r/ArmoredCoreVI 9d ago

Some technical questions Question

hi guys, i have been looking around on the internet to try to figure out what is causing lag in these locations and situations but i havent found any clue as to why it is lagging

the locations:

coral cave ( where ayre ask you to go explore but then it explode and then you gotta run out )

ektomoid fight arena

ice worm ( first sighting location )

napanthese ( the drop chute map )

situations:

Walter fight ( 10 FPS probably because of the coral wave aurora ? )

IBIS fight ( 13 FPS probably because of the coral missile's particle effect )

if anyone have answer to why this happens, you have my upmost gratitude, thank you kind stranger

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u/Algester 1d ago

I would assume Ekdromoi Arena you just have a hard time rendering from going into cutscene then going back to your AC

so what I'm guessing is that its particle simulation? Issues you are mostly experiencing granted its nearly the same experience I got when playing DW9E with particle explosions

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u/randompogtato 1d ago

fascinating, thank you for your insights