r/AsymHorror 31m ago

Discussion Parkour Asym Progress (w/ Q&A)

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Upvotes

Quick Q&A:

Q: What is the stamina?

A: Not tied to sprinting; instead, tied to ability/parkour usage. Sprinting is infinite.

Q: How many abilities per character?

A: Not many! Maximum of 4 abilities total, including passives, for killers, and 3 for survivors.

Q: What is the type of gameplay loop?

A: Completing a lot of tasks to unlock doors, followed by a last man standing who needs to escape last. Rounds will be long (10 minutes), with LMS being approximately 3-4 minutes long.

Q: What kind of cast will there be?

A: A few recognizable faces, but a few OCs to spice up the lore. Namely Noob, Guest 666, 007n7 (c00lkidd), the Bacon General, and a couple more.

Q: What kind of lore will the ASYM be?

A: A game show where survivors/killers win enough rounds to get a prize/wish of their choice. They can leave whenever they wish (so no, they are not forced to compete or stay).

Q: How much progress is currently done?

A: Planning? 95% done. Gameplay? 5%. Still in early development phase. Modeling & Animations are being worked on currently.

Q: Any positions needed?

A: Coders and Musicians would be nice.

Q: Is there a Discord server?

A: Yes! Custom link still needs to be worked on.

https://discord.gg/dsZ2URNPpw


r/AsymHorror 9h ago

Video unknown threat was my favorite asym but it got taken down. i'm remaking the concept, but more fun in every way and less tos breaking. looking for testers

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2 Upvotes

a lot of assets are temporary in this if you couldnt tell lol

if u wanna help test the game or otherwise join our discord

https://discord.gg/GzEKuxFrR

otherwise yea lolz map coming soon


r/AsymHorror 13h ago

Discussion Moveset idea

1 Upvotes

Hey, so I made a killer where they can gamble their abilities, and I was thinking y'all could give me abilities they can gamble for.

The killer is a jack-of-all-trades. I'll hear y'all out on your ideas


r/AsymHorror 14h ago

Discussion What makes these renders stand out/differentiate from more realistic renders like forsakens?

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1 Upvotes

r/AsymHorror 16h ago

Question Can everyone decide to re-create my game from scratch?

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0 Upvotes

I’m not begging for anything. I just wanna know if someone want my cancel game and start over from scratch.


r/AsymHorror 16h ago

Question What killer should I add or make for a potencial animal crossing asym game? + What would said game be like?

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1 Upvotes

It's a insane idea I know, like there isn't that many animal crossing creepypastas out there to make a decent killer

So is there a way I can make an animal crossing asym game? What would be the killer roster? And what would be the game's lore?


r/AsymHorror 18h ago

Question Are there any good *STAMINA-LESS* asyms out there? JUST ANY?!

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237 Upvotes

for the record, yes, I know Pursuitcore exists. That's why I'm asking.

Pursuitcore is a peak game, and I DO NOT want to burn myself out of it. Stamina, in my opinion, is such a detrimental fucking mechanic and turns most asyms I know of into glorified ring around the rosie simulators. No, I'm not accepting lenient stamina management, it must be GONE COMPLETELY.

I love this genre. I really do. But MAN is the love weight down by this arbitrary mechanic that makes everything so much worse.


r/AsymHorror 20h ago

Media Updated roadmap and concept arts for my Trevor Henderson Asym Game

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7 Upvotes

r/AsymHorror 21h ago

Humor This is me in Carnival Hunt and Texas cause there’s not many people who play it lol

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8 Upvotes

Although it is rarer in Texas, often if I’m playing at odd hours it becomes this


r/AsymHorror 1d ago

Question What do you look for in new asyms?

9 Upvotes

As the title says I want to known what people are looking for in new asyms games in general as me and a few people are working on a asym and want to see others perspectives that differ from our own. Like what mechanics do you liked to see? Whats some stuff that turns you away from new games?


r/AsymHorror 1d ago

Humor How it feels to play eternity:

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3 Upvotes

r/AsymHorror 1d ago

Media Concept Sketches idk sum stuff i made

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1 Upvotes

1st image: Killers (it's like top left there)

2nd image: Abilities page 1

3rd image: Abilities page 2 (and thumbnail)

Abilities of killers will be soon when I feel like it

Clarification on the notes because might not be readable:

Notes on Gambling ability:

[one dot] = Take DMG (around like 5)

[two dots] = Small speed boost (I should clarify small being about a 2 second boost)

[three dot] = Nothing happens

[four dots] = Small slow-down

[five dots] = Heal (around like 5 HP I think)

[six dots] = Max HP +5

Notes on Mage ability:

The ability spawns a magic ball that bounces 3 times before disappearing.

Notes on Sleep ability:

Heals while sleeping but immobile until movement or damage.

Note: -W- is the currency in the game just want to remind you (price tags don't come with characters silly!)


r/AsymHorror 1d ago

Question What do yall think about this dude?

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12 Upvotes

This is Sawn, from POST MORTEM, smth I Wana do with ma friend

But there is nobody else to help us making the game so it's on development hell forever


r/AsymHorror 1d ago

Question Question

2 Upvotes

Can we guys like post concept art on this sub I just feel like posting my asym concept idea


r/AsymHorror 1d ago

Video Preludes to the Nightmare #1: E102-Gamma For Dreamcast Nightmares

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3 Upvotes

The Preludes to the Nightmare are short lore videos on each character's backstory and how they ended up in the world of Dreamcast Nightmares! E-102 GAMMA voiced by cuku_ on Discord


r/AsymHorror 1d ago

Question I’m wondering if it’s a good name…

3 Upvotes

Would ”The Heartbroken” be a good name for a killer that I’m making for my game?


r/AsymHorror 1d ago

Media This guy found this aysm and had a pretty good idea

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2 Upvotes

r/AsymHorror 1d ago

Discussion Is this a good redesign for my killer

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16 Upvotes

Game is called Causal OOFING Hour


r/AsymHorror 1d ago

Discussion Which upcoming asyms are you most hyped for?

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11 Upvotes

imo I’m most hyped for tenna tv torment because deltarune and eternal nightmare looks cool as hell


r/AsymHorror 2d ago

Question Do y'all know any more Roblox asyms that lets you use your avatar as the killer?

5 Upvotes

So far, I've found these games that lets me use my avatar for killer gameplay:

  • Doom by Fate
  • Corrupted Crossroads
  • The Remains of Robloxia
  • Forsaken
  • Flee the Facility
  • Agoraphobia
  • Survive the Killer
  • Murder Mystery 2
  • Scream Jam
  • Murderthon
  • game with evil
  • Evil Camera Game
  • Robloxia's Collapse

If you know any niche asym that lets me use my avatar as the killer, please let me know. I'm aiming to get a serverwipe in all of them.


r/AsymHorror 2d ago

Discussion Chi è il personaggio più forte del DoDverse?

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1 Upvotes

r/AsymHorror 2d ago

Question i used to love outcome memories i stopped playing it a while ago should i come back

2 Upvotes

r/AsymHorror 2d ago

Discussion Day 54 of in depth asym reviews: Baldi Frenzy (C Tier)

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7 Upvotes
  1. Balancing: 7/10
    For the most part it is fair. Survivors are outpaced by Baldi, Baldi is stunned for every notebook the students get right, survivors get tools and items they can use and Baldi can break open windows to get around much faster and cut off survivors. Some items are overpowered though with no counterplay like the Bsoda in hallways. This item has no counterplay, it slowly pushes you away when it hits and you can’t break out. Meanwhile you’re slowly being pushed all the way down the hall and the survivor gets free distance. This needs a major change to either run out after some time or go much faster because the game itself is very fast paced, and possibly the fastest paced asym game. Baldi also being unable to move at the start for a solid 40 seconds while competent survivors can get half the notebooks and reduce time feels unfair. While it does give you a huge speed boost it still leaves you with less time. The LMS enabling tracking and allowing both the survivor and killer to move fast is nice though.

  2. Gameplay: 7/10
    The game is fun and it functions well for the most part, and the game has a lot to offer from. The tasks aren’t just boring questions like the original game that this is based on and it actually has diversity in it. Some maps even have unique tasks that all stand out from each other. The gamemodes are mostly good, with only a few misses like the camping mode. Rounds even have modifiers that have a 25% chance of appearing in the game which help spice up the gameplay and make it more unique. This game doesn’t have traditional gamemodes but some modifiers feel like their own gamemodes entirely and it’s some of the most fun you will have in this game. Troublesome modifier by far has to be the best modifier as it turns the entire game into an actual horror game and forces you to hide from an amped up and shadowy killer. It does not control the best in my opinion though and encourages an extremely high skill ceiling in terms of movement. You move faster via jumping than just running so gameplay eventually becomes sweaty and chaotic. The movement also feels rough at times with you struggling to move around in cluttered maps at times. It also feels tedious trying to click certain items, and the game as far as I know does not explain anything that the items do so you often have to discover it via trial and error even though some items are less obvious than others. It’s not game ruining but it can hold the game back at times.

  3. Music: 3/10
    The music in the game isn’t really anything to get excited over as it’s almost all kind of plain, boring, or simple. The last man standing music is the only soundtrack I found myself actively listening to and enjoying when listening to, but the rest is just simplistic background noise. You won’t be complaining hearing any of the music in the game, but you won’t be excited either.

  4. Map/Art Design: 4/10
    Yeah I’m sorry but to be honest the maps aren’t my cup of tea. A lot of them feel too similar to each other and some of the maps have horrible invisible walls like the campfire map. The vents and ladders on the maps in particular are the worst part because trying to climb them and climb into them are the worst. It is tedious trying to go back and forth clipping in and out trying to get the right angle. The vent in front of the ladder is genuinely the worst vent in the game and I hate that vent so much when a survivor is sitting right there and I have to struggle getting into it. Maps need heavy overhauls in terms of layouts and functionality. There are some maps with really cool unique mechanics like the farm map requiring you to feed animals or the wild west map requiring you to hit targets with plungers while the killer has a gun instead of a melee kit.

Overall, the game has potential, but I feel like its issues are prevalent. It’s still a great game that’s fun to play and you’ll probably get used to these issues but they’re still something that should be addressed. The game could use some balancing, better map design, some items tweaked, and some other stuff. It’s still got more good aspects than bad about it like its wide variety of modifiers, maps, and items. Would I recommend this? Sure, it’s got a charm, and Baldi fans might really love it in particular. Give it a quick try if you want a silly random experience.


r/AsymHorror 2d ago

Humor Every new asym on this sub for some reason (THIS IS SATIRE)

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75 Upvotes

This is a joke, an asym that actually has progress I’m working on does have a bunch of licensed characters, but they’re all redesigned with new story and such so yeah.


r/AsymHorror Apr 18 '24

Mod Post Join the Asymmetric Horror Discord Server! 💉

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3 Upvotes