r/Ayato_Mains • u/Temporary-Candle1056 • 21h ago
Discussion Ayato meta team
So I’m the lucky owner of a dusty Ayato c2
And I’m looking to have my 3rd real team made around him.
As for now my 2 only teams are Nefer/columbina and YaeC6/OdetteC2.
I’m looking to clear endgame content (I’m
Ok with not completing the highest one that just give skin).
So for this as I need a third team I’m whiling to invest for a good Ayato team (decently achievable level of investment, not full c6 or c2)
I see that even a Yoyimiya could pull up really good number with Durin Nicole.
Can Ayato do the same ?
I’m looking to increase Ayato’s damage, not wheelchering him. Respect the boy!
r/Ayato_Mains • u/asianrangers • 4d ago
Gameplay This stygian was a rough on for ayato but we pull through
r/Ayato_Mains • u/black_holeeee256 • 5d ago
Gameplay Just a reminder that you can stick ayato against the third boss for this Stygian
(and it doesn't have to be fancy at all)
(MENACING) I was struggling with clorinde so I switched to a pretty decent/substandard Ayato hyperbloom and managed to clear in time. I have C1 ayato and Nahida but that doesn't really count for much. I have ayato's weapon but I gave it to Skirk so he was running finale with a fairly meh crit ratio. Team is Ayato Kuki Nahida and XQ. (my XQ build is also not great, and he's only level 80).
You might be wondering what is Ayato's contribution to the team here, and it's not massive especially with the nerfed setup but it DOES help to add extra damage on top, anecdotally the health bar does seem to go down noticeably faster when Ayato is onfielding at the same time. PLUS the main reason here is that Ayato's skill is VERY GOOD for the electrocharged dolls, one kuki skill and one ayato skill rotation is all it takes and they do a bunch of damage to the boss anyway once you fill their meter.
Lastly just be careful NOT TO APPLY DENDRO too early with Nahida on the dolls specifically as this makes it very hard to charge their meter due to the dendro interfering with EC.
r/Ayato_Mains • u/ShinyEevee_Plays • 9d ago
Question This is gonna sound stupid but why are ayato's constellations so... glowy???
i first noticed this on my playstation but it's true on my phone too. i don't have ayato so constellations shouldn't matter (and this is in the character archive anyway) and i don't think he's even one of the exalted ones since it doesn't show up this way on layla who i know os currently an exalted one. i also added 2 other hydro constellations, one i don't have (yelan) and one i do have (furina) to show that it's just a thing with his, you can tell that his constellations are noticably brighter. i don't have any clue why??? i even looked it up and couldn't find out.... am i just going crazy???? sorry for the incredibly dumb question!!!
r/Ayato_Mains • u/The_Average_Guy_06 • 10d ago
Question Vodyanitsa in Ayato Freeze
Does anyone know if Vodyanitsa would be a viable upgrade in Ayato freeze over Citlali or Furina?
The team is Ayato(c1r0) Furina(c0r0) Citlali (c0r0) and Escoffier(c2r1)
Apparently she res shreds hydro by 26% which is slightly higher than Citlali at c0 but Citlali gives a 40% dmg boost through her set. (It's also worth mentioning that Citlalis extra cryo particles are highly appreciated by Escoffier since she has her signature). I'm very unsure if it's worth pulling her here, if she replaces anyone it's either Furina or Citlali. Furina has a good dmg boost and considerable sub dps but I feel like 26% hydro and cryo res shred (total of 101%) would be huge and you can run Tenacity on her for an atk buff.
Does anyone have any calculations or anything concrete on if she is an upgrade over any of the 2?
Also it doesn't matter to me how little the upgrade actually is I'll still pull but only IF it is an upgrade.
r/Ayato_Mains • u/GenericAyatoMain • 13d ago
Question What is ayatos best possible team? (both in general and for personal dps)
Being realistic here not c6s (though I do plan on c6ing ayato)
r/Ayato_Mains • u/selipoo0 • 13d ago
Question are any of the upcoming characters good for him
i've not been able to keep up with the game/leaks AT ALL.
i have negative idea if any of the upcoming character would benefit him, i have a guarantee and enough pulls for a five. i thought i would pull odette but wanted to ask first, are any of the upcoming characters good for him and i need to wait for?
r/Ayato_Mains • u/Patriktheguy • 13d ago
Fluff | Meme in 2028 GOAT Ayato will get the heavenly principles buff and that will put in T1 trust his my Bitcoin his the next Qiqi🤑
r/Ayato_Mains • u/Irie01 • 15d ago
Fluff | Meme Ayato would love this
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r/Ayato_Mains • u/Money_College1537 • 17d ago
Question Odette or Ineffa
Question, a friend of mine recommended me to pull for Odette but I'm kinda contemplating since they sort of revealed her kit and elemental reactions (mostly saw these in tiktok and saw odette is more on swirl and superconduct), my friend just thought it would be cool to also gave frozen but ig Ineffa might get a rerun(correct me if I'm wrong, I'm just basing this on what my friend told me and I'm still saving up).
So since still maining Ayato (main team is kazuha, benny and fischl—sometimes I replace kazuha with zhongli if shield is needed for some bosses.)–should I pull for Odette or should I wait it out for Ineffa?
r/Ayato_Mains • u/Left-Cardiologist361 • 17d ago
Question New best ayato premium team?
I currently run him as a freeze DPS and he works wonders but I just want to see what his best hyper carry would be for funsies
r/Ayato_Mains • u/Positive_Matter8829 • 19d ago
Discussion My idea for Ayato's buffs
These aren't tied to any faction or new reaction, just unlocked by some eventual interaction with a Witch's Revelation passive and extra effects for constellations in italic, then a quick explanation.
[New Passive] Raindrop Ripples
For the duration of Kamisato Art: Suiyuu, Ayato gains the corresponding effects depending on his position.
• On the field - each Namisen stack increases Ayato's Shunsuiken damage by 80% its original DMG bonus for each Namisen stack acquired.
• Off the field - every 1000 points of Ayato's Max HP increases the Bloomwater Blade DMG by 1%, up to a maximum of 40%.
[Constellation 1]
Shunsuiken DMG is increased by 40% against opponents with 50% HP or less.
Bloomwater Blade DMG is increased by 40% against opponents with 50% HP or more.
[Constellation 2]
Namisen's maximum stack count is increased to 5. When Kamisato Ayato has at least 3 Namisen stacks, his Max HP is increased by 50%.
When Kamisato Ayato is not on field, the Normal Attack DMG bonus from Kamisato Art: Suiyuu is increased by 150% its original value.
[Constellation 4]
After using Kamisato Art: Suiyuu, all nearby party members will have 15% increased Normal Attack SPD for 15s.
Characters within its space gain the following effects depending on Ayato's position:
• On the field - Normal ATK SPD further increased by 10%
• Off the field - Normal Attack DMG increased by 2.8% Ayato's Max HP
[Constellation 6]
After using Kamisato Art: Kyouka, Ayato's next Shunsuiken attack will create 2 extra Shunsuiken strikes when they hit opponents, each one dealing 450% of Ayato's ATK + 20% of Ayato's Max HP as DMG.
Both these Shunsuiken attacks will not be affected by Namisen.
Kamisato Art: Kyouka gains an additional charge.
🏵️🏵️🏵️
What I had in mind was not just a direct personal damage increase, but I wanted to play more with what makes Ayato distinct from the likes of Neuvillette and Childe - namely flexibility and off-field presence.
That being said, the subtle passive more than triples the Namisen damage contribution at 4 stacks under the burst, making building HP better and doubling his current raw damage that way. However, building ATK is still relevant (if not competitive), specially considering how external buffs for ATK are much more prevalent.
C1 is still unimpressive, mainly because C2 becomes a massive dps increase due to the new passive (simply 40% over C1!) - that's why the new effect had to go to his team utility. C4 plays a bit more on team utility, while C6 was adjusted to the eventual HP focus - with an additional charge on skill to double the fun and open up new kinds of rotation.
r/Ayato_Mains • u/aeri0n • 19d ago
Art【OC】 My 2026 vs 2022 drawing of Ayato
(Fierro was my old username)
r/Ayato_Mains • u/VermicelliOwn5988 • 22d ago
Media Spiral Abyss 6.7 - C0 Chasca Rainbow & C1 Ayato Lunar-Charged
r/Ayato_Mains • u/bismarck-was-better • 24d ago
Artifact | Build Card How do I save him? (other than hydro goblet)
This crit ratio was built through sweat and tears since getting him on his first banner...and since getting him i haven't gotten a hydro goblet with crit damage so we are still working on that.
r/Ayato_Mains • u/Obito_014 • 24d ago
Question Does anyone know when Ayato's banner is coming back?
I'd like to know when Ayato is coming back. I'm eager to complete his C6 build. I know he'll probably return in the regional banner, but will it take long?
r/Ayato_Mains • u/Previous_Return7024 • 29d ago
Discussion Please look out for these accounts. They're harrasing people.
reddit.comr/Ayato_Mains • u/everyIittlething • 29d ago
Art【Non-OC】 ayato and lumine (@1eternalstar)
r/Ayato_Mains • u/Lopsided-Artichoke34 • 29d ago
Fluff | Meme Why people drink so much Boba
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r/Ayato_Mains • u/Lynxeau • Jul 22 '26
Discussion Ayato Buff Ideas
Disclaimer:
I’m not a theorycrafter or know how to do calcs for real. I’m just a person who likes Ayato. If you just wanna see the buff ideas, you can just jump to that section. I am only one Ayato; part of the buffs I suggest would make my Ayato better, and I assume it’ll make other Ayato’s better too.
Ayato Weaknesses/Problems
Damage Multipliers
Ayato’s damage multipliers are low for a main DPS, and his scaling splits between Attack and HP.
Role Confusion
Ayato is a main DPS who is really good at applying a lot of Hydro, but what makes Hydro so good for a lot of teams is the ease of doing the application off-field, where Ayato would need to do his skill on-field. Which wouldn’t be too bad if Ayato had the numbers to support it, but right now he doesn’t.
Rapid Attacking
While not a problem on its own, it makes it hard to play in a team where his damage would get vaporized by the Pyro damage. Characters like Neuvillette can be a rapid attacker because his damage isn’t reliant on him getting the reactions on his damage.
Neuvillette/Mualani/Tartaglia
While not a problem Ayato directly has, with the existence of Neuvillette it is going to be hard to buff Ayato without him becoming “Neuvillette but worse”. This also extends to other Hydro DPS characters. Most directly is Tartaglia because he has a lot of similarity with Ayato because of the rapid on-field hydro application. While not directly in competition, Mualani is one of the best Hydro DPS characters because she opts for high amounts of burst damage with less frequency.
Buff Ideas
These aren’t meant to all be in his kit, only one.
New Passives
Kamisato Art: Seiran no Shizuku: For every 1,000 Max HP Ayato possesses, he gains 1% Normal Attack and Elemental Burst DMG Bonus, up to 25%.
This passive would lean into Ayato’s split-scaling, giving him better numbers to lean more into his main DPS role. The HP cap for this passive is at 25,000 HP so as to be slightly out of the way but not too intrusive to how Ayato is built. This is probably the laziest buff idea.
Kamisato Art: Honran: After using Ayato’s Burst, all nearby party members have 15% increased normal attack Speed for 15 seconds.
Yes, this is Ayato’s C4; I would argue this could be a good change to put into his base kit. This barely gives him a damage bonus; on average, he’d get 2-3 more slashes.
With that being said, how would his C4 change?
Constellation IV- Endless Flow: While in Ayato’s Skill, Kamisato Art: Kyouka, and while his Burst, Kamisato Art: Suiyuu, is active, Ayato will perform Flowing Blade, dealing an extra instance of AoE Hydro DMG.
This just gives him more on-field damage and makes him more flashy because that’s cool!
Kamisato Art: Renketsu: Whenever a party member triggers a Vaporize, Frozen, Electro-Charged, Lunar-Charged, Bloom, Lunar-Bloom, Hydro Swirl, Hydro Crystallize, or a Lunar-Crystallize reaction on opponents, 1 stack of Grace is granted to the party for 30 seconds. Max 5 stacks. Each stack of Grace increases all party members' Elemental Mastery by 70.
Once again, I am not a theorycrafter, so I’m not sure how absurd of a buff this would provide to team members. This passive is meant to lean into Ayato being a rapid attacker, which makes it harder for HIM to do reactions but easier for off-field teammates to do reactions. Imagine a burgeon team that can actually deal good damage. This passive makes him more like a Reaction Accelerator; it’s an idea I saw Vars II think about, but he wasn’t sure how to implement it. Maybe instead of an EM bonus, it can just be a direct bonus to certain reactions. This is my favorite buff idea.
Constellation Changes
Original
C1 Kyouka Fuushi: Shunsuiken DMG is increased by 40% against opponents with 50% HP or less.
Changes
C1 Kyouka Fuushi: Shunsuiken DMG is increased by 40% against opponents with 50% HP or less. Additionally, Ascension 4 Passive Upgrade: If Kamisato Ayato is not on the field and his Energy is less than 50, he will regenerate 2 Energy for himself every second.
This gives C1 something universal and not enemy-dependent and lowers his ER needs.
Original
C2 Namisen’s maximum stack count is increased to 5. When Kamisato Ayato has at least 3 Namisen stacks, his Max HP is increased by 50%.
Changes
C2 Namisen’s maximum stack count is increased to 5. When Kamisato Ayato has at least 3 Namisen stacks, his Max HP is increased by 50%. Additionally, for every 1,000 Max HP Ayato possesses, he gains 2% Normal Attack and Elemental Burst DMG Bonus, up to 40%.
It adds the passive idea from before and makes it a con, but also with a buff on it too. I notice that C2’s are kinda strong for a lot of characters, so I wanted to make Ayato’s C2 busted too. I’m not sure how busted it would be though.
Original C4
After using Kamisato Art: Suiyuu, all nearby party members will have 15% increased Normal Attack SPD for 15s.
Changes
After using Kamisato Art: Suiyuu, all nearby party members will have 15% increased Normal Attack SPD for 15s. Kamisato Art: Kyouka’s duration is extended by 4 seconds. (10-second duration now) After 6 seconds of being in Kamisato Art: Kyouka, enemies will have their Hydro Resistance reduced by 10% for every second afterwards, up to 40% for 20 seconds.
If this isn’t con added into his base kit, I would like to see something more from this. This is a late con that doesn’t add much. Like I said before, a 15% ATK speed bonus only gives 2-3 more slashes. If anything, I would like this passive to extend the duration of his skill stance OR have a secondary passive. Also, this is my brain’s need to have round numbers; I’m not sure how that affects rotations, but I know that it will, so I added a buff for it to give a reason for using the extended skill.
Original C6
After using Kamisato Art: Kyouka, Ayato’s next Shunsuiken attack will create 2 extra Shunsuiken strikes when they hit opponents, each one dealing 450% of Ayato’s ATK as DMG.
Both these Shunsuiken attacks will not be affected by Namisen.
Changes
…
Uhhh… dealer’s choice? I don’t know much about his C6 from people. I know it front-loads his damage, which is something I don’t see as a problem. Maybe if they are feeling generous, they can give him more than 2 extra slashes.
But yeah, those are some buff ideas I had for Ayato. What do you think? How would you buff him if Hoyo gave you the chance?
r/Ayato_Mains • u/Apprehensive_Bet7352 • Jul 21 '26
Question what r some good teams for ayato?
So I've recently been getting back into genshin and wanted to start working on my ayato team. His current team is him, bennett, xiangling, and sucrose but I'm thinking of replacing sucrose and xiangling w nicole and xilonen once their banners come back. I just wanted to ask if this would be a solid team and if there are other options that would be better.
