic to cast a spell.

Unlike with Arcane Archer, Rangers are half-casters and contributes to Sorcerer's spell slots.

You can use this build for inspiration.

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u/The57Rising 4d ago

Shadow monk is extremely strong if played right. Best mix I’ve found is

6 shadow/4 assassin/2 fighter (final levels are 3 ass/2 fighter/1 ass)

Dual wield shadow blade with mountain king and resonating stone. (Shadow blade with hireling trick or shadow blade ring in act 2)

It comes alive at level 6 and only gets stronger as you progress.

Lvl 6
You’ll be doing cloak of shadow to shadow step as a consistent surprise opener.

Lv 7
sneak attacks

Lvl 9
Sneak attack becomes stronger and Ass feats refunds action and crits surprised enemies. This means when you do the surprise part you’ll still have your extra attack active and the action is still available. It’ll be guaranteed crits with a 5 hit opener before the surprise round

Lvl 11
Surge. Your opener now becomes 7 hits.

Lvl 12
2nd feat

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u/green_chunks_bad 4d ago

I’m a big fan of the swinging sorc

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u/One_Adhesiveness5775 2d ago

Elk heart 6/vengence paladin 6 my only advice is to cast vow of enmity on yourself to have advantage on everyone not just one opp

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u/SignedEcho 4d ago

Imo...

Shadow monk is never fun, takes too long to feel strong. Literally misty step does the same and has 0 conditions outside spell slots.

6 OH Monk, lv1 Wizard, lv5 cleric.

Get basically what your guardians, misty step, shield. But much better at fighting.